Player Matchup

Zhong Kui
Zhong Kui
Ashdato
Zhong Kui
Level 26
God Stats
4W - 5L
1,507 SR
Queue Stats
106W - 97L
1,542 Elo+
Solo
Xbalanque
Xbalanque
Jack Hanma z
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,754 Elo+
Solo
Bastet
Bastet
Prime_Time2288
Bastet
Level 156
God Stats
1W - 2L
1,291 SR
Queue Stats
296W - 259L
1,686 Elo+
Party 1
Mulan
Mulan
hnnjjjjjjjjjjnnn
Mulan
Level 18
God Stats
2W - 1L
1,525 SR
Queue Stats
34W - 19L
1,696 Elo+
Solo
Ymir
Ymir
iFarmJunglers
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,803 Elo+
Party 1
Team Averages
Level 42
1,465 SR
1,696 Elo+

VS

Team Averages
Level 20
1,680 SR
1,618 Elo+
Cliodhna
Cliodhna
DreamTenjin
Cliodhna
Level 25
God Stats
1W - 1L
1,734 SR
Queue Stats
86W - 72L
1,667 Elo+
Solo
Cabrakan
Cabrakan
Holistic05
Cabrakan
Level 29
God Stats
144W - 145L
1,657 SR
Queue Stats
200W - 199L
1,638 Elo+
Solo
Nu Wa
Nu Wa
KeiaBeia
Nu Wa
Level 21
God Stats
30W - 25L
1,770 SR
Queue Stats
85W - 97L
1,580 Elo+
Solo
Neith
Neith
LaToxicaBb
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,598 Elo+
Solo
Bastet
Bastet
grude_anojado
Bastet
Level 17
God Stats
22W - 13L
1,740 SR
Queue Stats
54W - 48L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Ashdato
Zhong Kui
12
0 / 0 / 3
6,449
586
2,474
3,905
3,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Jack Hanma z
Xbalanque
12
4 / 0 / 5
7,023
638
5,531
6,277
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
9 / 1 / 2
7,174
652
5,200
5,907
1,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
2 / 3 / 1
6,591
599
5,485
10,159
5,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 6
5,558
505
2,049
6,521
4,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DreamTenjin
Cliodhna
11
1 / 3 / 0
5,893
536
4,221
6,513
1,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
Holistic05
Cabrakan
5
0 / 3 / 0
4,265
388
99
3,830
1,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
KeiaBeia
Nu Wa
9
0 / 3 / 1
5,365
488
3,756
4,424
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
6
0 / 6 / 0
4,527
412
1,089
5,916
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 2 / 0
6,987
635
8,457
9,379
4,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
16
Kills
5
5
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Ashdato
Zhong Kui
0
0
3
1.5
L
Cliodhna
DreamTenjin
Cliodhna
1
3
0
0.33
L
Cabrakan
Holistic05
Cabrakan
0
3
0
0
W
Xbalanque
Jack Hanma z
Xbalanque
4
0
5
6.5
L
Nu Wa
KeiaBeia
Nu Wa
0
3
1
0.17
L
Neith
0
6
0
0
W
9
1
2
10
L
4
2
0
2
W
2
3
1
0.83
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,739
Damage
17,622
32,769
Taken
30,062
16,561
Mitigated
10,961
13,003
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Ashdato
Zhong Kui
2,474
535
0
2,301
3,905
3,084
0
1,481
2,424
47,497
0
L
Cliodhna
DreamTenjin
Cliodhna
4,221
1,032
0
2,778
6,513
1,981
0
799
5,677
0
34,487
L
Cabrakan
Holistic05
Cabrakan
99
0
0
900
3,830
1,788
0
1,053
2,735
4,206
0
W
Xbalanque
Jack Hanma z
Xbalanque
5,531
3,360
0
2,757
6,277
1,901
459
200
6,077
0
49,592
L
Nu Wa
KeiaBeia
Nu Wa
3,756
1,219
35
874
4,424
1,072
0
1,642
2,616
33,577
0
L
Neith
1,089
622
0
733
5,916
1,552
0
0
5,916
0
13,664
W
5,200
1,284
0
3,231
5,907
1,714
9
893
5,014
0
34,488
L
8,457
2,270
0
5,449
9,379
4,568
0
789
8,543
0
41,336
W
5,485
1,008
0
3,040
10,159
5,780
0
282
9,877
187
33,286
W
2,049
103
150
1,524
6,521
4,082
0
999
5,522
16,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,795
Gold Earned
27,037
380
Minions Killed
271
0
Camps Cleared
0
1,120,673
Distance Traveled
923,336
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,449
586
100
9
0
217,128
1
L
Cliodhna
5,893
536
75
7
0
248,498
0
L
Cabrakan
4,265
388
8
1
0
102,568
1
W
Xbalanque
7,023
638
91
8
0
215,853
3
L
Nu Wa
5,365
488
62
6
0
171,335
4
L
Neith
4,527
412
32
3
0
164,067
0
W
Bastet
7,174
652
74
7
0
273,539
2
L
Bastet
6,987
635
94
9
0
236,868
1
W
Mulan
6,591
599
93
8
0
212,641
0
W
Ymir
5,558
505
22
2
0
201,512
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role