Player Matchup

Janus
Janus
Arfuras
Janus
Level 145
God Stats
12W - 13L
1,510 SR
Queue Stats
275W - 268L
1,479 Elo+
Party 2
Chernobog
Chernobog
Hazmatbeta
Chernobog
Level 62
God Stats
4W - 9L
1,321 SR
Queue Stats
147W - 162L
1,410 Elo+
Party 2
Hachiman
Hachiman
Killer4Rent
Hachiman
Level 123
God Stats
2W - 2L
1,388 SR
Queue Stats
129W - 141L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Neejouwmoeder
Cthulhu
Level 105
God Stats
5W - 6L
1,517 SR
Queue Stats
476W - 471L
1,450 Elo+
Party 2
Thoth
Thoth
OTS NotaR
Thoth
Level 154
God Stats
2W - 3L
1,555 SR
Queue Stats
345W - 332L
1,474 Elo+
Solo
Team Averages
Level 118
1,458 SR
1,464 Elo+

VS

Team Averages
Level 133
1,576 SR
1,486 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
SjayCulshaw
Persephone
Level 128
God Stats
13W - 10L
1,495 SR
Queue Stats
548W - 535L
1,477 Elo+
Party 1
Kukulkan
Kukulkan
Txrrent
Kukulkan
Level 143
God Stats
4W - 1L
1,736 SR
Queue Stats
140W - 125L
1,496 Elo+
Solo
Hades
Hades
Winged-Wraith87
Hades
Level 149
God Stats
20W - 5L
1,801 SR
Queue Stats
724W - 698L
1,449 Elo+
Party 1
Rama
Rama
XxENSxX Deadeye
Rama
Level 85
God Stats
10W - 11L
1,348 SR
Queue Stats
434W - 430L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arfuras
Janus
16
7 / 6 / 6
10,193
680
18,164
15,033
6,913
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Hazmatbeta
Chernobog
16
3 / 10 / 10
10,013
668
9,107
15,651
7,414
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Killer4Rent
Hachiman
18
7 / 5 / 10
10,452
697
11,720
13,438
6,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
17
2 / 7 / 13
10,437
696
12,781
20,585
29,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
OTS NotaR
Thoth
18
2 / 4 / 8
10,098
673
9,478
12,263
5,549
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
5 / 3 / 15
11,657
777
5,263
16,532
26,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
SjayCulshaw
Persephone
18
3 / 2 / 15
10,903
727
13,125
8,673
3,634
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Txrrent
Kukulkan
20
5 / 2 / 13
12,237
816
19,015
16,095
9,184
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 6 / 20
11,644
776
15,480
20,195
17,450
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
13 / 8 / 13
12,661
844
18,567
12,725
6,057
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
108
21
Kills
32
32
Deaths
21
47
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
3
15
4.17
L
Janus
Arfuras
Janus
7
6
6
1.67
L
Chernobog
Hazmatbeta
Chernobog
3
10
10
0.8
L
Hachiman
Killer4Rent
Hachiman
7
5
10
2.4
L
Cthulhu
2
7
13
1.21
L
Thoth
OTS NotaR
Thoth
2
4
8
1.5
W
Persephone
SjayCulshaw
Persephone
3
2
15
5.25
W
Kukulkan
Txrrent
Kukulkan
5
2
13
5.75
W
6
6
20
2.67
W
13
8
13
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,250
Damage
71,450
76,970
Taken
74,220
56,019
Mitigated
62,868
22,615
Healing
26,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,263
594
436
2,153
16,532
26,543
218
6,621
9,911
7,036
0
L
Janus
Arfuras
Janus
18,164
457
1,873
4,150
15,033
6,913
0
11,214
3,819
35,390
0
L
Chernobog
Hazmatbeta
Chernobog
9,107
4,073
1,375
1,731
15,651
7,414
66
11,772
3,879
0
20,898
L
Hachiman
Killer4Rent
Hachiman
11,720
6,504
2,718
2,286
13,438
6,461
0
8,750
4,688
0
24,305
L
Cthulhu
12,781
363
2,277
2,305
20,585
29,682
0
12,092
8,493
22,180
0
L
Thoth
OTS NotaR
Thoth
9,478
332
1,413
2,487
12,263
5,549
0
9,055
3,208
27,648
0
W
Persephone
SjayCulshaw
Persephone
13,125
447
1,282
2,502
8,673
3,634
582
5,846
2,825
26,452
0
W
Kukulkan
Txrrent
Kukulkan
19,015
675
1,233
5,966
16,095
9,184
1,302
10,733
5,362
55,501
0
W
15,480
704
2,234
6,834
20,195
17,450
841
10,183
10,012
31,328
0
W
18,567
14,200
2,447
1,086
12,725
6,057
1,741
7,039
5,686
0
29,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,193
Gold Earned
59,102
146
Minions Killed
164
0
Camps Cleared
0
1,315,124
Distance Traveled
1,300,068
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,657
777
1
0
0
232,030
0
L
Janus
10,193
680
37
2
0
255,494
1
L
Chernobog
10,013
668
19
1
0
251,848
1
L
Hachiman
10,452
697
26
2
0
253,436
0
L
Cthulhu
10,437
696
13
1
0
279,768
0
L
Thoth
10,098
673
51
3
0
274,578
1
W
Persephone
10,903
727
29
2
0
279,683
0
W
Kukulkan
12,237
816
78
5
0
304,534
0
W
Hades
11,644
776
35
2
0
249,151
1
W
Rama
12,661
844
21
1
0
234,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role