Player Matchup

Ymir
Ymir
 
Ymir
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KaMaNy1984
Neith
Level 84
God Stats
29W - 45L
1,316 SR
Queue Stats
196W - 281L
1,389 Elo+
Solo
Amaterasu
Amaterasu
kkendamaa
Amaterasu
Level 25
God Stats
5W - 4L
1,463 SR
Queue Stats
29W - 26L
1,384 Elo+
Solo
Team Averages
Level 59
1,427 SR
1,424 Elo+

VS

Team Averages
Level 115
1,562 SR
1,307 Elo+
Artemis
Artemis
Pepuchh
Artemis
Level 94
God Stats
2W - 3L
1,472 SR
Queue Stats
39W - 45L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
Raleith
Gilgamesh
Level 143
God Stats
2W - 3L
1,785 SR
Queue Stats
72W - 94L
1,313 Elo+
Solo
Baron Samedi
Baron Samedi
myadave
Baron Samedi
Level 109
God Stats
25W - 45L
1,428 SR
Queue Stats
162W - 272L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
1 / 7 / 7
9,624
642
4,856
15,939
9,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
6 / 5 / 2
10,526
702
10,451
11,531
4,580
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
kkendamaa
Amaterasu
14
2 / 0 / 5
9,719
648
5,864
14,852
10,899
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Pepuchh
Artemis
14
1 / 4 / 9
9,900
660
13,968
10,236
3,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Raleith
Gilgamesh
15
5 / 4 / 5
10,914
728
10,896
16,343
9,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baron Samedi
myadave
Baron Samedi
15
6 / 1 / 4
10,678
712
9,101
5,158
2,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
9
Kills
12
12
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
7
7
0.64
W
Neith
6
5
2
1.4
L
Artemis
Pepuchh
Artemis
1
4
9
1.38
L
Gilgamesh
Raleith
Gilgamesh
5
4
5
1.88
W
Amaterasu
kkendamaa
Amaterasu
2
0
5
4.5
L
Baron Samedi
myadave
Baron Samedi
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,171
Damage
33,965
42,322
Taken
31,737
24,779
Mitigated
15,807
9,595
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,856
255
17
1,987
15,939
9,300
185
4,454
11,485
25,755
0
W
Neith
10,451
3,489
522
4,081
11,531
4,580
825
2,141
9,390
0
41,854
L
Artemis
Pepuchh
Artemis
13,968
7,181
52
3,085
10,236
3,778
1,416
2,215
8,021
0
32,639
L
Gilgamesh
Raleith
Gilgamesh
10,896
1,693
0
1,583
16,343
9,786
1,192
2,562
13,781
5,080
35,693
W
Amaterasu
kkendamaa
Amaterasu
5,864
1,643
0
2,988
14,852
10,899
635
4,350
10,502
0
22,824
L
Baron Samedi
myadave
Baron Samedi
9,101
640
2,547
2,565
5,158
2,243
65
885
4,273
34,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,869
Gold Earned
31,492
152
Minions Killed
175
5
Camps Cleared
10
821,399
Distance Traveled
718,683
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,624
642
42
3
3
253,393
8
W
Neith
10,526
702
65
4
1
261,767
0
L
Artemis
9,900
660
46
3
0
226,628
1
L
Gilgamesh
10,914
728
60
4
9
255,352
0
W
Amaterasu
9,719
648
45
3
1
306,239
1
L
Baron Samedi
10,678
712
69
5
1
236,703
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role