Player Matchup

Cthulhu
Cthulhu
GingerAndWitch
Cthulhu
Level 20
God Stats
16W - 7L
1,625 SR
Queue Stats
34W - 31L
1,457 Elo+
Solo
Olorun
Olorun
NOXYGEN8942
Olorun
Level 7
God Stats
5W - 13L
1,248 SR
Queue Stats
17W - 28L
1,391 Elo+
Solo
Ra
Ra
ThaTitanCronus
Ra
Level 12
God Stats
19W - 17L
1,542 SR
Queue Stats
41W - 38L
1,390 Elo+
Solo
Pele
Pele
olikabe
Pele
Level 17
God Stats
22W - 20L
1,616 SR
Queue Stats
139W - 143L
1,455 Elo+
Solo
Xbalanque
Xbalanque
xxxZONKxxx
Xbalanque
Level 8
God Stats
6W - 0L
1,943 SR
Queue Stats
12W - 10L
1,409 Elo+
Solo
Team Averages
Level 13
1,595 SR
1,420 Elo+

VS

Team Averages
Level 17
1,488 SR
1,390 Elo+
Pele
Pele
Illbiggame199
Pele
Level 20
God Stats
3W - 4L
1,491 SR
Queue Stats
13W - 11L
1,428 Elo+
Party 1
Freya
Freya
PietroGhost
Freya
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,417 Elo+
Solo
Kukulkan
Kukulkan
R3S3noP3ac3
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,475 Elo+
Party 1
Hera
Hera
TML BootUOff
Hera
Level 29
God Stats
13W - 16L
1,673 SR
Queue Stats
255W - 242L
1,482 Elo+
Solo
Skadi
Skadi
olinkasson
Skadi
Level 5
God Stats
3W - 7L
1,275 SR
Queue Stats
3W - 9L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 21
13,574
1,044
12,504
28,336
42,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Olorun
19
1 / 3 / 8
11,162
859
5,019
13,765
6,850
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
6 / 4 / 19
14,386
1,107
18,525
18,769
10,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
olikabe
Pele
19
7 / 1 / 9
12,921
994
11,719
16,020
8,061
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xbalanque
xxxZONKxxx
Xbalanque
20
14 / 5 / 10
15,064
1,159
35,675
16,903
8,721
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

190

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 13 / 3
13,896
1,069
25,480
30,404
11,826
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
5 / 7 / 6
13,312
1,024
26,827
25,969
9,115
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
R3S3noP3ac3
Kukulkan
17
0 / 8 / 5
10,821
832
6,352
17,375
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
3 / 2 / 9
13,384
1,030
27,508
14,123
5,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
16
0 / 3 / 1
9,724
748
2,154
2,794
792
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
31
Kills
16
16
Deaths
33
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
3
21
4.5
L
8
13
3
0.73
W
Olorun
1
3
8
1.67
L
5
7
6
1.14
L
Kukulkan
R3S3noP3ac3
Kukulkan
0
8
5
0.31
L
3
2
9
3.75
W
6
4
19
3.88
W
Pele
olikabe
Pele
7
1
9
11.5
L
Skadi
0
3
1
0.17
W
Xbalanque
xxxZONKxxx
Xbalanque
14
5
10
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,442
Damage
88,321
93,793
Taken
90,665
76,445
Mitigated
35,198
31,702
Healing
13,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,504
1,515
784
2,919
28,336
42,621
0
20,726
7,610
24,773
0
L
25,480
9,598
0
5,534
30,404
11,826
0
11,612
18,792
444
47,405
W
Olorun
5,019
2,655
1,789
4,156
13,765
6,850
0
9,596
4,169
10,978
0
L
26,827
9,316
0
7,652
25,969
9,115
0
13,125
12,844
48,773
0
L
Kukulkan
R3S3noP3ac3
Kukulkan
6,352
1,273
0
441
17,375
8,266
0
6,130
10,835
14,594
0
L
27,508
7,484
0
0
14,123
5,199
0
4,166
9,957
72,568
0
W
18,525
2,497
5,647
7,041
18,769
10,192
0
12,063
6,706
63,884
0
W
Pele
olikabe
Pele
11,719
1,633
0
4,472
16,020
8,061
0
10,545
5,475
0
42,198
L
Skadi
2,154
1,261
0
85
2,794
792
0
1,015
1,779
0
3,227
W
Xbalanque
xxxZONKxxx
Xbalanque
35,675
17,736
0
4,894
16,903
8,721
0
8,187
8,716
0
57,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,107
Gold Earned
61,137
261
Minions Killed
211
5
Camps Cleared
4
1,165,256
Distance Traveled
904,681
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,574
1,044
27
2
1
241,003
0
L
Pele
13,896
1,069
44
3
0
232,914
0
W
Olorun
11,162
859
14
1
0
167,233
0
L
Freya
13,312
1,024
41
3
3
204,868
4
L
Kukulkan
10,821
832
11
1
0
191,750
1
L
Hera
13,384
1,030
114
9
1
231,818
0
W
Ra
14,386
1,107
116
9
1
249,272
0
W
Pele
12,921
994
60
5
0
282,123
0
L
Skadi
9,724
748
1
0
0
43,331
0
W
Xbalanque
15,064
1,159
44
3
3
225,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role