Player Matchup

Danzaburou
Danzaburou
Blazing_Ocean300
Danzaburou
Level 103
God Stats
13W - 7L
1,647 SR
Queue Stats
467W - 516L
1,334 Elo+
Solo
Hades
Hades
Jabreezy4649
Hades
Level 84
God Stats
8W - 17L
1,447 SR
Queue Stats
375W - 455L
1,394 Elo+
Solo
Ymir
Ymir
NightBadger728
Ymir
Level 89
God Stats
1W - 9L
1,349 SR
Queue Stats
143W - 182L
1,365 Elo+
Solo
Hun Batz
Hun Batz
Petesports
Hun Batz
Level 57
God Stats
0W - 10L
1,028 SR
Queue Stats
323W - 373L
1,349 Elo+
Solo
Discordia
Discordia
dopaminefarmer
Discordia
Level 86
God Stats
4W - 2L
1,685 SR
Queue Stats
321W - 365L
1,305 Elo+
Solo
Team Averages
Level 84
1,431 SR
1,349 Elo+

VS

Team Averages
Level 83
1,472 SR
1,373 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
FKS-OMG-Is-Bolo
Chaac
Level 68
God Stats
14W - 16L
1,447 SR
Queue Stats
383W - 485L
1,344 Elo+
Solo
Bellona
Bellona
Killerboymicah
Bellona
Level 105
God Stats
6W - 1L
1,586 SR
Queue Stats
82W - 76L
1,358 Elo+
Solo
Guan Yu
Guan Yu
PlushHusky
Guan Yu
Level 75
God Stats
2W - 0L
1,716 SR
Queue Stats
48W - 74L
1,304 Elo+
Party 1
Artemis
Artemis
crazyhunt
Artemis
Level 95
God Stats
2W - 1L
1,109 SR
Queue Stats
165W - 171L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blazing_Ocean300
Danzaburou
15
7 / 5 / 1
10,368
471
19,691
15,122
4,988
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 6 / 0
9,633
438
11,335
18,869
15,323
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
0 / 5 / 8
9,035
411
7,118
18,564
17,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Petesports
Hun Batz
15
3 / 7 / 6
9,897
450
11,703
19,567
8,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
dopaminefarmer
Discordia
16
4 / 7 / 2
10,832
492
11,892
15,535
5,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
7 / 6 / 1
11,464
521
16,221
17,679
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 0 / 9
11,705
532
15,111
20,805
28,124
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
14 / 4 / 4
12,787
581
17,809
20,664
19,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
PlushHusky
Guan Yu
16
4 / 1 / 5
11,447
520
7,136
20,039
17,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
crazyhunt
Artemis
16
3 / 4 / 2
10,191
463
9,277
15,831
5,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
50
15
Kills
29
30
Deaths
15
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
6
1
1.25
L
Danzaburou
Blazing_Ocean300
Danzaburou
7
5
1
1.5
W
1
0
9
5.5
L
1
6
0
0.17
W
14
4
4
4
L
0
5
8
0.8
L
Hun Batz
Petesports
Hun Batz
3
7
6
0.86
W
Guan Yu
PlushHusky
Guan Yu
4
1
5
6.5
W
Artemis
crazyhunt
Artemis
3
4
2
1
L
Discordia
dopaminefarmer
Discordia
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,739
Damage
65,554
87,657
Taken
95,018
51,883
Mitigated
78,414
22,312
Healing
40,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,221
1,377
1,377
7,351
17,679
8,187
570
6,034
11,072
69,706
0
L
Danzaburou
Blazing_Ocean300
Danzaburou
19,691
9,816
0
4,245
15,122
4,988
1,192
4,936
10,004
0
62,977
W
15,111
3,754
0
10,713
20,805
28,124
1,520
10,151
10,568
283
75,736
L
11,335
2,452
326
8,492
18,869
15,323
376
32
18,837
55,790
0
W
17,809
5,504
0
4,284
20,664
19,477
1,500
6,304
14,218
0
76,216
L
7,118
726
528
3,052
18,564
17,505
58
2,927
15,530
23,554
0
L
Hun Batz
Petesports
Hun Batz
11,703
4,567
0
4,640
19,567
8,236
0
2,487
16,998
0
64,894
W
Guan Yu
PlushHusky
Guan Yu
7,136
494
2,088
8,999
20,039
17,397
607
4,447
15,382
13,711
35,771
W
Artemis
crazyhunt
Artemis
9,277
3,504
511
5,464
15,831
5,229
2,314
2,360
13,433
0
65,300
L
Discordia
dopaminefarmer
Discordia
11,892
418
228
801
15,535
5,831
381
7,409
7,701
62,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,765
Gold Earned
57,594
438
Minions Killed
524
0
Camps Cleared
0
1,847,722
Distance Traveled
2,053,813
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,464
521
108
5
0
371,452
0
L
Danzaburou
10,368
471
86
4
0
369,506
4
W
Chaac
11,705
532
131
6
0
446,547
0
L
Hades
9,633
438
111
5
0
312,208
0
W
Bellona
12,787
581
106
5
0
449,743
2
L
Ymir
9,035
411
44
2
0
389,684
2
L
Hun Batz
9,897
450
95
4
0
405,124
5
W
Guan Yu
11,447
520
75
3
0
423,223
1
W
Artemis
10,191
463
104
5
0
362,848
2
L
Discordia
10,832
492
102
5
0
371,200
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role