Player Matchup

Ymir
Ymir
BevinDeasley
Ymir
Level 8
God Stats
14W - 15L
1,413 SR
Queue Stats
124W - 140L
1,248 Elo+
Party 1
Izanami
Izanami
JovialWheat5260
Izanami
Level 28
God Stats
17W - 9L
1,618 SR
Queue Stats
59W - 58L
1,377 Elo+
Solo
Olorun
Olorun
KnockedBiscuit3
Olorun
Level 17
God Stats
12W - 20L
1,262 SR
Queue Stats
15W - 26L
1,234 Elo+
Solo
Nemesis
Nemesis
barba_palma30
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
990 Elo+
Solo
Kukulkan
Kukulkan
cadehartong
Kukulkan
Level 62
God Stats
46W - 41L
1,538 SR
Queue Stats
270W - 314L
1,282 Elo+
Party 1
Team Averages
Level 24
1,466 SR
1,226 Elo+

VS

Team Averages
Level 37
1,489 SR
1,352 Elo+
Freya
Freya
DanDanDanii
Freya
Level 35
God Stats
16W - 12L
1,431 SR
Queue Stats
110W - 96L
1,457 Elo+
Party 2
Aphrodite
Aphrodite
MagicalArtist7
Aphrodite
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 59L
1,219 Elo+
Solo
Anhur
Anhur
Nalyadd
Anhur
Level 7
God Stats
4W - 3L
1,544 SR
Queue Stats
4W - 5L
1,372 Elo+
Party 2
Arachne
Arachne
NorrinWolk
Arachne
Level 107
God Stats
10W - 8L
1,437 SR
Queue Stats
32W - 32L
1,365 Elo+
Party 2
Bellona
Bellona
YeooShawt420
Bellona
Level 15
God Stats
8W - 6L
1,532 SR
Queue Stats
11W - 13L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 9
8,764
461
3,142
11,426
8,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
13 / 3 / 3
10,622
559
11,312
9,041
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 11 / 0
9,349
492
7,356
13,482
5,234
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
10
2 / 6 / 5
7,497
395
3,124
9,452
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
cadehartong
Kukulkan
16
2 / 4 / 9
10,245
539
14,859
12,338
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 6
10,055
529
11,430
14,072
5,261
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
MagicalArtist7
Aphrodite
14
1 / 5 / 4
8,476
446
3,085
12,744
4,227
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Nalyadd
Anhur
12
1 / 6 / 4
7,961
419
1,968
8,680
2,147
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
NorrinWolk
Arachne
14
6 / 4 / 4
9,213
485
7,529
11,532
3,545
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
YeooShawt420
Bellona
17
15 / 3 / 1
10,886
573
13,223
12,093
9,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
46
20
Kills
27
28
Deaths
20
26
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
W
4
2
6
3.5
L
13
3
3
4.83
L
2
11
0
0.18
W
Aphrodite
MagicalArtist7
Aphrodite
1
5
4
0.6
W
Anhur
Nalyadd
Anhur
1
6
4
0.5
W
Arachne
NorrinWolk
Arachne
6
4
4
2
W
Bellona
YeooShawt420
Bellona
15
3
1
5.17
L
Nemesis
2
6
5
0.75
L
Kukulkan
cadehartong
Kukulkan
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,793
Damage
37,235
55,739
Taken
59,121
23,233
Mitigated
25,157
9,854
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,142
1,113
0
2,868
11,426
8,413
403
906
10,520
15,992
0
W
11,430
3,695
0
7,270
14,072
5,261
805
6,293
7,511
65,882
0
L
11,312
7,391
0
1,336
9,041
2,785
341
2,562
6,479
0
56,004
L
7,356
3,181
67
2,160
13,482
5,234
4,096
2,204
11,278
52,236
3,717
W
Aphrodite
MagicalArtist7
Aphrodite
3,085
891
358
4,119
12,744
4,227
493
6,006
6,617
36,178
0
W
Anhur
Nalyadd
Anhur
1,968
1,063
0
967
8,680
2,147
563
1,453
7,181
0
26,281
W
Arachne
NorrinWolk
Arachne
7,529
5,636
114
2,726
11,532
3,545
139
5,045
6,353
0
40,107
W
Bellona
YeooShawt420
Bellona
13,223
5,896
0
2,764
12,093
9,977
564
4,880
7,151
0
70,086
L
Nemesis
3,124
1,802
0
1,402
9,452
2,338
46
3,089
6,363
0
17,941
L
Kukulkan
cadehartong
Kukulkan
14,859
2,017
0
2,021
12,338
4,463
75
6,053
6,285
70,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
46,591
392
Minions Killed
417
0
Camps Cleared
0
1,567,544
Distance Traveled
1,654,632
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,764
461
23
1
0
364,984
0
W
Freya
10,055
529
104
5
0
333,268
0
L
Izanami
10,622
559
105
6
0
342,294
0
L
Olorun
9,349
492
104
5
0
274,888
2
W
Aphrodite
8,476
446
66
3
0
295,228
0
W
Anhur
7,961
419
56
3
0
316,569
0
W
Arachne
9,213
485
64
3
0
349,330
0
W
Bellona
10,886
573
127
7
0
360,237
0
L
Nemesis
7,497
395
26
1
0
228,638
0
L
Kukulkan
10,245
539
134
7
0
356,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role