Player Matchup

Hachiman
Hachiman
HinataShoyoKF
Hachiman
Level 6
God Stats
4W - 1L
1,542 SR
Queue Stats
28W - 22L
1,686 Elo+
Solo
Pele
Pele
POLOCR8ZY89
Pele
Level 101
God Stats
1W - 3L
1,388 SR
Queue Stats
430W - 428L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
UnfairKill
Baron Samedi
Level 14
God Stats
7W - 3L
1,744 SR
Queue Stats
22W - 22L
1,474 Elo+
Solo
Anhur
Anhur
cam78979
Anhur
Level 4
God Stats
1W - 0L
1,177 SR
Queue Stats
4W - 5L
1,297 Elo+
Solo
Ymir
Ymir
lilmonsta132
Ymir
Level 10
God Stats
6W - 2L
1,581 SR
Queue Stats
8W - 5L
1,471 Elo+
Party 1
Team Averages
Level 27
1,487 SR
1,490 Elo+

VS

Team Averages
Level 18
1,613 SR
1,444 Elo+
Jing Wei
Jing Wei
Amber5723
Jing Wei
Level 16
God Stats
30W - 28L
1,533 SR
Queue Stats
38W - 30L
1,437 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IRA-Bloodhound
Morgan Le Fay
Level 28
God Stats
6W - 1L
1,711 SR
Queue Stats
26W - 20L
1,414 Elo+
Party 2
Merlin
Merlin
JerkDigler_jk
Merlin
Level 16
God Stats
5W - 4L
1,640 SR
Queue Stats
19W - 24L
1,432 Elo+
Party 3
Poseidon
Poseidon
McDabs419
Poseidon
Level 8
God Stats
14W - 18L
1,615 SR
Queue Stats
16W - 23L
1,437 Elo+
Party 3
Hercules
Hercules
TakingTundra90
Hercules
Level 21
God Stats
29W - 31L
1,565 SR
Queue Stats
107W - 92L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
HinataShoyoKF
Hachiman
20
11 / 3 / 15
15,684
1,206
21,148
14,432
5,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
20 / 5 / 12
16,058
1,235
39,121
19,384
8,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
UnfairKill
Baron Samedi
20
11 / 4 / 21
15,312
1,178
37,673
17,386
8,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
cam78979
Anhur
17
0 / 7 / 4
9,995
769
1,964
9,954
3,272
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
3 / 3 / 21
13,526
1,040
16,078
18,173
27,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Amber5723
Jing Wei
20
4 / 9 / 9
12,738
980
11,969
22,019
8,340
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
IRA-Bloodhound
Morgan Le Fay
20
9 / 9 / 11
14,950
1,150
23,915
26,211
11,167
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
2 / 10 / 9
12,458
958
14,517
20,137
7,553
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
McDabs419
Poseidon
19
2 / 11 / 8
11,452
881
9,819
22,082
6,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
20
5 / 6 / 13
13,514
1,040
13,357
33,657
38,705
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
72
45
Kills
22
22
Deaths
45
73
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Amber5723
Jing Wei
4
9
9
0.94
W
Hachiman
HinataShoyoKF
Hachiman
11
3
15
6.17
L
Morgan Le Fay
IRA-Bloodhound
Morgan Le Fay
9
9
11
1.61
L
2
10
9
0.65
L
Poseidon
McDabs419
Poseidon
2
11
8
0.55
W
20
5
12
5.2
L
Hercules
5
6
13
1.92
W
Baron Samedi
UnfairKill
Baron Samedi
11
4
21
5.38
W
Anhur
cam78979
Anhur
0
7
4
0.29
W
3
3
21
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,984
Damage
73,577
79,329
Taken
124,106
53,215
Mitigated
72,662
13,567
Healing
21,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Amber5723
Jing Wei
11,969
9,516
0
230
22,019
8,340
0
8,951
13,068
0
29,566
W
Hachiman
HinataShoyoKF
Hachiman
21,148
16,378
0
3,174
14,432
5,841
0
8,309
6,123
0
65,761
L
Morgan Le Fay
IRA-Bloodhound
Morgan Le Fay
23,915
4,336
1,041
6,391
26,211
11,167
0
9,568
16,643
55,412
0
L
14,517
790
168
1,417
20,137
7,553
0
9,093
11,044
45,508
0
L
Poseidon
McDabs419
Poseidon
9,819
1,399
77
971
22,082
6,897
0
11,468
10,614
39,479
0
W
39,121
13,689
0
2,110
19,384
8,134
0
12,606
6,778
0
57,493
L
Hercules
13,357
3,846
0
11,077
33,657
38,705
0
14,671
18,986
0
20,725
W
Baron Samedi
UnfairKill
Baron Samedi
37,673
2,985
2,741
4,868
17,386
8,787
0
11,101
6,285
57,776
0
W
Anhur
cam78979
Anhur
1,964
1,292
0
118
9,954
3,272
0
6,212
3,742
0
3,277
W
16,078
2,074
0
556
18,173
27,181
0
10,023
8,150
32,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,575
Gold Earned
65,112
234
Minions Killed
235
4
Camps Cleared
8
1,037,893
Distance Traveled
1,139,860
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,738
980
21
2
1
211,391
0
W
Hachiman
15,684
1,206
102
8
1
239,401
0
L
Morgan Le Fay
14,950
1,150
47
4
4
207,876
1
L
Merlin
12,458
958
79
6
0
217,102
0
L
Poseidon
11,452
881
68
5
1
229,722
1
W
Pele
16,058
1,235
38
3
1
246,122
0
L
Hercules
13,514
1,040
20
2
2
273,769
1
W
Baron Samedi
15,312
1,178
53
4
2
246,853
0
W
Anhur
9,995
769
0
0
0
138,776
0
W
Ymir
13,526
1,040
41
3
0
166,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role