Player Matchup

Jormungandr
Jormungandr
EVANBOURNE619
Jormungandr
Level 8
God Stats
3W - 1L
1,580 SR
Queue Stats
6W - 8L
1,179 Elo+
Party 1
Cthulhu
Cthulhu
SW MRdoritos
Cthulhu
Level 22
God Stats
1W - 2L
1,174 SR
Queue Stats
18W - 17L
1,210 Elo+
Party 1
Neith
Neith
cX Gyngr
Neith
Level 14
God Stats
4W - 9L
1,322 SR
Queue Stats
80W - 87L
1,219 Elo+
Solo
Team Averages
Level 15
1,358 SR
1,203 Elo+

VS

Team Averages
Level 19
1,422 SR
1,310 Elo+
Fenrir
Fenrir
Cq0z
Fenrir
Level 29
God Stats
8W - 8L
1,477 SR
Queue Stats
17W - 23L
1,264 Elo+
Solo
Chernobog
Chernobog
gb283bgg
Chernobog
Level 23
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 19L
1,167 Elo+
Solo
Jormungandr
Jormungandr
mau3246789
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EVANBOURNE619
Jormungandr
11
1 / 4 / 7
8,549
712
4,133
13,538
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
SW MRdoritos
Cthulhu
13
3 / 1 / 5
9,441
787
3,614
9,551
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
cX Gyngr
Neith
12
7 / 1 / 2
9,446
787
9,729
7,016
2,583
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cq0z
Fenrir
7
0 / 1 / 3
6,999
583
917
1,516
474
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
gb283bgg
Chernobog
12
4 / 2 / 1
8,685
724
12,240
9,780
3,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
mau3246789
Jormungandr
10
0 / 9 / 1
7,207
601
2,518
15,187
11,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
11
Kills
4
6
Deaths
12
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Cq0z
Fenrir
0
1
3
1.5
W
Jormungandr
EVANBOURNE619
Jormungandr
1
4
7
1.13
W
Cthulhu
SW MRdoritos
Cthulhu
3
1
5
5.5
W
Neith
cX Gyngr
Neith
7
1
2
8
L
Chernobog
gb283bgg
Chernobog
4
2
1
2.25
L
Jormungandr
mau3246789
Jormungandr
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,476
Damage
15,675
30,105
Taken
26,483
18,972
Mitigated
15,038
7,865
Healing
988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Cq0z
Fenrir
917
161
0
82
1,516
474
0
725
791
0
3,251
W
Jormungandr
EVANBOURNE619
Jormungandr
4,133
929
508
3,467
13,538
9,160
63
1,523
12,015
20,241
0
W
Cthulhu
SW MRdoritos
Cthulhu
3,614
449
0
1,605
9,551
7,229
685
1,088
8,463
21,690
0
W
Neith
cX Gyngr
Neith
9,729
4,869
340
1,945
7,016
2,583
1,107
689
6,327
0
32,998
L
Chernobog
gb283bgg
Chernobog
12,240
6,500
0
0
9,780
3,320
0
4,199
5,581
0
37,422
L
Jormungandr
mau3246789
Jormungandr
2,518
934
0
906
15,187
11,244
0
3,607
11,580
20,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,436
Gold Earned
22,891
122
Minions Killed
77
8
Camps Cleared
2
665,183
Distance Traveled
378,371
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,999
583
5
0
1
50,201
0
W
Jormungandr
8,549
712
23
2
4
213,854
4
W
Cthulhu
9,441
787
43
4
1
235,462
2
W
Neith
9,446
787
56
5
3
215,867
5
L
Chernobog
8,685
724
54
5
0
174,838
1
L
Jormungandr
7,207
601
18
2
1
153,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role