Player Matchup

Ymir
Ymir
FrustraLupus
Ymir
Level 26
God Stats
13W - 5L
1,555 SR
Queue Stats
110W - 105L
1,396 Elo+
Solo
Guan Yu
Guan Yu
Kyhuu
Guan Yu
Level 29
God Stats
2W - 7L
1,371 SR
Queue Stats
41W - 79L
1,277 Elo+
Solo
Olorun
Olorun
TTVYuno
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Zqb3c_
Cliodhna
Level 14
God Stats
4W - 6L
1,584 SR
Queue Stats
16W - 14L
1,441 Elo+
Solo
Neith
Neith
zozodevil666
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 15
1,502 SR
1,423 Elo+

VS

Team Averages
Level 15
1,535 SR
1,265 Elo+
Jing Wei
Jing Wei
Inoculant
Jing Wei
Level 28
God Stats
7W - 8L
1,465 SR
Queue Stats
25W - 17L
1,460 Elo+
Solo
Odin
Odin
Jayce27
Odin
Level 4
God Stats
3W - 0L
1,492 SR
Queue Stats
5W - 3L
1,410 Elo+
Solo
Chronos
Chronos
NotSleepx
Chronos
Level 11
God Stats
1W - 1L
1,526 SR
Queue Stats
4W - 6L
1,014 Elo+
Party 1
Olorun
Olorun
SHIKIAM
Olorun
Level 22
God Stats
4W - 0L
1,689 SR
Queue Stats
12W - 9L
1,427 Elo+
Solo
Izanami
Izanami
Sabeled
Izanami
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,014 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 2 / 0
5,001
500
2,167
7,236
2,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
Kyhuu
Guan Yu
8
1 / 0 / 0
4,978
498
2,733
5,611
3,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
TTVYuno
Olorun
6
2 / 4 / 0
4,514
451
1,735
5,171
1,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
Zqb3c_
Cliodhna
6
0 / 2 / 0
4,096
410
579
4,468
1,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 8 / 2
4,723
472
2,588
5,552
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Inoculant
Jing Wei
8
2 / 0 / 3
5,238
524
2,996
4,527
1,197
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
Jayce27
Odin
8
1 / 1 / 0
4,868
487
3,031
4,375
1,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
NotSleepx
Chronos
9
6 / 3 / 1
6,018
602
4,045
3,908
1,119
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
SHIKIAM
Olorun
8
3 / 0 / 2
5,643
564
2,937
4,255
1,083
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Izanami
Sabeled
Izanami
9
3 / 3 / 3
5,544
554
3,891
5,745
1,538
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
7
Kills
15
16
Deaths
7
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
Jing Wei
Inoculant
Jing Wei
2
0
3
3.5
W
Odin
Jayce27
Odin
1
1
0
1
L
Guan Yu
Kyhuu
Guan Yu
1
0
0
1
W
Chronos
NotSleepx
Chronos
6
3
1
2.17
W
Olorun
SHIKIAM
Olorun
3
0
2
4
W
Izanami
Sabeled
Izanami
3
3
3
1.5
L
Olorun
TTVYuno
Olorun
2
4
0
0.5
L
Cliodhna
Zqb3c_
Cliodhna
0
2
0
0
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,802
Damage
16,900
28,038
Taken
22,810
10,540
Mitigated
6,448
5,522
Healing
5,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,167
962
0
1,643
7,236
2,943
0
536
6,700
12,120
0
W
Jing Wei
Inoculant
Jing Wei
2,996
2,425
0
2,089
4,527
1,197
0
612
3,915
0
19,975
W
Odin
Jayce27
Odin
3,031
1,188
0
1,656
4,375
1,511
0
0
3,945
0
16,886
L
Guan Yu
Kyhuu
Guan Yu
2,733
603
0
1,560
5,611
3,118
0
1,104
4,059
0
17,845
W
Chronos
NotSleepx
Chronos
4,045
1,139
0
0
3,908
1,119
726
1,458
2,450
18,182
0
W
Olorun
SHIKIAM
Olorun
2,937
1,627
107
1,093
4,255
1,083
1,662
390
3,822
22,703
0
W
Izanami
Sabeled
Izanami
3,891
3,083
0
595
5,745
1,538
0
1,241
4,504
0
25,922
L
Olorun
TTVYuno
Olorun
1,735
626
0
964
5,171
1,757
845
3,383
1,788
10,745
1,570
L
Cliodhna
Zqb3c_
Cliodhna
579
0
0
1,170
4,468
1,026
0
397
4,030
0
12,668
L
2,588
1,264
0
185
5,552
1,696
103
1,562
3,990
0
14,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,312
Gold Earned
27,311
129
Minions Killed
199
0
Camps Cleared
0
789,161
Distance Traveled
895,272
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,001
500
12
1
0
167,212
0
W
Jing Wei
5,238
524
28
3
0
197,792
1
W
Odin
4,868
487
37
4
0
166,143
0
L
Guan Yu
4,978
498
44
4
0
163,918
0
W
Chronos
6,018
602
38
4
0
174,417
0
W
Olorun
5,643
564
39
4
0
173,598
0
W
Izanami
5,544
554
57
6
0
183,322
0
L
Olorun
4,514
451
19
2
0
104,409
2
L
Cliodhna
4,096
410
27
3
0
173,316
0
L
Neith
4,723
472
27
3
0
180,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role