Player Matchup

Cthulhu
Cthulhu
Saggy Almond
Cthulhu
Level 93
God Stats
2W - 6L
1,137 SR
Queue Stats
226W - 250L
1,400 Elo+
Party 2
Anhur
Anhur
Saggy WaInut
Anhur
Level 32
God Stats
4W - 2L
1,783 SR
Queue Stats
123W - 119L
1,442 Elo+
Party 2
Baron Samedi
Baron Samedi
godsmack884
Baron Samedi
Level 84
God Stats
2W - 3L
1,322 SR
Queue Stats
178W - 222L
1,392 Elo+
Solo
Team Averages
Level 70
1,414 SR
1,411 Elo+

VS

Team Averages
Level 49
1,496 SR
1,608 Elo+
Jing Wei
Jing Wei
MrSmiteMain
Jing Wei
Level 66
God Stats
1W - 0L
1,394 SR
Queue Stats
52W - 43L
1,580 Elo+
Party 1
Ra
Ra
QbeDatZombie
Ra
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 77L
1,628 Elo+
Party 1
Geb
Geb
TaeNastyy
Geb
Level 58
God Stats
7W - 5L
1,594 SR
Queue Stats
484W - 292L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Saggy Almond
Cthulhu
14
3 / 7 / 3
11,954
629
18,699
27,965
32,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
6 / 9 / 2
12,851
676
15,805
19,818
6,625
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
godsmack884
Baron Samedi
14
1 / 7 / 6
10,895
573
20,706
19,686
8,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MrSmiteMain
Jing Wei
18
14 / 2 / 9
14,484
762
26,887
22,122
8,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
9 / 5 / 11
13,306
700
22,646
20,748
7,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 3 / 19
11,640
613
8,572
22,429
24,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
10
Kills
23
23
Deaths
10
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
MrSmiteMain
Jing Wei
14
2
9
9.25
W
9
5
11
2.9
L
Cthulhu
Saggy Almond
Cthulhu
3
7
3
0.64
L
6
9
2
0.78
W
0
3
19
3.17
L
Baron Samedi
godsmack884
Baron Samedi
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,210
Damage
58,105
67,469
Taken
65,299
48,001
Mitigated
39,975
19,704
Healing
25,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
MrSmiteMain
Jing Wei
26,887
19,071
0
4,842
22,122
8,147
2,242
13,412
8,710
0
68,210
W
22,646
1,997
7,085
9,225
20,748
7,426
208
12,961
7,787
62,395
0
L
Cthulhu
Saggy Almond
Cthulhu
18,699
1,774
581
5,636
27,965
32,572
0
11,505
15,398
48,892
0
L
15,805
6,513
0
2,333
19,818
6,625
1,239
9,632
10,002
0
38,452
W
8,572
796
845
3,079
22,429
24,402
153
13,346
9,083
13,950
0
L
Baron Samedi
godsmack884
Baron Samedi
20,706
1,225
1,697
9,457
19,686
8,804
357
8,684
10,573
43,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,700
Gold Earned
39,430
170
Minions Killed
199
6
Camps Cleared
4
913,657
Distance Traveled
958,781
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,484
762
78
4
4
347,628
2
W
Ra
13,306
700
112
6
0
275,492
0
L
Cthulhu
11,954
629
53
3
3
335,088
0
L
Anhur
12,851
676
56
3
1
267,970
0
W
Geb
11,640
613
9
0
0
335,661
0
L
Baron Samedi
10,895
573
61
3
2
310,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role