Player Matchup

Thanatos
Thanatos
A G1itch
Thanatos
Level 6
God Stats
4W - 5L
1,470 SR
Queue Stats
4W - 5L
1,361 Elo+
Solo
Jormungandr
Jormungandr
Mommatato
Jormungandr
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 41L
1,256 Elo+
Solo
Arachne
Arachne
Rngsucks2005
Arachne
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 61L
1,463 Elo+
Solo
Cerberus
Cerberus
YT JESSTLIFE
Cerberus
Level 13
God Stats
1W - 2L
1,408 SR
Queue Stats
25W - 31L
1,184 Elo+
Solo
Bastet
Bastet
hugo_MINAJ
Bastet
Level 13
God Stats
48W - 59L
1,372 SR
Queue Stats
146W - 163L
1,242 Elo+
Solo
Team Averages
Level 13
1,450 SR
1,301 Elo+

VS

Team Averages
Level 18
1,578 SR
1,410 Elo+
Fafnir
Fafnir
Baxju
Fafnir
Level 10
God Stats
1W - 1L
1,319 SR
Queue Stats
47W - 38L
1,239 Elo+
Solo
Nike
Nike
ForgottenKoala
Nike
Level 23
God Stats
3W - 0L
1,780 SR
Queue Stats
12W - 11L
1,318 Elo+
Solo
Sol
Sol
HaloAria
Sol
Level 15
God Stats
3W - 2L
1,793 SR
Queue Stats
4W - 3L
1,778 Elo+
Solo
Cernunnos
Cernunnos
iluvpugs
Cernunnos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 42L
1,229 Elo+
Solo
Poseidon
Poseidon
kenchi9
Poseidon
Level 23
God Stats
1W - 0L
1,497 SR
Queue Stats
12W - 9L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A G1itch
Thanatos
19
4 / 9 / 9
13,389
956
7,809
19,640
6,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Mommatato
Jormungandr
20
1 / 6 / 13
12,932
924
14,068
17,842
9,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
Rngsucks2005
Arachne
20
20 / 2 / 2
18,044
1,289
20,743
11,093
4,881
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
YT JESSTLIFE
Cerberus
20
1 / 11 / 20
13,850
989
18,809
37,244
16,419
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bastet
hugo_MINAJ
Bastet
20
2 / 6 / 13
13,668
976
17,288
23,763
8,414
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Baxju
Fafnir
20
7 / 1 / 19
16,527
1,181
14,574
16,643
32,164
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
10 / 9 / 19
15,233
1,088
32,379
22,493
15,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 1 / 12
12,009
858
8,012
5,705
1,953
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
iluvpugs
Cernunnos
20
2 / 8 / 14
12,939
924
5,942
18,247
6,650
Poseidon
kenchi9
Poseidon
20
13 / 9 / 10
15,106
1,079
38,616
19,779
7,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
108
28
Kills
34
34
Deaths
28
57
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Thanatos
A G1itch
Thanatos
4
9
9
0.94
W
Fafnir
Baxju
Fafnir
7
1
19
16.5
W
10
9
19
2.17
W
2
1
12
8
L
Jormungandr
Mommatato
Jormungandr
1
6
13
1.25
L
Arachne
Rngsucks2005
Arachne
20
2
2
10.5
L
Cerberus
YT JESSTLIFE
Cerberus
1
11
20
1
L
Bastet
hugo_MINAJ
Bastet
2
6
13
1.42
W
Cernunnos
iluvpugs
Cernunnos
2
8
14
1.13
W
Poseidon
kenchi9
Poseidon
13
9
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,717
Damage
99,523
109,582
Taken
82,867
45,564
Mitigated
63,257
19,310
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
A G1itch
Thanatos
7,809
3,751
0
6,111
19,640
6,699
0
7,931
11,142
0
35,994
W
Fafnir
Baxju
Fafnir
14,574
5,913
0
3,921
16,643
32,164
0
5,166
11,477
42,317
0
W
32,379
11,140
0
2,018
22,493
15,392
0
11,358
11,135
0
52,361
W
8,012
2,570
0
851
5,705
1,953
0
711
4,994
16,720
0
L
Jormungandr
Mommatato
Jormungandr
14,068
3,471
0
1,642
17,842
9,151
0
8,084
9,356
31,516
0
L
Arachne
Rngsucks2005
Arachne
20,743
14,021
0
3,743
11,093
4,881
0
5,462
5,485
0
41,477
L
Cerberus
YT JESSTLIFE
Cerberus
18,809
1,975
0
4,881
37,244
16,419
0
25,436
11,312
36,023
0
L
Bastet
hugo_MINAJ
Bastet
17,288
2,883
0
2,933
23,763
8,414
0
14,289
9,038
0
36,691
W
Cernunnos
iluvpugs
Cernunnos
5,942
2,354
0
706
18,247
6,650
0
8,256
9,991
0
17,027
W
Poseidon
kenchi9
Poseidon
38,616
6,595
0
2,118
19,779
7,098
0
7,386
12,393
76,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,883
Gold Earned
71,814
232
Minions Killed
263
15
Camps Cleared
1
1,287,046
Distance Traveled
1,245,918
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,389
956
57
4
0
230,896
2
W
Fafnir
16,527
1,181
50
4
0
251,101
0
W
Nike
15,233
1,088
58
4
1
239,850
0
W
Sol
12,009
858
32
2
0
275,815
1
L
Jormungandr
12,932
924
43
3
0
171,291
1
L
Arachne
18,044
1,289
28
2
14
324,355
0
L
Cerberus
13,850
989
53
4
0
231,385
4
L
Bastet
13,668
976
51
4
1
329,119
0
W
Cernunnos
12,939
924
25
2
0
239,027
0
W
Poseidon
15,106
1,079
98
7
0
240,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role