Player Matchup

Ares
Ares
 
Ares
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
JackZAzgard
Chaac
Level 28
God Stats
1W - 1L
1,730 SR
Queue Stats
50W - 35L
1,545 Elo+
Party 2
Nemesis
Nemesis
OttoFunk
Nemesis
Level 22
God Stats
0W - 3L
1,211 SR
Queue Stats
46W - 32L
1,563 Elo+
Party 2
Anhur
Anhur
WithoutVergogne
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 29L
1,475 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,517 Elo+

VS

Team Averages
Level 38
1,433 SR
1,545 Elo+
Artemis
Artemis
AlexGoth
Artemis
Level 26
God Stats
1W - 0L
1,258 SR
Queue Stats
29W - 24L
1,525 Elo+
Solo
Yemoja
Yemoja
AngelFamily
Yemoja
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,536 Elo+
Party 1
Loki
Loki
Dovahkiin_HyB
Loki
Level 111
God Stats
11W - 13L
1,478 SR
Queue Stats
289W - 307L
1,510 Elo+
Party 1
Thoth
Thoth
Leyones
Thoth
Level 27
God Stats
8W - 9L
1,429 SR
Queue Stats
74W - 75L
1,440 Elo+
Solo
Guan Yu
Guan Yu
TwoHandsDutch
Guan Yu
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
33W - 15L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 3 / 6
8,503
500
5,141
12,405
8,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
 
Kukulkan
14
2 / 3 / 5
8,458
498
9,413
7,077
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 6 / 3
8,173
481
8,166
17,424
10,036
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
OttoFunk
Nemesis
11
0 / 6 / 4
7,069
416
3,293
12,262
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
6 / 2 / 1
10,072
592
9,453
11,757
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlexGoth
Artemis
16
4 / 3 / 2
9,149
538
9,178
8,804
1,339
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
12
0 / 0 / 5
7,209
424
2,021
6,417
5,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
7 / 3 / 5
8,977
528
9,472
12,232
3,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Leyones
Thoth
15
3 / 2 / 6
9,262
545
6,052
7,872
3,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
16
6 / 3 / 4
9,363
551
17,928
13,973
14,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
42
11
Kills
20
20
Deaths
11
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
6
1.33
L
Kukulkan
 
Kukulkan
2
3
5
1.5
W
Artemis
AlexGoth
Artemis
4
3
2
1.67
W
Yemoja
0
0
5
2.5
W
7
3
5
3.17
L
2
6
3
0.58
W
Thoth
Leyones
Thoth
3
2
6
3
L
Nemesis
OttoFunk
Nemesis
0
6
4
0.33
W
Guan Yu
6
3
4
2.67
L
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
44,651
60,925
Taken
49,298
27,692
Mitigated
28,224
18,745
Healing
19,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,141
197
0
2,293
12,405
8,768
0
3,327
8,525
13,021
0
L
Kukulkan
 
Kukulkan
9,413
102
0
1,380
7,077
2,328
0
1,665
5,093
59,213
0
W
Artemis
AlexGoth
Artemis
9,178
5,120
0
2,691
8,804
1,339
1,817
290
8,514
0
58,603
W
Yemoja
2,021
234
1,675
2,399
6,417
5,534
0
2,802
3,615
5,646
0
W
9,472
3,681
0
4,726
12,232
3,617
0
2,087
10,145
0
54,663
L
8,166
2,500
0
7,393
17,424
10,036
0
2,149
14,308
0
45,256
W
Thoth
Leyones
Thoth
6,052
45
0
1,526
7,872
3,038
0
3,792
4,080
63,281
0
L
Nemesis
OttoFunk
Nemesis
3,293
928
0
3,026
12,262
3,025
288
1,684
10,325
0
34,585
W
Guan Yu
17,928
1,760
725
6,155
13,973
14,696
274
5,583
8,390
12,464
50,391
L
9,453
5,182
0
4,653
11,757
3,535
288
2,371
9,303
0
78,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
43,960
412
Minions Killed
459
0
Camps Cleared
0
1,601,716
Distance Traveled
1,604,053
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,503
500
20
1
0
339,710
5
L
Kukulkan
8,458
498
107
6
0
283,711
5
W
Artemis
9,149
538
104
6
0
273,755
6
W
Yemoja
7,209
424
9
1
0
339,452
1
W
Loki
8,977
528
91
5
0
336,669
2
L
Chaac
8,173
481
75
4
0
324,886
2
W
Thoth
9,262
545
144
8
0
318,238
5
L
Nemesis
7,069
416
63
4
0
350,234
3
W
Guan Yu
9,363
551
111
7
0
335,939
3
L
Anhur
10,072
592
147
9
0
303,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role