Player Matchup

Chang'e
Chang'e
DeF MisheIIe
Chang'e
Level 71
God Stats
25W - 13L
1,570 SR
Queue Stats
371W - 302L
1,502 Elo+
Party 2
Cerberus
Cerberus
Der Aussie
Cerberus
Level 69
God Stats
130W - 84L
1,619 SR
Queue Stats
153W - 133L
1,559 Elo+
Party 2
Anhur
Anhur
DerAusschalter
Anhur
Level 137
God Stats
28W - 16L
1,646 SR
Queue Stats
486W - 397L
1,519 Elo+
Party 2
Team Averages
Level 92
1,612 SR
1,527 Elo+

VS

Team Averages
Level 45
1,500 SR
1,264 Elo+
Chang'e
Chang'e
Flaxman Low
Chang'e
Level 65
God Stats
3W - 6L
1,442 SR
Queue Stats
300W - 560L
1,284 Elo+
Party 1
Nemesis
Nemesis
Robotsander123
Nemesis
Level 6
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 4L
1,243 Elo+
Solo
Chaac
Chaac
Spitzbart501
Chaac
Level 65
God Stats
19W - 29L
1,360 SR
Queue Stats
247W - 458L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeF MisheIIe
Chang'e
12
2 / 1 / 11
7,683
698
7,357
8,684
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Der Aussie
Cerberus
10
1 / 1 / 11
7,247
659
1,231
5,828
4,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
12 / 0 / 3
9,196
836
13,005
8,024
2,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Flaxman Low
Chang'e
11
0 / 4 / 2
6,606
601
4,418
7,981
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
0 / 7 / 1
5,971
543
2,876
9,522
2,474
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Mace

Mace

+10
Physical Power

12
2 / 4 / 0
6,963
633
9,391
8,022
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DeF MisheIIe
Chang'e
2
1
11
7.5
W
Cerberus
Der Aussie
Cerberus
1
1
11
6.5
W
12
0
3
13.5
L
Chang'e
Flaxman Low
Chang'e
0
4
2
0.25
L
0
7
1
0.07
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,593
Damage
16,685
22,536
Taken
25,525
9,300
Mitigated
8,687
11,487
Healing
4,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DeF MisheIIe
Chang'e
7,357
415
2,357
4,440
8,684
2,569
380
2,129
6,212
23,404
0
W
Cerberus
Der Aussie
Cerberus
1,231
54
0
685
5,828
4,123
213
955
4,420
5,895
0
W
13,005
8,240
0
4,005
8,024
2,608
976
1,460
6,389
0
38,645
L
Chang'e
Flaxman Low
Chang'e
4,418
354
991
1,623
7,981
1,332
82
3,415
4,404
20,185
0
L
2,876
378
0
324
9,522
2,474
0
2,473
6,812
0
10,056
L
9,391
529
0
1,975
8,022
4,881
296
2,675
5,176
0
28,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,126
Gold Earned
19,540
123
Minions Killed
98
5
Camps Cleared
3
579,275
Distance Traveled
602,719
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,683
698
38
3
1
208,860
0
W
Cerberus
7,247
659
16
1
0
191,963
0
W
Anhur
9,196
836
69
6
4
178,452
4
L
Chang'e
6,606
601
41
4
0
183,501
3
L
Nemesis
5,971
543
16
1
1
210,450
0
L
Chaac
6,963
633
41
4
2
208,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role