Player Matchup

Cliodhna
Cliodhna
KennethChampion
Cliodhna
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 124L
1,391 Elo+
Solo
Xing Tian
Xing Tian
Rodgy Flapps
Xing Tian
Level 84
God Stats
3W - 3L
1,833 SR
Queue Stats
46W - 56L
1,412 Elo+
Party 2
Neith
Neith
SilverBullets000
Neith
Level 126
God Stats
32W - 23L
1,523 SR
Queue Stats
751W - 851L
1,338 Elo+
Solo
Sol
Sol
Yotimus
Sol
Level 66
God Stats
1W - 4L
1,441 SR
Queue Stats
6W - 9L
1,269 Elo+
Party 2
Mulan
Mulan
justthtgirll
Mulan
Level 118
God Stats
24W - 14L
1,611 SR
Queue Stats
1,081W - 1,191L
1,339 Elo+
Solo
Team Averages
Level 92
1,582 SR
1,350 Elo+

VS

Team Averages
Level 54
1,462 SR
1,318 Elo+
Thanatos
Thanatos
Billy1177406
Thanatos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 140L
1,283 Elo+
Party 1
Ao Kuang
Ao Kuang
IronSpider1099
Ao Kuang
Level 74
God Stats
8W - 11L
1,448 SR
Queue Stats
128W - 192L
1,308 Elo+
Party 1
Anubis
Anubis
TaughImpala9
Anubis
Level 47
God Stats
24W - 29L
1,449 SR
Queue Stats
104W - 160L
1,308 Elo+
Party 1
Aphrodite
Aphrodite
ahundredbands23
Aphrodite
Level 89
God Stats
54W - 63L
1,426 SR
Queue Stats
196W - 223L
1,359 Elo+
Solo
Osiris
Osiris
lalozz
Osiris
Level 29
God Stats
3W - 7L
1,488 SR
Queue Stats
70W - 100L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
3 / 2 / 1
5,438
604
2,427
4,951
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Rodgy Flapps
Xing Tian
8
2 / 0 / 1
5,383
598
1,295
3,231
1,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 2
5,328
592
1,926
3,087
1,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sol
9
3 / 0 / 1
5,742
638
5,365
5,882
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 2 / 2
6,377
709
4,231
6,390
2,511
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Billy1177406
Thanatos
7
2 / 5 / 0
4,542
505
2,929
6,271
1,620
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
2
0 / 1 / 0
3,416
380
0
573
109
Anubis
8
0 / 3 / 0
4,743
527
2,232
7,305
2,874
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
ahundredbands23
Aphrodite
9
0 / 1 / 0
4,559
507
1,274
4,012
1,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
lalozz
Osiris
9
2 / 3 / 1
5,421
602
4,716
5,928
3,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
13
Kills
4
4
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Billy1177406
Thanatos
2
5
0
0.4
L
Ao Kuang
0
1
0
0
W
Cliodhna
3
2
1
1.75
W
Xing Tian
Rodgy Flapps
Xing Tian
2
0
1
2.5
W
0
0
2
1
L
Anubis
0
3
0
0
W
Sol
3
0
1
3.5
L
Aphrodite
ahundredbands23
Aphrodite
0
1
0
0
W
5
2
2
3
L
Osiris
lalozz
Osiris
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,244
Damage
11,151
23,541
Taken
24,089
7,578
Mitigated
9,303
11,187
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Billy1177406
Thanatos
2,929
1,020
0
2,930
6,271
1,620
0
1,289
4,982
0
18,091
L
Ao Kuang
0
0
0
0
573
109
0
0
573
0
0
W
Cliodhna
2,427
296
60
1,923
4,951
1,163
0
0
4,908
0
20,159
W
Xing Tian
Rodgy Flapps
Xing Tian
1,295
179
0
920
3,231
1,973
136
1,105
2,126
11,771
0
W
1,926
678
79
2,240
3,087
1,087
536
390
2,697
0
28,869
L
Anubis
2,232
0
0
1,501
7,305
2,874
0
4,636
2,669
21,739
0
W
Sol
5,365
2,765
0
3,456
5,882
844
958
2,011
3,871
23,561
0
L
Aphrodite
ahundredbands23
Aphrodite
1,274
117
0
2,609
4,012
1,335
0
735
3,277
22,202
0
W
4,231
1,120
0
2,509
6,390
2,511
554
0
5,892
0
26,866
L
Osiris
lalozz
Osiris
4,716
1,772
0
1,642
5,928
3,365
0
0
5,928
0
21,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
22,681
250
Minions Killed
175
0
Camps Cleared
0
796,174
Distance Traveled
736,184
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,542
505
38
4
0
182,755
0
L
Ao Kuang
3,416
380
0
0
0
45,164
1
W
Cliodhna
5,438
604
45
5
0
164,245
0
W
Xing Tian
5,383
598
17
2
0
168,295
4
W
Neith
5,328
592
72
8
0
150,108
2
L
Anubis
4,743
527
47
5
0
147,936
0
W
Sol
5,742
638
51
6
0
144,982
2
L
Aphrodite
4,559
507
37
4
0
171,123
1
W
Mulan
6,377
709
65
7
0
168,544
4
L
Osiris
5,421
602
53
6
0
189,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role