Player Matchup

Yemoja
Yemoja
ForreShure
Yemoja
Level 29
God Stats
3W - 5L
1,717 SR
Queue Stats
169W - 145L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
Pirobita100
Erlang Shen
Level 18
God Stats
1W - 1L
1,265 SR
Queue Stats
40W - 34L
1,627 Elo+
Solo
Vulcan
Vulcan
TJ_Detweiler08
Vulcan
Level 26
God Stats
3W - 6L
1,421 SR
Queue Stats
100W - 124L
1,549 Elo+
Solo
Bastet
Bastet
hnnjjjjjjjjjjnnn
Bastet
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 19L
1,676 Elo+
Solo
Sol
Sol
soli_inmortal
Sol
Level 13
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 30L
1,585 Elo+
Solo
Team Averages
Level 21
1,481 SR
1,603 Elo+

VS

Team Averages
Level 14
1,557 SR
1,543 Elo+
Bellona
Bellona
Bellona_is_cute
Bellona
Level 5
God Stats
26W - 22L
1,527 SR
Queue Stats
84W - 95L
1,482 Elo+
Solo
Guan Yu
Guan Yu
SKnightxBlood
Guan Yu
Level 7
God Stats
9W - 19L
1,283 SR
Queue Stats
15W - 23L
1,497 Elo+
Solo
Cliodhna
Cliodhna
djut_siphon2345
Cliodhna
Level 26
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 3L
1,441 Elo+
Solo
Khepri
Khepri
mshepard91
Khepri
Level 23
God Stats
3W - 2L
1,753 SR
Queue Stats
60W - 56L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
ponyprancing
Heimdallr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 45L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ForreShure
Yemoja
14
2 / 0 / 9
8,927
595
2,777
4,944
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Erlang Shen
Pirobita100
Erlang Shen
18
15 / 0 / 3
10,953
730
11,550
10,261
5,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 0 / 7
8,793
586
6,206
3,455
1,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 1 / 2
7,628
509
5,840
5,192
2,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
9 / 3 / 6
9,571
638
15,263
11,011
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,032
402
3,355
11,643
6,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
8
0 / 7 / 1
5,789
386
1,264
10,185
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cliodhna
9
1 / 11 / 0
6,220
415
3,904
12,254
3,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
mshepard91
Khepri
10
0 / 5 / 2
6,439
429
3,552
11,115
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ponyprancing
Heimdallr
10
3 / 5 / 0
6,709
447
4,034
10,216
2,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
7
32
Kills
4
4
Deaths
32
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Yemoja
ForreShure
Yemoja
2
0
9
6.5
W
Erlang Shen
Pirobita100
Erlang Shen
15
0
3
16.5
L
Guan Yu
0
7
1
0.07
W
2
0
7
5.5
L
Cliodhna
1
11
0
0.09
W
4
1
2
5
L
Khepri
mshepard91
Khepri
0
5
2
0.2
L
Heimdallr
ponyprancing
Heimdallr
3
5
0
0.6
W
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,636
Damage
16,109
34,863
Taken
55,413
19,680
Mitigated
22,783
17,709
Healing
9,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,355
1,579
0
3,162
11,643
6,408
0
3,391
8,252
0
22,066
W
Yemoja
ForreShure
Yemoja
2,777
973
1,721
1,851
4,944
5,104
290
620
4,324
31,396
0
W
Erlang Shen
Pirobita100
Erlang Shen
11,550
5,831
0
4,531
10,261
5,966
1,859
81
10,180
0
84,002
L
Guan Yu
1,264
357
173
2,201
10,185
3,270
610
1,672
8,513
0
21,945
W
6,206
2,328
0
1,748
3,455
1,451
156
462
2,993
54,648
0
L
Cliodhna
3,904
1,059
0
936
12,254
3,583
302
5,856
6,398
0
24,919
W
5,840
2,147
0
2,025
5,192
2,728
0
0
5,192
1,450
21,335
L
Khepri
mshepard91
Khepri
3,552
251
0
1,976
11,115
6,896
0
7,710
3,405
19,683
0
L
Heimdallr
ponyprancing
Heimdallr
4,034
2,855
0
1,451
10,216
2,626
0
3,902
6,314
0
30,246
W
15,263
7,619
0
5,833
11,011
4,431
4,065
2,549
8,462
57,143
8,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,872
Gold Earned
31,189
447
Minions Killed
227
0
Camps Cleared
0
1,367,630
Distance Traveled
1,297,166
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,032
402
60
4
0
253,150
0
W
Yemoja
8,927
595
57
4
0
299,592
4
W
Erlang Shen
10,953
730
139
9
0
385,675
2
L
Guan Yu
5,789
386
42
3
0
271,562
2
W
Vulcan
8,793
586
94
6
0
280,367
2
L
Cliodhna
6,220
415
56
4
0
276,742
1
W
Bastet
7,628
509
44
3
0
134,407
0
L
Khepri
6,439
429
15
1
0
279,197
3
L
Heimdallr
6,709
447
54
4
0
216,515
0
W
Sol
9,571
638
113
8
0
267,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role