Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DiskoVibez
Neith
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 33L
1,418 Elo+
Solo
Olorun
Olorun
DownWithIsreal
Olorun
Level 25
God Stats
8W - 4L
1,500 SR
Queue Stats
89W - 71L
1,519 Elo+
Party 3
Gilgamesh
Gilgamesh
Wockkie
Gilgamesh
Level 138
God Stats
24W - 14L
1,716 SR
Queue Stats
212W - 211L
1,500 Elo+
Party 3
Hercules
Hercules
gary_tard_
Hercules
Level 141
God Stats
11W - 12L
1,606 SR
Queue Stats
402W - 371L
1,503 Elo+
Party 3
Team Averages
Level 84
1,564 SR
1,488 Elo+

VS

Team Averages
Level 59
1,473 SR
1,425 Elo+
Merlin
Merlin
BussySlayer23
Merlin
Level 35
God Stats
5W - 8L
1,476 SR
Queue Stats
118W - 143L
1,430 Elo+
Party 2
Apollo
Apollo
EligiusI
Apollo
Level 130
God Stats
2W - 6L
1,386 SR
Queue Stats
231W - 262L
1,403 Elo+
Party 2
Geb
Geb
FG Luckyflea
Geb
Level 33
God Stats
22W - 34L
1,472 SR
Queue Stats
87W - 115L
1,347 Elo+
Solo
Amaterasu
Amaterasu
PP_Turtle25
Amaterasu
Level 58
God Stats
2W - 5L
1,504 SR
Queue Stats
218W - 198L
1,504 Elo+
Party 1
Ravana
Ravana
vIrxnic
Ravana
Level 37
God Stats
2W - 3L
1,525 SR
Queue Stats
82W - 92L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 0 / 7
6,544
595
3,216
5,744
3,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
9
3 / 2 / 3
5,548
504
7,233
6,012
2,048
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 7
6,936
631
3,504
6,919
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Wockkie
Gilgamesh
13
10 / 0 / 3
7,868
715
5,249
5,562
1,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
gary_tard_
Hercules
12
2 / 0 / 1
7,048
641
8,242
6,627
3,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 2
5,637
512
4,026
6,698
1,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
EligiusI
Apollo
8
1 / 1 / 0
5,090
463
3,247
5,379
1,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
5,017
456
2,940
9,928
3,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
PP_Turtle25
Amaterasu
10
0 / 3 / 0
5,423
493
3,219
9,735
4,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
vIrxnic
Ravana
10
2 / 4 / 0
5,836
531
3,737
6,825
2,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
20
Kills
4
4
Deaths
20
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
7
5.5
L
1
7
2
0.29
W
Neith
3
2
3
2.25
W
3
2
7
3.25
L
Apollo
EligiusI
Apollo
1
1
0
1
L
0
5
0
0
L
Amaterasu
PP_Turtle25
Amaterasu
0
3
0
0
W
Gilgamesh
Wockkie
Gilgamesh
10
0
3
11.5
W
Hercules
gary_tard_
Hercules
2
0
1
2.5
L
Ravana
vIrxnic
Ravana
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,444
Damage
17,169
30,864
Taken
38,565
12,645
Mitigated
13,585
13,643
Healing
7,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,216
832
2,091
2,922
5,744
3,438
0
1,972
3,698
17,227
0
L
4,026
533
0
405
6,698
1,678
572
2,949
3,749
22,214
0
W
Neith
7,233
4,390
0
915
6,012
2,048
1,236
1,468
4,502
0
20,928
W
3,504
1,309
192
3,408
6,919
2,136
460
2,419
4,186
41,104
0
L
Apollo
EligiusI
Apollo
3,247
1,520
0
393
5,379
1,475
0
554
4,825
0
19,503
L
2,940
62
0
407
9,928
3,284
125
1,728
8,200
15,865
0
L
Amaterasu
PP_Turtle25
Amaterasu
3,219
717
0
4,477
9,735
4,831
0
0
9,108
0
24,601
W
Gilgamesh
Wockkie
Gilgamesh
5,249
2,155
0
1,880
5,562
1,942
477
627
4,885
0
35,769
W
Hercules
gary_tard_
Hercules
8,242
3,602
0
2,235
6,627
3,081
62
0
6,125
0
41,273
L
Ravana
vIrxnic
Ravana
3,737
1,263
0
1,831
6,825
2,317
0
1,489
5,336
0
27,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,944
Gold Earned
27,003
310
Minions Killed
249
0
Camps Cleared
0
1,048,561
Distance Traveled
1,059,142
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,544
595
29
3
0
211,782
3
L
Merlin
5,637
512
42
4
0
177,194
1
W
Neith
5,548
504
31
3
0
164,441
0
W
Olorun
6,936
631
87
8
0
201,019
3
L
Apollo
5,090
463
50
5
0
212,728
0
L
Geb
5,017
456
28
3
0
227,164
0
L
Amaterasu
5,423
493
64
6
0
224,117
1
W
Gilgamesh
7,868
715
74
7
0
237,273
2
W
Hercules
7,048
641
89
8
0
234,046
9
L
Ravana
5,836
531
65
6
0
217,939
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role