Player Matchup

Anubis
Anubis
JaviviiArcee
Anubis
Level 37
God Stats
10W - 13L
1,412 SR
Queue Stats
98W - 114L
1,422 Elo+
Party 2
Ganesha
Ganesha
bytors
Ganesha
Level 23
God Stats
1W - 0L
1,863 SR
Queue Stats
62W - 30L
1,700 Elo+
Solo
Loki
Loki
hormiga3000
Loki
Level 103
God Stats
3W - 0L
1,723 SR
Queue Stats
78W - 78L
1,460 Elo+
Party 2
Team Averages
Level 54
1,666 SR
1,528 Elo+

VS

Team Averages
Level 78
1,549 SR
1,406 Elo+
Olorun
Olorun
Thms420
Olorun
Level 100
God Stats
3W - 2L
1,616 SR
Queue Stats
220W - 280L
1,435 Elo+
Party 1
Fenrir
Fenrir
distrakill
Fenrir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,349 Elo+
Solo
Cthulhu
Cthulhu
foxtrot447
Cthulhu
Level 69
God Stats
4W - 4L
1,530 SR
Queue Stats
91W - 120L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
11 / 4 / 3
11,822
788
19,150
11,972
6,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
bytors
Ganesha
15
0 / 2 / 15
11,163
744
10,551
13,141
15,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 6 / 10
11,135
742
14,879
11,529
4,686
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Thms420
Olorun
14
7 / 5 / 3
10,531
702
11,992
12,820
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
distrakill
Fenrir
12
2 / 6 / 7
9,616
641
4,471
21,985
5,707
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
foxtrot447
Cthulhu
14
3 / 5 / 8
10,226
682
13,349
17,363
14,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
16
Kills
12
12
Deaths
16
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
11
4
3
3.13
L
Olorun
Thms420
Olorun
7
5
3
1.7
W
Ganesha
bytors
Ganesha
0
2
15
3.75
L
Fenrir
distrakill
Fenrir
2
6
7
0.92
L
Cthulhu
foxtrot447
Cthulhu
3
5
8
1.4
W
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,580
Damage
29,812
36,642
Taken
52,168
27,477
Mitigated
24,877
9,934
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
19,150
1,728
0
5,358
11,972
6,837
441
9,464
2,508
53,764
0
L
Olorun
Thms420
Olorun
11,992
5,351
297
2,992
12,820
4,252
704
7,329
5,491
36,529
4,394
W
Ganesha
bytors
Ganesha
10,551
694
449
3,873
13,141
15,954
589
7,978
5,163
20,220
0
L
Fenrir
distrakill
Fenrir
4,471
820
0
4,074
21,985
5,707
349
11,745
10,240
0
16,460
L
Cthulhu
foxtrot447
Cthulhu
13,349
552
405
0
17,363
14,918
0
11,037
6,326
31,874
0
W
14,879
3,690
0
254
11,529
4,686
1,452
7,431
4,098
0
45,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
30,373
164
Minions Killed
147
8
Camps Cleared
5
789,025
Distance Traveled
729,440
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,822
788
101
7
5
253,986
1
L
Olorun
10,531
702
74
5
3
230,111
9
W
Ganesha
11,163
744
8
1
0
255,848
4
L
Fenrir
9,616
641
25
2
0
250,877
0
L
Cthulhu
10,226
682
48
3
2
248,452
4
W
Loki
11,135
742
55
4
3
279,191
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role