Player Matchup

Poseidon
Poseidon
Alextoribruhh
Poseidon
Level 127
God Stats
10W - 3L
1,880 SR
Queue Stats
423W - 296L
1,679 Elo+
Party 1
Fenrir
Fenrir
Javi037
Fenrir
Level 149
God Stats
29W - 20L
1,652 SR
Queue Stats
652W - 531L
1,624 Elo+
Party 1
Horus
Horus
nspusmc
Horus
Level 126
God Stats
52W - 28L
1,594 SR
Queue Stats
116W - 79L
1,640 Elo+
Party 1
Team Averages
Level 134
1,709 SR
1,648 Elo+

VS

Team Averages
Level 91
1,590 SR
1,524 Elo+
Sol
Sol
FTC desmos
Sol
Level 47
God Stats
12W - 5L
1,749 SR
Queue Stats
23W - 19L
1,536 Elo+
Solo
Mercury
Mercury
That Sharkey
Mercury
Level 96
God Stats
1W - 1L
1,520 SR
Queue Stats
303W - 290L
1,480 Elo+
Solo
Ymir
Ymir
XcaliburNinja
Ymir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Alextoribruhh
Poseidon
13
6 / 0 / 9
9,127
761
5,894
6,404
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Javi037
Fenrir
13
6 / 0 / 8
8,946
746
6,536
5,918
3,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
nspusmc
Horus
12
3 / 2 / 10
8,531
711
5,400
10,729
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
7,186
599
4,589
6,149
1,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
That Sharkey
Mercury
9
1 / 8 / 1
7,023
585
2,759
7,802
2,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 2
6,841
570
3,581
7,795
4,908
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
15
Kills
2
2
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Alextoribruhh
Poseidon
6
0
9
10.5
L
1
3
1
0.5
W
Fenrir
Javi037
Fenrir
6
0
8
10
L
Mercury
That Sharkey
Mercury
1
8
1
0.19
L
0
4
2
0.25
W
Horus
nspusmc
Horus
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,830
Damage
10,929
23,051
Taken
21,746
13,429
Mitigated
8,293
10,366
Healing
1,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Alextoribruhh
Poseidon
5,894
416
54
1,133
6,404
1,968
398
2,893
3,511
37,097
0
L
4,589
321
0
791
6,149
1,099
0
1,278
4,336
20,715
0
W
Fenrir
Javi037
Fenrir
6,536
1,101
0
2,452
5,918
3,407
1,050
1,906
4,012
0
24,696
L
Mercury
That Sharkey
Mercury
2,759
275
0
42
7,802
2,286
0
1,675
5,540
0
11,819
L
3,581
440
0
760
7,795
4,908
0
2,641
4,702
11,730
0
W
Horus
nspusmc
Horus
5,400
1,933
1,505
5,222
10,729
8,054
757
4,117
6,612
0
15,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,604
Gold Earned
21,050
139
Minions Killed
79
8
Camps Cleared
2
697,006
Distance Traveled
592,098
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,127
761
74
6
2
228,779
3
L
Sol
7,186
599
33
3
0
183,352
4
W
Fenrir
8,946
746
41
3
5
252,216
3
L
Mercury
7,023
585
24
2
1
194,784
1
L
Ymir
6,841
570
22
2
1
213,962
6
W
Horus
8,531
711
24
2
1
216,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role