Player Matchup

Hercules
Hercules
Silver I
AVG_JOK3R_YT
Hercules
Silver I
Level 72
God Stats
0W - 2L
1,337 SR
Queue Stats
125W - 132L
1,325 MMR
Solo
Izanami
Izanami
Bronze III
KKRFL
Izanami
Bronze III
Level 88
God Stats
1W - 1L
1,388 SR
Queue Stats
8W - 16L
1,407 MMR
Party 3
Sol
Sol
Bronze III
iMJi5
Sol
Bronze III
Level 67
God Stats
0W - 6L
1,433 SR
Queue Stats
3W - 10L
1,408 MMR
Party 3
Medusa
Medusa
Silver III
lIllII-IIIIII
Medusa
Silver III
Level 69
God Stats
3W - 7L
1,509 SR
Queue Stats
49W - 70L
1,379 MMR
Party 2
Susano
Susano
Bronze III
zAdriPow3r
Susano
Bronze III
Level 103
God Stats
5W - 7L
1,346 SR
Queue Stats
34W - 42L
1,372 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,403 SR
1,378 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,657 SR
1,380 MMR
Tsukuyomi
Tsukuyomi
Gold IV
Cansdale1
Tsukuyomi
Gold IV
Level 154
God Stats
34W - 30L
1,551 SR
Queue Stats
1,100W - 1,126L
1,355 MMR
Solo
Fenrir
Fenrir
Gold V
DSGandalf2905
Fenrir
Gold V
Level 97
God Stats
5W - 4L
1,768 SR
Queue Stats
65W - 64L
1,382 MMR
Solo
Baba Yaga
Baba Yaga
Gold IV
M4G42G3ND3RS
Baba Yaga
Gold IV
Level 154
God Stats
4W - 0L
1,633 SR
Queue Stats
129W - 131L
1,433 MMR
Party 1
Guan Yu
Guan Yu
Gold V
TAJ-MKH
Guan Yu
Gold V
Level 97
God Stats
61W - 66L
1,530 SR
Queue Stats
228W - 237L
1,319 MMR
Solo
Skadi
Skadi
Gold IV
TSN mamba
Skadi
Gold IV
Level 144
God Stats
8W - 4L
1,801 SR
Queue Stats
79W - 83L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AVG_JOK3R_YT
Hercules
11
0 / 1 / 2
6,257
417
2,625
9,337
6,142
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
KKRFL
Izanami
14
0 / 5 / 0
7,719
515
3,986
10,290
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
iMJi5
Sol
13
5 / 2 / 2
7,741
516
7,183
8,437
4,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 8 / 4
6,679
445
5,742
10,856
2,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
zAdriPow3r
Susano
12
3 / 4 / 4
7,534
502
5,865
12,791
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
LokiErlang ShenHun Batz

VS

Bans
AthenaHeraGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cansdale1
Tsukuyomi
16
8 / 1 / 2
9,506
634
9,586
10,783
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 3 / 7
7,697
513
5,881
11,439
7,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
M4G42G3ND3RS
Baba Yaga
12
1 / 3 / 11
7,905
527
8,804
8,584
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
TAJ-MKH
Guan Yu
16
5 / 0 / 1
9,528
635
8,199
9,021
8,731
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
TSN mamba
Skadi
13
4 / 2 / 2
8,074
538
6,641
6,737
1,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
9
Kills
20
20
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
AVG_JOK3R_YT
Hercules
0
1
2
1
W
Tsukuyomi
Cansdale1
Tsukuyomi
8
1
2
9
W
2
3
7
1.83
L
Izanami
KKRFL
Izanami
0
5
0
0
W
Baba Yaga
M4G42G3ND3RS
Baba Yaga
1
3
11
2.17
W
Guan Yu
TAJ-MKH
Guan Yu
5
0
1
5.5
W
Skadi
TSN mamba
Skadi
4
2
2
2.5
L
Sol
iMJi5
Sol
5
2
2
3
L
1
8
4
0.38
L
Susano
zAdriPow3r
Susano
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,401
Damage
39,111
51,711
Taken
46,564
19,540
Mitigated
25,723
13,040
Healing
14,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AVG_JOK3R_YT
Hercules
2,625
522
366
2,842
9,337
6,142
0
2,357
6,980
329
22,826
W
Tsukuyomi
Cansdale1
Tsukuyomi
9,586
2,611
0
3,798
10,783
4,003
360
1,106
9,677
0
59,292
W
5,881
887
0
1,958
11,439
7,554
864
2,210
9,229
0
17,994
L
Izanami
KKRFL
Izanami
3,986
2,828
0
2,258
10,290
2,126
558
552
9,304
0
50,440
W
Baba Yaga
M4G42G3ND3RS
Baba Yaga
8,804
848
0
1,761
8,584
3,462
0
2,844
5,740
44,046
0
W
Guan Yu
TAJ-MKH
Guan Yu
8,199
581
180
4,234
9,021
8,731
230
48
8,973
8,870
41,907
W
Skadi
TSN mamba
Skadi
6,641
2,760
0
2,262
6,737
1,973
2,202
711
6,026
0
47,625
L
Sol
iMJi5
Sol
7,183
1,365
0
3,136
8,437
4,333
615
2,172
6,265
33,645
2,786
L
5,742
2,009
0
1,125
10,856
2,757
0
2,227
8,529
0
33,718
L
Susano
zAdriPow3r
Susano
5,865
751
0
3,313
12,791
4,182
0
2,636
10,055
0
43,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,930
Gold Earned
42,710
372
Minions Killed
389
0
Camps Cleared
0
1,368,420
Distance Traveled
1,578,091
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,257
417
55
4
0
267,401
2
W
Tsukuyomi
9,506
634
106
7
0
322,387
2
W
Fenrir
7,697
513
15
1
0
325,109
6
L
Izanami
7,719
515
121
8
0
254,136
1
W
Baba Yaga
7,905
527
75
5
0
307,082
5
W
Guan Yu
9,528
635
114
8
0
336,089
3
W
Skadi
8,074
538
79
5
0
287,424
2
L
Sol
7,741
516
57
4
0
293,847
4
L
Medusa
6,679
445
60
4
0
252,644
3
L
Susano
7,534
502
79
5
0
300,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role