Player Matchup

Horus
Horus
Ethan0805
Horus
Level 58
God Stats
20W - 8L
1,500 SR
Queue Stats
234W - 198L
1,565 Elo+
Party 1
Hera
Hera
Meyrue
Hera
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
167W - 123L
1,627 Elo+
Party 1
Fenrir
Fenrir
Minimadmog1
Fenrir
Level 25
God Stats
3W - 4L
1,423 SR
Queue Stats
46W - 29L
1,679 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rydoee
Ah Muzen Cab
Level 48
God Stats
82W - 38L
1,697 SR
Queue Stats
264W - 173L
1,615 Elo+
Party 1
Cernunnos
Cernunnos
TheTruth00
Cernunnos
Level 18
God Stats
7W - 9L
1,449 SR
Queue Stats
46W - 43L
1,629 Elo+
Party 1
Team Averages
Level 35
1,514 SR
1,623 Elo+

VS

Team Averages
Level 35
1,644 SR
1,654 Elo+
Apollo
Apollo
Adrystoteles
Apollo
Level 43
God Stats
15W - 7L
1,487 SR
Queue Stats
172W - 105L
1,645 Elo+
Party 2
Arachne
Arachne
ElCapo5199
Arachne
Level 28
God Stats
6W - 6L
1,572 SR
Queue Stats
130W - 78L
1,703 Elo+
Party 2
Discordia
Discordia
Polnareff1v9
Discordia
Level 19
God Stats
23W - 7L
1,817 SR
Queue Stats
35W - 15L
1,751 Elo+
Party 2
Vamana
Vamana
Praxis13
Vamana
Level 45
God Stats
3W - 1L
1,841 SR
Queue Stats
174W - 94L
1,652 Elo+
Party 2
Ares
Ares
Toshor
Ares
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ethan0805
Horus
16
2 / 10 / 10
11,695
468
8,215
31,549
42,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
Meyrue
Hera
9
2 / 2 / 2
8,368
335
2,823
3,722
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
3 / 11 / 3
10,377
415
9,122
23,170
11,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Rydoee
Ah Muzen Cab
20
16 / 7 / 0
16,347
654
39,231
23,868
11,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cernunnos
TheTruth00
Cernunnos
16
2 / 11 / 4
10,712
428
17,726
26,958
11,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
12 / 2 / 7
16,086
643
24,025
21,674
10,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
ElCapo5199
Arachne
20
19 / 6 / 10
16,316
653
26,183
28,751
15,092
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Polnareff1v9
Discordia
19
3 / 9 / 8
13,310
532
11,759
18,406
5,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
Praxis13
Vamana
18
1 / 5 / 17
13,102
524
13,582
23,681
32,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
Toshor
Ares
19
6 / 3 / 17
14,625
585
14,047
25,612
40,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
100
25
Kills
41
41
Deaths
25
19
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Apollo
12
2
7
7.75
W
Arachne
ElCapo5199
Arachne
19
6
10
4
L
Horus
Ethan0805
Horus
2
10
10
0.7
L
Hera
Meyrue
Hera
2
2
2
1.5
L
Fenrir
3
11
3
0.41
W
Discordia
Polnareff1v9
Discordia
3
9
8
0.78
W
Vamana
Praxis13
Vamana
1
5
17
1.9
L
Ah Muzen Cab
Rydoee
Ah Muzen Cab
16
7
0
2.29
L
Cernunnos
TheTruth00
Cernunnos
2
11
4
0.36
W
Ares
Toshor
Ares
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,117
Damage
89,596
109,267
Taken
118,124
77,117
Mitigated
104,118
31,218
Healing
44,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
24,025
16,999
0
14,774
21,674
10,369
8,082
472
21,202
0
158,583
W
Arachne
ElCapo5199
Arachne
26,183
20,097
0
12,744
28,751
15,092
1,813
1,160
26,742
0
111,354
L
Horus
Ethan0805
Horus
8,215
3,595
4,083
8,971
31,549
42,530
274
6,149
25,098
0
24,117
L
Hera
Meyrue
Hera
2,823
565
0
906
3,722
920
380
942
2,428
20,289
0
L
Fenrir
9,122
719
0
3,004
23,170
11,135
0
7,657
15,305
0
46,781
W
Discordia
Polnareff1v9
Discordia
11,759
47
109
3,956
18,406
5,607
648
1,231
17,073
81,403
0
W
Vamana
Praxis13
Vamana
13,582
6,080
0
9,776
23,681
32,673
2,222
393
23,288
0
70,962
L
Ah Muzen Cab
Rydoee
Ah Muzen Cab
39,231
13,673
0
7,643
23,868
11,384
152
4,289
19,539
0
150,787
L
Cernunnos
TheTruth00
Cernunnos
17,726
9,186
0
6,611
26,958
11,148
1,078
6,329
20,451
0
86,235
W
Ares
Toshor
Ares
14,047
460
0
2,843
25,612
40,377
1,727
256
25,332
49,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,499
Gold Earned
73,439
516
Minions Killed
727
0
Camps Cleared
0
1,887,210
Distance Traveled
2,407,396
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
16,086
643
217
9
0
475,829
7
W
Arachne
16,316
653
171
7
0
516,898
0
L
Horus
11,695
468
23
1
0
459,540
1
L
Hera
8,368
335
43
2
0
127,196
2
L
Fenrir
10,377
415
86
3
0
468,434
0
W
Discordia
13,310
532
122
5
0
436,104
1
W
Vamana
13,102
524
135
5
0
482,683
3
L
Ah Muzen Cab
16,347
654
226
9
0
474,302
1
L
Cernunnos
10,712
428
138
6
0
357,738
1
W
Ares
14,625
585
82
3
0
495,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role