Player Matchup

Morgan Le Fay
Morgan Le Fay
CoolFatty169kg
Morgan Le Fay
Level 45
God Stats
11W - 19L
1,351 SR
Queue Stats
46W - 73L
1,315 Elo+
Party 3
Neith
Neith
HxG_TRuKi
Neith
Level 89
God Stats
8W - 9L
1,578 SR
Queue Stats
119W - 109L
1,435 Elo+
Party 2
Susano
Susano
Milosz233102
Susano
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,314 Elo+
Party 3
Achilles
Achilles
SamplingMars143
Achilles
Level 80
God Stats
1W - 2L
1,298 SR
Queue Stats
31W - 54L
1,325 Elo+
Party 3
Pele
Pele
iKeA_XxMeliarexX
Pele
Level 69
God Stats
26W - 21L
1,678 SR
Queue Stats
162W - 140L
1,490 Elo+
Party 2
Team Averages
Level 63
1,481 SR
1,376 Elo+

VS

Team Averages
Level 84
1,559 SR
1,432 Elo+
Arachne
Arachne
BLIZARTH
Arachne
Level 102
God Stats
22W - 12L
1,593 SR
Queue Stats
599W - 666L
1,422 Elo+
Party 1
Anhur
Anhur
Dojo-Demon83169
Anhur
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
220W - 240L
1,466 Elo+
Party 1
Fenrir
Fenrir
Il_Mitico_Gandhi
Fenrir
Level 90
God Stats
18W - 24L
1,460 SR
Queue Stats
546W - 632L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
IndyJonesJ
Cthulhu
Level 98
God Stats
29W - 35L
1,449 SR
Queue Stats
181W - 171L
1,415 Elo+
Party 1
Discordia
Discordia
jambon4000
Discordia
Level 62
God Stats
4W - 0L
1,791 SR
Queue Stats
145W - 119L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CoolFatty169kg
Morgan Le Fay
10
1 / 4 / 1
5,758
576
4,071
6,170
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
HxG_TRuKi
Neith
8
2 / 3 / 0
5,315
532
5,077
5,400
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Susano
8
0 / 3 / 1
4,526
453
1,966
5,545
1,171
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
9
1 / 3 / 0
5,326
533
2,990
8,065
4,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 1
6,006
601
2,215
7,164
1,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BLIZARTH
Arachne
13
8 / 0 / 1
7,208
721
8,893
6,821
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 3
5,814
581
3,448
5,209
1,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 2 / 3
5,443
544
2,906
8,611
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
IndyJonesJ
Cthulhu
10
1 / 1 / 0
5,458
546
2,243
4,835
2,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
jambon4000
Discordia
11
2 / 2 / 5
6,565
657
3,267
4,456
1,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
5
Kills
16
16
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Arachne
BLIZARTH
Arachne
8
0
1
8.5
L
Morgan Le Fay
CoolFatty169kg
Morgan Le Fay
1
4
1
0.38
W
3
0
3
4.5
L
Neith
HxG_TRuKi
Neith
2
3
0
0.67
W
2
2
3
1.75
W
Cthulhu
IndyJonesJ
Cthulhu
1
1
0
1
L
Susano
0
3
1
0.17
L
Achilles
1
3
0
0.33
L
1
3
1
0.5
W
Discordia
jambon4000
Discordia
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,319
Damage
20,757
32,344
Taken
29,932
10,620
Mitigated
11,536
10,063
Healing
12,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BLIZARTH
Arachne
8,893
5,428
0
5,116
6,821
2,918
0
877
5,880
0
49,510
L
Morgan Le Fay
CoolFatty169kg
Morgan Le Fay
4,071
534
45
1,422
6,170
2,052
413
1,472
4,698
28,304
0
W
3,448
958
0
1,344
5,209
1,294
0
0
5,209
0
31,644
L
Neith
HxG_TRuKi
Neith
5,077
2,447
0
1,682
5,400
1,271
0
703
4,697
0
32,574
W
2,906
409
308
2,790
8,611
3,894
0
1,001
7,498
0
12,412
W
Cthulhu
IndyJonesJ
Cthulhu
2,243
64
99
1,043
4,835
2,156
402
0
4,835
22,892
0
L
Susano
1,966
238
18
1,511
5,545
1,171
0
48
5,497
0
7,808
L
Achilles
2,990
679
0
2,167
8,065
4,196
0
2,831
4,730
0
22,897
L
2,215
686
0
3,218
7,164
1,930
0
0
7,164
0
32,226
W
Discordia
jambon4000
Discordia
3,267
324
0
1,688
4,456
1,274
29
1,809
2,439
33,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,931
Gold Earned
30,488
269
Minions Killed
289
0
Camps Cleared
0
974,797
Distance Traveled
1,071,544
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,208
721
89
9
0
240,316
1
L
Morgan Le Fay
5,758
576
65
7
0
173,868
0
W
Anhur
5,814
581
57
6
0
197,735
2
L
Neith
5,315
532
59
6
0
168,044
2
W
Fenrir
5,443
544
25
3
0
212,474
1
W
Cthulhu
5,458
546
50
5
0
220,087
3
L
Susano
4,526
453
12
1
0
213,640
0
L
Achilles
5,326
533
55
6
0
191,601
0
L
Pele
6,006
601
78
8
0
227,644
1
W
Discordia
6,565
657
68
7
0
200,932
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role