Player Matchup

Olorun
Olorun
Gordin157
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Skadi
Skadi
Kkima
Skadi
Level 26
God Stats
6W - 5L
1,500 SR
Queue Stats
47W - 45L
1,400 Elo+
Party 2
Odin
Odin
Lchingon
Odin
Level 29
God Stats
1W - 3L
1,528 SR
Queue Stats
68W - 41L
1,614 Elo+
Solo
Hun Batz
Hun Batz
Raaffuu
Hun Batz
Level 29
God Stats
13W - 7L
1,684 SR
Queue Stats
111W - 107L
1,451 Elo+
Party 2
Yemoja
Yemoja
felipedeleus
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,536 Elo+

VS

Team Averages
Level 20
1,516 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
Aranha_Humana07
Morgan Le Fay
Level 29
God Stats
3W - 3L
1,695 SR
Queue Stats
83W - 87L
1,421 Elo+
Solo
Thor
Thor
Argentinosaurio
Thor
Level 21
God Stats
1W - 0L
1,271 SR
Queue Stats
14W - 10L
1,311 Elo+
Party 1
Artemis
Artemis
Ryowater
Artemis
Level 6
God Stats
2W - 1L
1,549 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
boto_unido
Cthulhu
Level 18
God Stats
6W - 3L
1,565 SR
Queue Stats
21W - 17L
1,495 Elo+
Solo
Erlang Shen
Erlang Shen
cordeironervoso
Erlang Shen
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 21L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gordin157
Olorun
15
5 / 11 / 4
9,825
491
15,703
16,809
7,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Skadi
Kkima
Skadi
15
10 / 6 / 1
10,619
531
13,214
16,630
5,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
9
1 / 2 / 4
7,466
373
3,019
5,370
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Raaffuu
Hun Batz
15
9 / 7 / 2
10,101
505
12,873
19,452
6,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
14
0 / 3 / 12
9,859
493
3,622
15,397
16,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aranha_Humana07
Morgan Le Fay
15
10 / 3 / 7
10,256
513
14,227
13,074
5,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
6 / 4 / 7
9,993
500
10,204
12,123
4,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
Ryowater
Artemis
13
3 / 7 / 8
8,952
448
7,273
11,263
3,417
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
boto_unido
Cthulhu
13
2 / 5 / 7
8,277
414
4,996
11,994
10,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
cordeironervoso
Erlang Shen
17
7 / 6 / 3
10,589
529
14,553
21,654
17,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
25
Kills
28
29
Deaths
25
23
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Aranha_Humana07
Morgan Le Fay
10
3
7
4.5
W
6
4
7
2.38
L
Olorun
Gordin157
Olorun
5
11
4
0.64
L
Skadi
Kkima
Skadi
10
6
1
1.75
L
Odin
1
2
4
1.5
L
Hun Batz
Raaffuu
Hun Batz
9
7
2
1.43
W
Artemis
Ryowater
Artemis
3
7
8
1
W
Cthulhu
boto_unido
Cthulhu
2
5
7
1.1
W
Erlang Shen
cordeironervoso
Erlang Shen
7
6
3
1.42
L
Yemoja
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,431
Damage
51,253
73,658
Taken
70,108
39,353
Mitigated
40,063
18,705
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Aranha_Humana07
Morgan Le Fay
14,227
535
89
2,257
13,074
5,243
0
3,445
9,629
47,604
0
W
10,204
2,942
0
3,132
12,123
4,241
529
1,619
10,460
0
47,529
L
Olorun
Gordin157
Olorun
15,703
8,172
589
3,793
16,809
7,422
1,011
5,752
10,566
49,192
5,598
L
Skadi
Kkima
Skadi
13,214
6,242
0
5,373
16,630
5,524
1,396
5,344
10,807
0
66,838
L
Odin
3,019
958
0
1,772
5,370
2,773
120
630
4,644
1,818
22,649
L
Hun Batz
Raaffuu
Hun Batz
12,873
3,685
0
4,578
19,452
6,976
0
5,038
14,155
0
57,444
W
Artemis
Ryowater
Artemis
7,273
3,128
0
852
11,263
3,417
3,129
3,818
7,404
0
29,704
W
Cthulhu
boto_unido
Cthulhu
4,996
350
125
639
11,994
10,148
186
2,482
9,436
15,228
0
W
Erlang Shen
cordeironervoso
Erlang Shen
14,553
4,808
0
7,931
21,654
17,014
256
6,208
15,336
11,495
60,414
L
Yemoja
3,622
685
1,147
1,453
15,397
16,658
435
3,094
11,833
22,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,870
Gold Earned
48,067
355
Minions Killed
359
0
Camps Cleared
0
1,543,079
Distance Traveled
1,899,226
22
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,256
513
68
3
0
387,731
4
W
Thor
9,993
500
85
4
0
385,558
2
L
Olorun
9,825
491
79
4
0
320,623
1
L
Skadi
10,619
531
106
5
0
346,364
1
L
Odin
7,466
373
40
2
0
172,303
4
L
Hun Batz
10,101
505
86
4
0
397,358
12
W
Artemis
8,952
448
65
3
0
346,518
0
W
Cthulhu
8,277
414
23
1
0
406,889
0
W
Erlang Shen
10,589
529
118
6
0
372,530
1
L
Yemoja
9,859
493
44
2
0
306,431
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role