Player Matchup

Danzaburou
Danzaburou
Big Lu Senju
Danzaburou
Level 104
God Stats
2W - 1L
1,475 SR
Queue Stats
33W - 36L
1,347 Elo+
Party 1
Ao Kuang
Ao Kuang
Valid Girth
Ao Kuang
Level 97
God Stats
3W - 0L
1,648 SR
Queue Stats
73W - 73L
1,430 Elo+
Party 1
Cabrakan
Cabrakan
ZaddyMirage
Cabrakan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 86L
1,430 Elo+
Party 1
Discordia
Discordia
Zeus-Khronos
Discordia
Level 128
God Stats
14W - 17L
1,456 SR
Queue Stats
30W - 42L
1,285 Elo+
Solo
Geb
Geb
newdonia
Geb
Level 104
God Stats
3W - 1L
1,659 SR
Queue Stats
20W - 19L
1,428 Elo+
Party 1
Team Averages
Level 108
1,547 SR
1,384 Elo+

VS

Team Averages
Level 71
1,531 SR
1,348 Elo+
Danzaburou
Danzaburou
GrimelordGSO
Danzaburou
Level 24
God Stats
0W - 1L
1,528 SR
Queue Stats
4W - 18L
1,202 Elo+
Solo
Scylla
Scylla
IllSamuraiKav
Scylla
Level 109
God Stats
5W - 7L
1,597 SR
Queue Stats
80W - 101L
1,397 Elo+
Solo
Skadi
Skadi
Rocked20
Skadi
Level 70
God Stats
0W - 1L
1,571 SR
Queue Stats
58W - 64L
1,432 Elo+
Solo
Heimdallr
Heimdallr
gutbreaker
Heimdallr
Level 91
God Stats
11W - 19L
1,413 SR
Queue Stats
104W - 145L
1,326 Elo+
Solo
Tiamat
Tiamat
princeXwrath
Tiamat
Level 61
God Stats
14W - 17L
1,545 SR
Queue Stats
259W - 288L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Big Lu Senju
Danzaburou
14
3 / 4 / 8
9,581
798
9,592
12,414
4,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Valid Girth
Ao Kuang
18
12 / 4 / 6
12,495
1,041
14,464
11,498
6,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
ZaddyMirage
Cabrakan
13
2 / 4 / 9
9,211
768
3,957
14,239
17,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
Zeus-Khronos
Discordia
15
4 / 3 / 6
9,476
790
9,409
6,927
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 3 / 11
10,667
889
12,022
15,592
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GrimelordGSO
Danzaburou
13
2 / 4 / 6
7,919
660
4,742
8,916
3,120
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 3 / 7
9,427
786
8,141
9,058
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Rocked20
Skadi
15
6 / 4 / 2
9,836
820
12,596
12,346
4,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
gutbreaker
Heimdallr
15
2 / 8 / 8
9,527
794
10,139
15,707
6,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
13
3 / 7 / 6
9,099
758
9,151
11,557
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
45
26
Kills
16
18
Deaths
26
40
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Big Lu Senju
Danzaburou
3
4
8
1.75
L
Danzaburou
GrimelordGSO
Danzaburou
2
4
6
1.25
L
3
3
7
2.17
L
Skadi
Rocked20
Skadi
6
4
2
1.75
W
Ao Kuang
Valid Girth
Ao Kuang
12
4
6
3.75
W
Cabrakan
ZaddyMirage
Cabrakan
2
4
9
1.63
W
Discordia
Zeus-Khronos
Discordia
4
3
6
2.33
L
Heimdallr
gutbreaker
Heimdallr
2
8
8
0.75
W
5
3
11
3.5
L
Tiamat
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,444
Damage
44,769
60,670
Taken
57,584
42,003
Mitigated
21,778
16,951
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Big Lu Senju
Danzaburou
9,592
2,512
775
1,838
12,414
4,106
2,072
3,931
8,084
0
29,170
L
Danzaburou
GrimelordGSO
Danzaburou
4,742
1,570
0
1,172
8,916
3,120
0
6,308
2,466
0
18,631
L
8,141
936
0
574
9,058
2,921
0
5,438
3,552
23,280
0
L
Skadi
Rocked20
Skadi
12,596
5,170
0
1,148
12,346
4,548
0
8,686
3,384
0
27,244
W
Ao Kuang
Valid Girth
Ao Kuang
14,464
4,576
0
2,999
11,498
6,449
595
4,190
7,038
40,731
4,749
W
Cabrakan
ZaddyMirage
Cabrakan
3,957
637
941
2,032
14,239
17,691
108
4,025
9,764
8,551
0
W
Discordia
Zeus-Khronos
Discordia
9,409
503
75
2,039
6,927
2,151
1,601
507
6,360
25,852
0
L
Heimdallr
gutbreaker
Heimdallr
10,139
5,453
0
2,216
15,707
6,184
0
10,187
5,338
0
24,181
W
12,022
2,637
671
5,581
15,592
11,606
797
3,412
11,524
27,491
0
L
Tiamat
9,151
1,155
0
968
11,557
5,005
0
8,141
3,189
15,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,430
Gold Earned
45,808
227
Minions Killed
143
11
Camps Cleared
5
1,120,743
Distance Traveled
947,560
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,581
798
49
4
0
198,580
2
L
Danzaburou
7,919
660
24
2
1
194,672
0
L
Scylla
9,427
786
39
3
0
162,030
0
L
Skadi
9,836
820
42
4
1
200,087
0
W
Ao Kuang
12,495
1,041
76
6
10
251,239
3
W
Cabrakan
9,211
768
12
1
0
210,427
0
W
Discordia
9,476
790
59
5
0
229,132
1
L
Heimdallr
9,527
794
27
2
2
196,219
2
W
Geb
10,667
889
31
3
1
231,365
1
L
Tiamat
9,099
758
11
1
1
194,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role