Player Matchup

Neith
Neith
Bunihuni56
Neith
Level 25
God Stats
3W - 0L
2,025 SR
Queue Stats
3W - 0L
1,624 Elo+
Solo
Hun Batz
Hun Batz
EC_Flaminguito
Hun Batz
Level 18
God Stats
2W - 0L
1,648 SR
Queue Stats
63W - 71L
1,406 Elo+
Solo
Vamana
Vamana
Nexxu323_yt
Vamana
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 61L
1,127 Elo+
Party 1
Anubis
Anubis
WaveKing
Anubis
Level 28
God Stats
1W - 7L
1,343 SR
Queue Stats
36W - 58L
1,249 Elo+
Solo
Geb
Geb
Yampie1949
Geb
Level 8
God Stats
12W - 9L
1,443 SR
Queue Stats
23W - 24L
1,138 Elo+
Party 1
Team Averages
Level 22
1,592 SR
1,309 Elo+

VS

Team Averages
Level 18
1,455 SR
1,256 Elo+
Artemis
Artemis
 
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Nightstar2352
Terra
Level 10
God Stats
0W - 3L
1,157 SR
Queue Stats
9W - 22L
1,080 Elo+
Solo
Thor
Thor
Yeetmistro1582
Thor
Level 17
God Stats
0W - 2L
1,256 SR
Queue Stats
18W - 32L
1,241 Elo+
Solo
Izanami
Izanami
ueoul
Izanami
Level 7
God Stats
2W - 2L
1,698 SR
Queue Stats
9W - 8L
1,171 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xkxkxsh-1
Morgan Le Fay
Level 29
God Stats
3W - 4L
1,663 SR
Queue Stats
20W - 31L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
8 / 2 / 7
11,341
493
8,694
13,399
7,271
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
19
18 / 4 / 4
13,023
566
20,567
16,110
6,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vamana
20
9 / 0 / 4
12,924
562
11,038
15,749
15,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
WaveKing
Anubis
17
4 / 1 / 6
11,412
496
13,864
11,540
5,305
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 2 / 15
11,224
488
9,530
14,886
18,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
2 / 10 / 2
9,663
420
8,539
17,028
9,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 9 / 1
8,145
354
3,840
22,610
20,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 8 / 3
8,010
348
8,939
16,981
5,070
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
ueoul
Izanami
17
2 / 8 / 0
10,821
470
9,501
17,115
7,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
xkxkxsh-1
Morgan Le Fay
16
4 / 9 / 3
11,161
485
16,192
15,915
5,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
18
44
Kills
9
9
Deaths
44
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
10
2
0.3
W
Neith
8
2
7
5.75
W
Hun Batz
18
4
4
5
W
Vamana
9
0
4
11
L
0
9
1
0.06
W
Anubis
WaveKing
Anubis
4
1
6
7
W
5
2
15
6.25
L
1
8
3
0.31
L
Izanami
ueoul
Izanami
2
8
0
0.25
L
Morgan Le Fay
xkxkxsh-1
Morgan Le Fay
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,693
Damage
47,011
71,684
Taken
89,649
53,280
Mitigated
48,237
25,047
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,539
3,725
0
0
17,028
9,924
32
5,555
11,338
0
41,743
W
Neith
8,694
3,492
0
4,426
13,399
7,271
321
6,709
6,026
0
51,784
W
Hun Batz
20,567
9,799
170
4,444
16,110
6,530
2,182
3,219
12,709
0
82,330
W
Vamana
11,038
5,680
185
8,382
15,749
15,693
6,340
2,043
13,598
13,862
69,280
L
3,840
1,330
1,181
3,231
22,610
20,144
168
9,851
12,596
17,737
0
W
Anubis
WaveKing
Anubis
13,864
976
0
6,493
11,540
5,305
3,109
2,173
9,291
71,219
0
W
9,530
1,198
0
947
14,886
18,481
1,604
4,442
10,028
32,569
0
L
8,939
2,568
0
0
16,981
5,070
0
5,393
11,488
0
38,286
L
Izanami
ueoul
Izanami
9,501
5,264
0
3,088
17,115
7,327
2,015
2,066
14,643
0
79,832
L
Morgan Le Fay
xkxkxsh-1
Morgan Le Fay
16,192
1,974
340
2,400
15,915
5,772
277
2,736
12,877
56,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,924
Gold Earned
47,800
542
Minions Killed
355
0
Camps Cleared
0
2,188,470
Distance Traveled
1,798,259
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,663
420
57
2
0
318,895
0
W
Neith
11,341
493
87
4
0
410,308
0
W
Hun Batz
13,023
566
142
6
0
441,516
1
W
Vamana
12,924
562
167
7
0
485,039
4
L
Terra
8,145
354
14
1
0
365,139
1
W
Anubis
11,412
496
108
5
0
401,348
0
W
Geb
11,224
488
38
2
0
450,259
0
L
Thor
8,010
348
54
2
0
384,634
1
L
Izanami
10,821
470
137
6
0
362,172
3
L
Morgan Le Fay
11,161
485
93
4
0
367,419
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role