Player Matchup

Bastet
Bastet
AngHell666
Bastet
Level 154
God Stats
16W - 11L
1,684 SR
Queue Stats
709W - 739L
1,472 Elo+
Solo
Amaterasu
Amaterasu
Letal Quack
Amaterasu
Level 157
God Stats
2W - 2L
1,592 SR
Queue Stats
553W - 594L
1,497 Elo+
Solo
Terra
Terra
RadiantOmega
Terra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,488 Elo+
Solo
Osiris
Osiris
RandoBuild
Osiris
Level 156
God Stats
3W - 6L
1,265 SR
Queue Stats
502W - 514L
1,488 Elo+
Solo
Jing Wei
Jing Wei
poIock93
Jing Wei
Level 153
God Stats
2W - 9L
1,410 SR
Queue Stats
763W - 790L
1,451 Elo+
Solo
Team Averages
Level 137
1,490 SR
1,479 Elo+

VS

Team Averages
Level 115
1,384 SR
1,508 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Ok Notorious
Freya
Level 157
God Stats
1W - 7L
1,110 SR
Queue Stats
492W - 536L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wolfy205
Tsukuyomi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 143L
1,590 Elo+
Party 1
Artio
Artio
gonobobel69
Artio
Level 121
God Stats
1W - 0L
1,211 SR
Queue Stats
45W - 51L
1,501 Elo+
Party 1
Chang'e
Chang'e
rainbow_fox22
Chang'e
Level 38
God Stats
2W - 0L
1,599 SR
Queue Stats
32W - 37L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AngHell666
Bastet
19
9 / 5 / 9
12,281
682
31,701
23,304
11,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Letal Quack
Amaterasu
18
4 / 6 / 10
11,355
631
12,019
36,545
29,302
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
3 / 6 / 14
12,676
704
12,028
28,991
43,215
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
RandoBuild
Osiris
19
2 / 4 / 18
11,787
655
17,407
21,710
29,391
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
poIock93
Jing Wei
20
4 / 6 / 14
12,226
679
21,034
18,137
10,153
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
7 / 2 / 13
12,827
713
26,065
17,558
13,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 5 / 16
12,198
678
25,239
23,518
11,815
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Wolfy205
Tsukuyomi
20
7 / 8 / 14
13,337
741
24,985
23,416
20,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 3 / 23
13,026
724
15,921
31,195
53,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
20
7 / 5 / 10
13,243
736
16,078
17,965
11,812
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
101
22
Kills
25
27
Deaths
23
65
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
13
6.75
L
Bastet
AngHell666
Bastet
9
5
9
2.7
L
Amaterasu
Letal Quack
Amaterasu
4
6
10
1.5
W
4
5
16
2.4
L
3
6
14
1.67
L
Osiris
RandoBuild
Osiris
2
4
18
2.75
W
Tsukuyomi
Wolfy205
Tsukuyomi
7
8
14
1.75
W
0
3
23
3.83
L
Jing Wei
poIock93
Jing Wei
4
6
14
1.83
W
Chang'e
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,189
Damage
108,288
128,687
Taken
113,652
123,509
Mitigated
110,421
57,009
Healing
50,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
26,065
7,574
1,822
5,477
17,558
13,122
1,263
2,610
14,566
0
51,255
L
Bastet
AngHell666
Bastet
31,701
4,544
538
7,549
23,304
11,448
1,826
10,418
12,680
0
47,347
L
Amaterasu
Letal Quack
Amaterasu
12,019
2,797
3,418
15,180
36,545
29,302
796
14,845
21,448
676
18,697
W
25,239
9,627
1,123
7,538
23,518
11,815
1,348
2,083
21,161
36,272
0
L
12,028
2,565
10,230
8,087
28,991
43,215
532
13,506
14,996
17,857
0
L
Osiris
RandoBuild
Osiris
17,407
2,612
3,183
5,669
21,710
29,391
1,020
8,992
12,460
15,258
20,036
W
Tsukuyomi
Wolfy205
Tsukuyomi
24,985
5,913
1,596
1,192
23,416
20,123
1,038
4,789
18,389
0
50,356
W
15,921
1,786
5,833
8,688
31,195
53,549
224
5,898
24,538
34,489
0
L
Jing Wei
poIock93
Jing Wei
21,034
17,128
1,487
1,668
18,137
10,153
1,749
8,101
9,865
0
52,871
W
Chang'e
16,078
1,622
11,384
5,528
17,965
11,812
1,249
3,922
13,861
31,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,325
Gold Earned
64,631
189
Minions Killed
205
0
Camps Cleared
0
1,593,532
Distance Traveled
1,617,328
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,827
713
52
3
0
340,812
2
L
Bastet
12,281
682
40
2
0
332,575
0
L
Amaterasu
11,355
631
18
1
0
308,194
2
W
Freya
12,198
678
33
2
0
263,755
1
L
Terra
12,676
704
13
1
0
343,055
1
L
Osiris
11,787
655
50
3
0
328,563
4
W
Tsukuyomi
13,337
741
60
3
0
332,797
0
W
Artio
13,026
724
32
2
0
349,585
3
L
Jing Wei
12,226
679
68
4
0
281,145
0
W
Chang'e
13,243
736
28
2
0
330,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role