Player Matchup

Discordia
Discordia
ABC501
Discordia
Level 125
God Stats
8W - 4L
1,615 SR
Queue Stats
157W - 100L
1,607 Elo+
Party 1
Neith
Neith
xAquamaNx HD
Neith
Level 124
God Stats
2W - 2L
1,283 SR
Queue Stats
210W - 161L
1,548 Elo+
Party 1
Mulan
Mulan
xBlooms13x
Mulan
Level 124
God Stats
5W - 2L
1,660 SR
Queue Stats
299W - 258L
1,530 Elo+
Party 1
Team Averages
Level 124
1,519 SR
1,562 Elo+

VS

Team Averages
Level 107
1,499 SR
1,412 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Rainer88Stoff
Bacchus
Level 149
God Stats
127W - 106L
1,496 SR
Queue Stats
668W - 777L
1,458 Elo+
Party 2
Tiamat
Tiamat
Xd ThunderXx126
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ABC501
Discordia
13
5 / 1 / 8
8,431
843
7,389
5,801
1,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 0 / 7
8,405
841
5,747
5,492
1,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
12
4 / 2 / 8
8,133
813
6,396
9,922
6,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 4 / 1
7,687
769
6,453
8,913
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
10
1 / 4 / 2
6,789
679
3,395
5,978
5,497
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 2
5,994
599
2,167
8,123
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
3
3
Deaths
15
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
1
0.63
W
Discordia
ABC501
Discordia
5
1
8
9
L
Bacchus
1
4
2
0.5
L
0
7
2
0.14
W
6
0
7
9.5
W
Mulan
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,532
Damage
12,015
21,215
Taken
23,014
9,857
Mitigated
12,352
8,755
Healing
2,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,453
809
0
691
8,913
2,968
0
2,252
6,661
0
32,507
W
Discordia
ABC501
Discordia
7,389
676
115
1,626
5,801
1,801
1,007
1,596
4,167
32,862
0
L
Bacchus
3,395
128
0
1,000
5,978
5,497
0
1,913
4,065
8,403
0
L
2,167
483
0
705
8,123
3,887
0
3,312
4,811
8,805
0
W
5,747
2,400
0
2,396
5,492
1,811
1,122
1,389
4,009
0
37,602
W
Mulan
6,396
1,077
0
4,618
9,922
6,245
470
2,985
6,737
0
15,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,969
Gold Earned
20,470
144
Minions Killed
82
7
Camps Cleared
1
570,248
Distance Traveled
507,487
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,687
769
65
7
0
186,832
1
W
Discordia
8,431
843
58
6
3
187,479
2
L
Bacchus
6,789
679
10
1
1
145,679
1
L
Tiamat
5,994
599
7
1
0
174,976
1
W
Neith
8,405
841
73
7
3
188,062
0
W
Mulan
8,133
813
13
1
1
194,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role