Player Matchup

Ymir
Ymir
Khaleesa
Ymir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,096 Elo+
Solo
Camazotz
Camazotz
Snuckzu
Camazotz
Level 98
God Stats
9W - 3L
1,787 SR
Queue Stats
255W - 228L
1,461 Elo+
Party 1
Cernunnos
Cernunnos
Tropic FuzZ16
Cernunnos
Level 9
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 50L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
cmanultra
Ao Kuang
Level 29
God Stats
11W - 4L
1,747 SR
Queue Stats
64W - 61L
1,424 Elo+
Solo
Zeus
Zeus
iEstebanCito
Zeus
Level 28
God Stats
1W - 0L
1,554 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 36
1,618 SR
1,396 Elo+

VS

Team Averages
Level 20
1,446 SR
1,323 Elo+
Janus
Janus
Kildrack
Janus
Level 18
God Stats
1W - 1L
1,719 SR
Queue Stats
41W - 39L
1,323 Elo+
Solo
Rama
Rama
KinggJdub
Rama
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,377 Elo+
Solo
Loki
Loki
Meenerstink
Loki
Level 26
God Stats
17W - 30L
1,308 SR
Queue Stats
24W - 40L
1,276 Elo+
Party 2
Gilgamesh
Gilgamesh
Sekyuu
Gilgamesh
Level 29
God Stats
2W - 5L
1,279 SR
Queue Stats
180W - 169L
1,430 Elo+
Solo
Xing Tian
Xing Tian
dirkpeck
Xing Tian
Level 18
God Stats
0W - 1L
1,427 SR
Queue Stats
17W - 32L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 1 / 7
7,058
543
2,839
9,229
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Snuckzu
Camazotz
13
6 / 0 / 3
7,795
600
5,726
8,071
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
Tropic FuzZ16
Cernunnos
12
5 / 1 / 5
7,626
587
6,633
8,729
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
cmanultra
Ao Kuang
11
6 / 1 / 1
7,759
597
8,614
8,320
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 2
7,753
596
3,626
4,397
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kildrack
Janus
11
0 / 3 / 0
6,334
487
2,643
6,321
1,609
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
7
0 / 7 / 0
4,737
364
3,098
7,940
1,218
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 2 / 0
7,199
554
4,474
7,593
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
Sekyuu
Gilgamesh
10
0 / 5 / 1
5,938
457
3,261
10,585
3,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
dirkpeck
Xing Tian
7
0 / 6 / 0
4,712
362
2,808
8,644
4,616
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
22
Kills
4
4
Deaths
23
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
7
5.5
L
Janus
Kildrack
Janus
0
3
0
0
L
Rama
0
7
0
0
L
4
2
0
2
L
Gilgamesh
Sekyuu
Gilgamesh
0
5
1
0.1
W
Camazotz
Snuckzu
Camazotz
6
0
3
7.5
W
Cernunnos
Tropic FuzZ16
Cernunnos
5
1
5
7.5
W
Ao Kuang
cmanultra
Ao Kuang
6
1
1
6.5
L
Xing Tian
dirkpeck
Xing Tian
0
6
0
0
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,438
Damage
16,284
38,746
Taken
41,083
15,194
Mitigated
12,935
17,469
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,839
450
0
2,294
9,229
5,894
541
1,349
7,880
19,962
0
L
Janus
Kildrack
Janus
2,643
71
55
1,220
6,321
1,609
0
3,425
2,664
35,407
0
L
Rama
3,098
2,520
0
1,118
7,940
1,218
243
691
7,207
0
22,181
L
4,474
1,731
0
2,706
7,593
2,121
0
2,400
5,143
0
32,162
L
Gilgamesh
Sekyuu
Gilgamesh
3,261
910
0
877
10,585
3,371
0
7,403
3,178
0
22,408
W
Camazotz
Snuckzu
Camazotz
5,726
1,276
0
6,083
8,071
2,744
0
1,280
6,791
0
43,371
W
Cernunnos
Tropic FuzZ16
Cernunnos
6,633
3,533
0
3,720
8,729
2,796
422
1,105
7,624
0
58,584
W
Ao Kuang
cmanultra
Ao Kuang
8,614
1,871
0
4,518
8,320
2,367
1,071
0
8,320
30,433
0
L
Xing Tian
dirkpeck
Xing Tian
2,808
305
0
1,005
8,644
4,616
0
792
7,812
10,059
0
W
3,626
787
0
854
4,397
1,393
1,403
1,717
2,680
34,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
28,920
371
Minions Killed
235
0
Camps Cleared
0
1,209,441
Distance Traveled
1,210,130
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,058
543
37
3
0
225,828
1
L
Janus
6,334
487
83
6
0
255,445
3
L
Rama
4,737
364
28
2
0
217,895
1
L
Loki
7,199
554
57
4
0
257,512
1
L
Gilgamesh
5,938
457
51
4
0
269,538
0
W
Camazotz
7,795
600
90
7
0
285,695
9
W
Cernunnos
7,626
587
94
7
0
230,188
3
W
Ao Kuang
7,759
597
60
5
0
247,569
0
L
Xing Tian
4,712
362
16
1
0
209,740
0
W
Zeus
7,753
596
90
7
0
220,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role