Player Matchup

Achilles
Achilles
 
Achilles
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Aurselion
Heimdallr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 102L
1,581 Elo+
Solo
Poseidon
Poseidon
Mizorecan
Poseidon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 105L
1,381 Elo+
Party 2
Cliodhna
Cliodhna
Orbital16
Cliodhna
Level 109
God Stats
5W - 3L
1,468 SR
Queue Stats
143W - 166L
1,417 Elo+
Party 2
Cthulhu
Cthulhu
RazorGunman
Cthulhu
Level 27
God Stats
3W - 7L
1,310 SR
Queue Stats
42W - 54L
1,190 Elo+
Party 2
Team Averages
Level 47
1,456 SR
1,414 Elo+

VS

Team Averages
Level 51
1,477 SR
1,593 Elo+
Ganesha
Ganesha
Bzzztt
Ganesha
Level 18
God Stats
30W - 11L
1,775 SR
Queue Stats
59W - 24L
1,702 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DrWyattPhD
Ah Muzen Cab
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 7L
1,790 Elo+
Party 1
Eset
Eset
GangDaFrump
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 69L
1,671 Elo+
Party 1
Discordia
Discordia
LERKINSEASON
Discordia
Level 99
God Stats
45W - 48L
1,498 SR
Queue Stats
48W - 55L
1,463 Elo+
Solo
Neith
Neith
patriarch 13
Neith
Level 46
God Stats
16W - 25L
1,113 SR
Queue Stats
31W - 57L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
18
2 / 2 / 4
11,317
943
7,342
21,998
24,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

Heimdallr
Aurselion
Heimdallr
17
3 / 6 / 3
11,781
982
16,312
20,897
6,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
Mizorecan
Poseidon
17
0 / 8 / 3
9,853
821
4,886
14,455
3,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Orbital16
Cliodhna
17
1 / 9 / 4
10,620
885
14,917
19,326
7,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
RazorGunman
Cthulhu
17
0 / 11 / 3
9,986
832
8,029
31,936
33,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bzzztt
Ganesha
20
0 / 0 / 28
13,688
1,141
11,904
13,701
23,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
DrWyattPhD
Ah Muzen Cab
20
21 / 2 / 10
14,505
1,209
48,211
16,131
8,595
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 18
12,166
1,014
15,002
13,128
7,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
LERKINSEASON
Discordia
19
5 / 0 / 20
11,529
961
14,198
3,638
1,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 1 / 19
11,682
974
13,353
8,003
4,288
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
131
6
Kills
36
36
Deaths
6
17
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
4
2
L
Heimdallr
Aurselion
Heimdallr
3
6
3
0.75
W
Ganesha
Bzzztt
Ganesha
0
0
28
14
W
Ah Muzen Cab
DrWyattPhD
Ah Muzen Cab
21
2
10
13
W
6
3
18
5
W
Discordia
LERKINSEASON
Discordia
5
0
20
15
L
Poseidon
Mizorecan
Poseidon
0
8
3
0.19
L
Cliodhna
Orbital16
Cliodhna
1
9
4
0.33
L
Cthulhu
RazorGunman
Cthulhu
0
11
3
0.14
W
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,486
Damage
102,668
108,612
Taken
54,601
75,742
Mitigated
45,814
8,410
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,342
572
0
1,437
21,998
24,165
0
6,649
15,349
0
22,866
L
Heimdallr
Aurselion
Heimdallr
16,312
8,463
0
2,777
20,897
6,813
0
6,958
13,939
0
50,033
W
Ganesha
Bzzztt
Ganesha
11,904
634
882
2,404
13,701
23,690
0
3,666
9,895
34,930
0
W
Ah Muzen Cab
DrWyattPhD
Ah Muzen Cab
48,211
24,042
0
5,526
16,131
8,595
0
2,292
13,783
0
85,746
W
15,002
1,800
779
2,697
13,128
7,510
0
4,143
8,985
29,585
0
W
Discordia
LERKINSEASON
Discordia
14,198
144
87
384
3,638
1,731
0
1,127
2,460
27,137
0
L
Poseidon
Mizorecan
Poseidon
4,886
421
0
360
14,455
3,805
0
8,069
6,386
18,109
0
L
Cliodhna
Orbital16
Cliodhna
14,917
1,818
0
20
19,326
7,138
0
8,271
11,055
0
27,915
L
Cthulhu
RazorGunman
Cthulhu
8,029
537
1,195
2,621
31,936
33,821
0
11,157
20,779
16,112
0
W
13,353
5,094
0
1,134
8,003
4,288
0
1,446
6,557
0
20,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,557
Gold Earned
63,570
203
Minions Killed
218
3
Camps Cleared
10
1,010,720
Distance Traveled
1,252,218
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,317
943
28
2
1
236,980
0
L
Heimdallr
11,781
982
94
8
2
210,354
0
W
Ganesha
13,688
1,141
2
0
1
254,039
0
W
Ah Muzen Cab
14,505
1,209
92
8
7
291,914
0
W
Eset
12,166
1,014
57
5
2
226,776
0
W
Discordia
11,529
961
38
3
0
260,616
0
L
Poseidon
9,853
821
32
3
0
153,709
0
L
Cliodhna
10,620
885
23
2
0
237,504
0
L
Cthulhu
9,986
832
26
2
0
172,173
0
W
Neith
11,682
974
29
2
0
218,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role