Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BurntPaddy
Danzaburou
Level 28
God Stats
5W - 7L
1,722 SR
Queue Stats
91W - 94L
1,534 Elo+
Party 1
Izanami
Izanami
Honeybadged97
Izanami
Level 28
God Stats
21W - 14L
1,977 SR
Queue Stats
95W - 103L
1,442 Elo+
Party 1
Freya
Freya
WithoutVergogne
Freya
Level 4
God Stats
3W - 0L
1,708 SR
Queue Stats
39W - 29L
1,463 Elo+
Solo
Team Averages
Level 23
1,681 SR
1,488 Elo+

VS

Team Averages
Level 29
1,493 SR
1,559 Elo+
Amaterasu
Amaterasu
AreZZuu
Amaterasu
Level 14
God Stats
1W - 2L
1,467 SR
Queue Stats
4W - 3L
1,444 Elo+
Party 2
Chernobog
Chernobog
Philphil1337
Chernobog
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 3
Fafnir
Fafnir
TreesOGK
Fafnir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 3
Ullr
Ullr
Whyursotoxicm8
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,395 Elo+
Party 2
Susano
Susano
Yvco
Susano
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 0 / 2
7,237
658
3,832
8,246
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
 
Ra
10
1 / 1 / 1
6,265
570
1,704
4,333
1,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
BurntPaddy
Danzaburou
10
8 / 2 / 6
7,224
657
9,477
6,512
1,995
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
11
4 / 3 / 7
7,176
652
7,407
5,298
1,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 0
7,559
687
5,229
4,755
2,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AreZZuu
Amaterasu
8
0 / 2 / 1
4,776
434
1,533
8,084
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chernobog
Philphil1337
Chernobog
6
0 / 5 / 2
4,084
371
2,242
5,681
1,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
TreesOGK
Fafnir
7
1 / 7 / 2
5,297
482
1,004
11,153
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 3 / 2
5,144
468
3,954
6,113
2,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Susano
Yvco
Susano
10
4 / 3 / 2
6,445
586
5,559
7,025
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
20
Kills
6
6
Deaths
20
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
0
2
5
W
Ra
 
Ra
1
1
1
1.5
L
Amaterasu
AreZZuu
Amaterasu
0
2
1
0.25
W
Danzaburou
BurntPaddy
Danzaburou
8
2
6
5.5
W
Izanami
4
3
7
2.5
L
Chernobog
Philphil1337
Chernobog
0
5
2
0.2
L
Fafnir
TreesOGK
Fafnir
1
7
2
0.29
L
1
3
2
0.67
W
3
0
0
3
L
Susano
Yvco
Susano
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,649
Damage
14,292
29,144
Taken
38,056
9,852
Mitigated
15,234
12,564
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,832
2,650
0
4,914
8,246
3,032
0
0
8,090
0
39,962
W
Ra
 
Ra
1,704
362
205
1,498
4,333
1,308
55
0
4,115
31,067
0
L
Amaterasu
AreZZuu
Amaterasu
1,533
549
0
2,699
8,084
3,857
0
3,705
4,379
0
18,872
W
Danzaburou
BurntPaddy
Danzaburou
9,477
4,722
0
1,247
6,512
1,995
1,773
742
5,727
0
28,641
W
Izanami
7,407
4,912
0
964
5,298
1,504
1,680
321
4,893
0
37,453
L
Chernobog
Philphil1337
Chernobog
2,242
990
0
750
5,681
1,047
0
210
5,416
0
12,604
L
Fafnir
TreesOGK
Fafnir
1,004
502
0
350
11,153
6,325
0
232
10,756
6,964
0
L
3,954
1,427
0
976
6,113
2,215
0
812
4,936
0
21,765
W
5,229
1,876
0
3,736
4,755
2,013
0
0
4,755
37,393
6,823
L
Susano
Yvco
Susano
5,559
1,863
0
1,734
7,025
1,790
0
1,353
5,507
0
23,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,461
Gold Earned
25,746
347
Minions Killed
157
0
Camps Cleared
0
1,041,363
Distance Traveled
984,467
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,237
658
85
8
0
215,454
3
W
Ra
6,265
570
64
6
0
237,812
6
L
Amaterasu
4,776
434
37
3
0
208,250
1
W
Danzaburou
7,224
657
44
4
0
203,058
0
W
Izanami
7,176
652
75
7
0
183,370
0
L
Chernobog
4,084
371
17
2
0
152,413
0
L
Fafnir
5,297
482
9
1
0
213,003
1
L
Ullr
5,144
468
42
4
0
178,355
0
W
Freya
7,559
687
79
7
0
201,669
5
L
Susano
6,445
586
52
5
0
232,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role