Player Matchup

Eset
Eset
Duine
Eset
Level 93
God Stats
1W - 4L
1,449 SR
Queue Stats
7W - 10L
1,379 Elo+
Solo
Mercury
Mercury
Tashin_ExE
Mercury
Level 66
God Stats
0W - 3L
1,100 SR
Queue Stats
62W - 86L
1,322 Elo+
Party 1
Jormungandr
Jormungandr
knightwing762
Jormungandr
Level 59
God Stats
0W - 1L
1,462 SR
Queue Stats
82W - 106L
1,344 Elo+
Party 1
Horus
Horus
luffy_danger
Horus
Level 79
God Stats
6W - 3L
1,512 SR
Queue Stats
223W - 258L
1,376 Elo+
Party 2
Chernobog
Chernobog
sion_coldblood
Chernobog
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 19L
1,290 Elo+
Party 2
Team Averages
Level 65
1,405 SR
1,342 Elo+

VS

Team Averages
Level 98
1,464 SR
1,418 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Ceaseless Gyre
Sun Wukong
Level 88
God Stats
14W - 20L
1,370 SR
Queue Stats
277W - 306L
1,353 Elo+
Solo
Chiron
Chiron
DUB253
Chiron
Level 105
God Stats
9W - 10L
1,382 SR
Queue Stats
194W - 224L
1,393 Elo+
Party 3
Kuzenbo
Kuzenbo
SmashFade
Kuzenbo
Level 115
God Stats
3W - 3L
1,464 SR
Queue Stats
209W - 231L
1,397 Elo+
Party 3
Chang'e
Chang'e
edgar11617
Chang'e
Level 120
God Stats
3W - 1L
1,602 SR
Queue Stats
106W - 88L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Duine
Eset
11
2 / 8 / 1
7,943
378
14,408
12,831
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Tashin_ExE
Mercury
13
3 / 10 / 3
8,769
418
9,639
19,611
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
knightwing762
Jormungandr
13
1 / 7 / 2
8,676
413
14,830
20,613
20,396
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 8 / 2
7,881
375
8,162
31,579
19,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chernobog
sion_coldblood
Chernobog
12
2 / 8 / 1
8,353
398
10,827
14,382
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
13 / 2 / 13
11,674
556
17,582
15,152
7,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Ceaseless Gyre
Sun Wukong
17
9 / 1 / 11
11,605
553
16,320
23,747
17,786
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
DUB253
Chiron
15
7 / 3 / 16
10,431
497
18,001
14,258
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
SmashFade
Kuzenbo
15
4 / 1 / 18
11,016
525
7,105
20,143
31,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
edgar11617
Chang'e
16
7 / 3 / 13
11,098
528
17,418
17,370
6,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
111
9
Kills
40
41
Deaths
10
9
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
13
2
13
9.75
W
Sun Wukong
Ceaseless Gyre
Sun Wukong
9
1
11
14.5
W
Chiron
DUB253
Chiron
7
3
16
5
L
Eset
Duine
Eset
2
8
1
0.31
W
Kuzenbo
SmashFade
Kuzenbo
4
1
18
13
L
Mercury
Tashin_ExE
Mercury
3
10
3
0.45
W
Chang'e
edgar11617
Chang'e
7
3
13
4.5
L
Jormungandr
knightwing762
Jormungandr
1
7
2
0.29
L
1
8
2
0.25
L
Chernobog
sion_coldblood
Chernobog
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,866
Damage
76,426
99,016
Taken
90,670
57,780
Mitigated
68,429
23,192
Healing
45,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
17,582
3,419
0
2,741
15,152
7,685
3,559
4,367
10,665
0
60,654
W
Sun Wukong
Ceaseless Gyre
Sun Wukong
16,320
3,526
0
13,252
23,747
17,786
2,244
9,093
14,508
47
60,036
W
Chiron
DUB253
Chiron
18,001
8,240
2,047
5,728
14,258
5,063
2,332
3,367
10,829
0
57,932
L
Eset
Duine
Eset
14,408
1,009
74
2,323
12,831
3,918
210
5,238
7,457
40,243
0
W
Kuzenbo
SmashFade
Kuzenbo
7,105
2,753
0
3,897
20,143
31,053
1,029
2,517
17,511
34,854
0
L
Mercury
Tashin_ExE
Mercury
9,639
5,665
0
3,012
19,611
7,569
0
2,928
16,536
0
49,996
W
Chang'e
edgar11617
Chang'e
17,418
2,639
6,992
10,503
17,370
6,842
2,418
8,727
7,919
69,717
0
L
Jormungandr
knightwing762
Jormungandr
14,830
4,127
0
4,265
20,613
20,396
0
2,619
17,229
50,474
0
L
8,162
3,597
2,552
10,811
31,579
19,359
540
9,706
21,524
0
25,063
L
Chernobog
sion_coldblood
Chernobog
10,827
5,948
0
155
14,382
6,538
1,460
4,063
10,288
0
45,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,622
Gold Earned
55,824
358
Minions Killed
434
0
Camps Cleared
0
1,715,765
Distance Traveled
2,010,175
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,674
556
85
4
0
440,374
2
W
Sun Wukong
11,605
553
110
5
0
404,386
2
W
Chiron
10,431
497
73
3
0
390,554
0
L
Eset
7,943
378
56
3
0
256,154
0
W
Kuzenbo
11,016
525
45
2
0
392,558
4
L
Mercury
8,769
418
95
5
0
383,674
0
W
Chang'e
11,098
528
121
6
0
382,303
3
L
Jormungandr
8,676
413
82
4
0
361,719
2
L
Horus
7,881
375
35
2
0
371,085
0
L
Chernobog
8,353
398
90
4
0
343,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role