Player Matchup

Heimdallr
Heimdallr
JAY BLAIZE
Heimdallr
Level 145
God Stats
11W - 13L
1,470 SR
Queue Stats
200W - 271L
1,256 Elo+
Solo
Yemoja
Yemoja
TannerNormal277
Yemoja
Level 113
God Stats
16W - 22L
1,349 SR
Queue Stats
111W - 158L
1,284 Elo+
Solo
Kali
Kali
nathansher99
Kali
Level 75
God Stats
13W - 15L
1,406 SR
Queue Stats
94W - 150L
1,213 Elo+
Solo
Team Averages
Level 111
1,408 SR
1,251 Elo+

VS

Team Averages
Level 27
1,398 SR
1,205 Elo+
Khepri
Khepri
JustinCreeper09
Khepri
Level 10
God Stats
6W - 9L
1,512 SR
Queue Stats
7W - 15L
1,154 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingLeonidas1102
Kumbhakarna
Level 63
God Stats
0W - 2L
1,124 SR
Queue Stats
11W - 17L
1,339 Elo+
Solo
Jormungandr
Jormungandr
SwatVIP
Jormungandr
Level 7
God Stats
2W - 3L
1,558 SR
Queue Stats
4W - 12L
1,121 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JAY BLAIZE
Heimdallr
17
10 / 2 / 4
12,534
737
30,759
9,288
3,600
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 10
11,335
667
11,035
13,608
7,709
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 1 / 11
10,739
632
10,970
9,948
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 5
10,663
627
5,563
20,509
26,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kumbhakarna
KingLeonidas1102
Kumbhakarna
13
4 / 7 / 2
10,558
621
11,414
21,522
16,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
SwatVIP
Jormungandr
12
1 / 7 / 4
9,405
553
5,387
19,106
25,285
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
6
6
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
JAY BLAIZE
Heimdallr
10
2
4
6
L
1
2
5
1.75
L
Kumbhakarna
KingLeonidas1102
Kumbhakarna
4
7
2
0.71
L
Jormungandr
SwatVIP
Jormungandr
1
7
4
0.43
W
4
3
10
3
W
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,764
Damage
22,364
32,844
Taken
61,137
17,199
Mitigated
68,484
11,358
Healing
7,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
JAY BLAIZE
Heimdallr
30,759
14,884
104
2,232
9,288
3,600
1,330
6,719
2,569
0
78,758
L
5,563
858
1,655
2,946
20,509
26,825
0
2,932
17,577
24,835
0
L
Kumbhakarna
KingLeonidas1102
Kumbhakarna
11,414
593
1,042
2,197
21,522
16,374
0
3,899
17,623
24,693
0
L
Jormungandr
SwatVIP
Jormungandr
5,387
2,401
0
0
19,106
25,285
90
4,415
14,691
32,353
0
W
11,035
2,229
2,787
2,784
13,608
7,709
627
10,504
3,104
34,267
0
W
10,970
5,668
0
3,451
9,948
5,890
404
5,911
4,037
0
29,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,608
Gold Earned
30,626
192
Minions Killed
131
7
Camps Cleared
3
851,764
Distance Traveled
849,670
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,534
737
113
7
2
270,381
0
L
Khepri
10,663
627
40
2
0
322,008
0
L
Kumbhakarna
10,558
621
32
2
2
294,000
3
L
Jormungandr
9,405
553
59
3
1
233,662
1
W
Yemoja
11,335
667
41
2
0
271,468
3
W
Kali
10,739
632
38
2
5
309,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role