Player Matchup

Mercury
Mercury
JuicyJuiceh
Mercury
Level 124
God Stats
4W - 2L
1,582 SR
Queue Stats
85W - 93L
1,476 Elo+
Solo
Nox
Nox
SomeRandomGuy447
Nox
Level 149
God Stats
106W - 112L
1,459 SR
Queue Stats
447W - 492L
1,470 Elo+
Party 1
Bacchus
Bacchus
londonboi3000
Bacchus
Level 157
God Stats
5W - 15L
1,425 SR
Queue Stats
363W - 378L
1,489 Elo+
Party 1
Team Averages
Level 143
1,488 SR
1,478 Elo+

VS

Team Averages
Level 78
1,451 SR
1,387 Elo+
Ganesha
Ganesha
Friednuggets420
Ganesha
Level 119
God Stats
4W - 2L
1,614 SR
Queue Stats
111W - 91L
1,605 Elo+
Solo
Anhur
Anhur
OldDukeboy13
Anhur
Level 7
God Stats
0W - 1L
1,250 SR
Queue Stats
0W - 3L
1,168 Elo+
Solo
Ao Kuang
Ao Kuang
sprs1350
Ao Kuang
Level 107
God Stats
0W - 3L
1,488 SR
Queue Stats
293W - 400L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JuicyJuiceh
Mercury
10
5 / 2 / 13
8,140
740
9,431
5,675
2,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
11 / 1 / 5
8,796
800
9,421
4,418
1,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
11
2 / 0 / 15
7,674
698
6,385
5,631
6,037
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,981
726
4,299
9,512
7,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 14 / 1
6,000
545
748
11,322
3,473
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
sprs1350
Ao Kuang
11
2 / 3 / 0
7,038
640
4,819
12,257
6,296
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
18
Kills
3
3
Deaths
19
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
2
1
W
Mercury
JuicyJuiceh
Mercury
5
2
13
5.75
L
0
14
1
0.04
W
11
1
5
13.5
W
Bacchus
2
0
15
9.5
L
Ao Kuang
sprs1350
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,237
Damage
9,866
15,724
Taken
33,091
9,784
Mitigated
17,340
2,522
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,299
512
0
3,010
9,512
7,571
0
4,659
4,853
18,997
0
W
Mercury
JuicyJuiceh
Mercury
9,431
3,743
884
471
5,675
2,113
0
2,870
2,805
0
20,640
L
748
225
0
0
11,322
3,473
0
5,145
6,177
0
3,134
W
9,421
721
0
417
4,418
1,634
709
2,934
1,484
27,495
0
W
Bacchus
6,385
893
0
750
5,631
6,037
539
3,509
2,122
18,334
0
L
Ao Kuang
sprs1350
Ao Kuang
4,819
1,180
0
3,927
12,257
6,296
0
6,368
5,889
21,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,610
Gold Earned
21,019
100
Minions Killed
77
4
Camps Cleared
4
604,439
Distance Traveled
500,300
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,981
726
3
0
0
181,274
1
W
Mercury
8,140
740
25
2
3
203,323
0
L
Anhur
6,000
545
10
1
1
133,957
2
W
Nox
8,796
800
46
4
1
192,987
2
W
Bacchus
7,674
698
29
3
0
208,129
1
L
Ao Kuang
7,038
640
64
6
3
185,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role