Player Matchup

Zeus
Zeus
BakBakHimzy
Zeus
Level 28
God Stats
30W - 20L
1,509 SR
Queue Stats
89W - 76L
1,369 Elo+
Party 2
Gilgamesh
Gilgamesh
IAmTheJungle
Gilgamesh
Level 93
God Stats
16W - 12L
1,552 SR
Queue Stats
270W - 298L
1,389 Elo+
Party 2
Scylla
Scylla
Ninjathawng
Scylla
Level 56
God Stats
12W - 9L
1,488 SR
Queue Stats
131W - 161L
1,316 Elo+
Party 2
Team Averages
Level 59
1,516 SR
1,358 Elo+

VS

Team Averages
Level 26
1,413 SR
1,332 Elo+
Cthulhu
Cthulhu
Bcanbaz
Cthulhu
Level 28
God Stats
62W - 58L
1,457 SR
Queue Stats
155W - 200L
1,343 Elo+
Solo
Loki
Loki
Huesitos2525
Loki
Level 21
God Stats
4W - 10L
1,282 SR
Queue Stats
11W - 17L
1,306 Elo+
Party 1
Da Ji
Da Ji
Shamed222
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 3
8,452
650
9,510
6,035
2,207
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
IAmTheJungle
Gilgamesh
12
5 / 2 / 5
9,089
699
9,669
11,704
7,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
12
1 / 5 / 7
8,004
616
4,415
8,616
2,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bcanbaz
Cthulhu
14
2 / 1 / 9
9,710
747
10,939
14,727
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 3 / 4
9,481
729
7,381
7,470
2,781
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
Shamed222
Da Ji
13
4 / 6 / 5
8,897
684
4,988
9,549
3,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
10
Kills
11
11
Deaths
10
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
3
1.38
W
Cthulhu
Bcanbaz
Cthulhu
2
1
9
6.5
W
5
3
4
2.33
L
Gilgamesh
IAmTheJungle
Gilgamesh
5
2
5
3.75
L
Scylla
1
5
7
0.9
W
Da Ji
Shamed222
Da Ji
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,594
Damage
23,308
26,355
Taken
31,746
12,686
Mitigated
20,057
6,907
Healing
5,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,510
1,719
448
302
6,035
2,207
0
3,467
2,568
28,482
0
W
Cthulhu
Bcanbaz
Cthulhu
10,939
935
339
5,148
14,727
13,458
120
8,718
5,655
25,180
0
W
7,381
1,642
0
11
7,470
2,781
661
3,202
3,929
0
34,653
L
Gilgamesh
IAmTheJungle
Gilgamesh
9,669
2,049
68
3,892
11,704
7,526
0
3,385
8,319
144
18,258
L
Scylla
4,415
919
482
1,715
8,616
2,953
0
4,087
4,529
16,875
0
W
Da Ji
Shamed222
Da Ji
4,988
492
0
200
9,549
3,818
686
2,917
6,327
0
21,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
28,088
103
Minions Killed
141
3
Camps Cleared
7
676,051
Distance Traveled
722,452
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,452
650
39
3
1
222,418
1
W
Cthulhu
9,710
747
20
2
0
265,179
2
W
Loki
9,481
729
60
5
7
264,041
5
L
Gilgamesh
9,089
699
24
2
1
239,615
4
L
Scylla
8,004
616
40
3
1
214,018
0
W
Da Ji
8,897
684
61
5
0
193,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role