Player Matchup

Ymir
Ymir
ElSonso
Ymir
Level 6
God Stats
6W - 1L
1,693 SR
Queue Stats
31W - 27L
1,364 Elo+
Party 2
Freya
Freya
Jorbet8712
Freya
Level 16
God Stats
2W - 0L
1,667 SR
Queue Stats
39W - 49L
1,428 Elo+
Solo
Izanami
Izanami
Saeintt
Izanami
Level 104
God Stats
12W - 7L
1,690 SR
Queue Stats
188W - 186L
1,565 Elo+
Party 2
Team Averages
Level 42
1,683 SR
1,452 Elo+

VS

Team Averages
Level 39
1,508 SR
1,361 Elo+
Kuzenbo
Kuzenbo
Mac42
Kuzenbo
Level 64
God Stats
5W - 14L
1,176 SR
Queue Stats
67W - 121L
1,282 Elo+
Party 1
Thoth
Thoth
Shabado
Thoth
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 240L
1,310 Elo+
Party 1
Bellona
Bellona
XxPlagueBlackxX
Bellona
Level 29
God Stats
3W - 5L
1,848 SR
Queue Stats
131W - 149L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElSonso
Ymir
13
1 / 2 / 7
9,777
698
3,209
9,771
10,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
15
4 / 2 / 7
9,993
714
6,969
11,088
3,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Saeintt
Izanami
15
8 / 4 / 4
10,603
757
17,128
11,635
3,844
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Mac42
Kuzenbo
11
1 / 5 / 5
8,010
572
7,195
13,499
16,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thoth
Shabado
Thoth
12
3 / 3 / 3
8,616
615
9,009
6,386
1,705
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
4 / 5 / 4
9,128
652
11,580
13,743
10,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
13
Kills
8
8
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
ElSonso
Ymir
1
2
7
2.25
W
Freya
4
2
7
3.75
L
Kuzenbo
Mac42
Kuzenbo
1
5
5
0.7
W
Izanami
Saeintt
Izanami
8
4
4
2.5
L
Thoth
Shabado
Thoth
3
3
3
1.5
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,306
Damage
27,784
32,494
Taken
33,628
18,453
Mitigated
29,180
6,898
Healing
2,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ElSonso
Ymir
3,209
514
0
1,050
9,771
10,900
188
5,257
4,514
16,190
0
W
Freya
6,969
3,148
0
2,561
11,088
3,709
526
4,924
6,164
29,535
0
L
Kuzenbo
Mac42
Kuzenbo
7,195
1,798
383
1,372
13,499
16,815
0
3,472
10,027
12,791
0
W
Izanami
Saeintt
Izanami
17,128
12,763
0
3,287
11,635
3,844
1,704
6,767
4,868
0
50,840
L
Thoth
Shabado
Thoth
9,009
875
0
201
6,386
1,705
0
2,678
3,708
26,871
0
L
11,580
3,331
0
732
13,743
10,660
0
4,202
9,541
438
25,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,373
Gold Earned
25,754
170
Minions Killed
86
8
Camps Cleared
4
726,419
Distance Traveled
701,352
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,777
698
25
2
1
245,424
0
W
Freya
9,993
714
57
4
4
251,895
2
L
Kuzenbo
8,010
572
9
1
1
231,741
4
W
Izanami
10,603
757
88
6
3
229,100
4
L
Thoth
8,616
615
43
3
1
219,284
2
L
Bellona
9,128
652
34
2
2
250,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role