Player Matchup

Neith
Neith
Brikus2D
Neith
Level 14
God Stats
3W - 2L
1,695 SR
Queue Stats
14W - 18L
1,375 Elo+
Party 3
Anhur
Anhur
LL1Stylish
Anhur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,367 Elo+
Party 2
Tiamat
Tiamat
Shizayni
Tiamat
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,359 Elo+
Party 3
Ao Kuang
Ao Kuang
ToRtiZZi
Ao Kuang
Level 25
God Stats
0W - 2L
1,285 SR
Queue Stats
5W - 11L
1,117 Elo+
Party 2
Thor
Thor
ДРАКS
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,370 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,318 Elo+

VS

Team Averages
Level 15
1,498 SR
1,321 Elo+
Izanami
Izanami
Fnordyy
Izanami
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,480 Elo+
Solo
Sun Wukong
Sun Wukong
GrimiDeer
Sun Wukong
Level 17
God Stats
11W - 7L
1,624 SR
Queue Stats
33W - 35L
1,422 Elo+
Solo
Rama
Rama
KarlKUK
Rama
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
13W - 15L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
SWEAsagudar
Nu Wa
Level 17
God Stats
7W - 10L
1,366 SR
Queue Stats
19W - 37L
1,258 Elo+
Party 1
Bellona
Bellona
joiinten
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,024 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brikus2D
Neith
18
7 / 10 / 13
12,522
1,138
14,708
19,636
8,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
19
4 / 6 / 11
12,262
1,115
14,459
19,698
8,179
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
Shizayni
Tiamat
18
3 / 9 / 13
11,100
1,009
14,875
21,986
12,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
ToRtiZZi
Ao Kuang
18
8 / 9 / 10
12,443
1,131
11,167
25,427
11,238
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
18
4 / 14 / 14
12,476
1,134
15,964
23,216
10,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fnordyy
Izanami
20
15 / 5 / 16
14,596
1,327
32,085
15,137
5,264
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
GrimiDeer
Sun Wukong
19
8 / 3 / 19
13,108
1,192
14,648
11,839
10,843
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
KarlKUK
Rama
20
18 / 4 / 21
15,876
1,443
35,929
17,365
5,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 9 / 27
13,318
1,211
15,460
13,974
3,426
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
joiinten
Bellona
20
2 / 5 / 23
12,629
1,148
7,164
18,070
15,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
154
26
Kills
48
48
Deaths
26
61
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Neith
Brikus2D
Neith
7
10
13
1.35
W
Izanami
Fnordyy
Izanami
15
5
16
4.6
W
Sun Wukong
GrimiDeer
Sun Wukong
8
3
19
5.83
W
Rama
KarlKUK
Rama
18
4
21
7.13
L
Anhur
4
6
11
1.58
W
5
9
27
2.06
L
Tiamat
Shizayni
Tiamat
3
9
13
1.06
L
Ao Kuang
ToRtiZZi
Ao Kuang
8
9
10
1.44
W
Bellona
joiinten
Bellona
2
5
23
2.7
L
Thor
4
14
14
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,173
Damage
105,286
109,963
Taken
76,385
50,523
Mitigated
40,432
8,733
Healing
12,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brikus2D
Neith
14,708
5,280
0
1,680
19,636
8,820
0
3,257
16,083
0
40,313
W
Izanami
Fnordyy
Izanami
32,085
18,589
0
70
15,137
5,264
0
4,624
10,513
0
56,721
W
Sun Wukong
GrimiDeer
Sun Wukong
14,648
2,104
0
1,393
11,839
10,843
0
4,837
7,002
48
29,126
W
Rama
KarlKUK
Rama
35,929
26,529
0
5,861
17,365
5,168
0
6,797
10,568
0
64,244
L
Anhur
14,459
6,595
0
250
19,698
8,179
0
2,459
16,921
0
32,804
W
15,460
3,415
0
539
13,974
3,426
0
4,127
9,847
31,140
0
L
Tiamat
Shizayni
Tiamat
14,875
1,839
0
3,503
21,986
12,106
0
2,889
18,592
28,928
0
L
Ao Kuang
ToRtiZZi
Ao Kuang
11,167
2,104
0
3,300
25,427
11,238
0
3,002
22,061
31,118
0
W
Bellona
joiinten
Bellona
7,164
841
2,669
1,635
18,070
15,731
0
5,657
12,413
0
13,464
L
Thor
15,964
2,539
0
0
23,216
10,180
0
2,707
20,044
0
40,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,803
Gold Earned
69,527
188
Minions Killed
199
6
Camps Cleared
6
1,023,292
Distance Traveled
1,002,391
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,522
1,138
24
2
0
213,218
0
W
Izanami
14,596
1,327
50
5
0
217,532
0
W
Sun Wukong
13,108
1,192
44
4
1
217,757
0
W
Rama
15,876
1,443
68
6
3
205,444
0
L
Anhur
12,262
1,115
40
4
3
214,122
0
W
Nu Wa
13,318
1,211
27
2
1
158,278
0
L
Tiamat
11,100
1,009
36
3
1
212,898
0
L
Ao Kuang
12,443
1,131
36
3
1
198,673
2
W
Bellona
12,629
1,148
10
1
1
203,380
0
L
Thor
12,476
1,134
52
5
1
184,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role