Player Matchup

Discordia
Discordia
MoroSenpao
Discordia
Level 87
God Stats
10W - 13L
1,553 SR
Queue Stats
121W - 134L
1,554 Elo+
Party 1
Cerberus
Cerberus
PaleDarkOne
Cerberus
Level 107
God Stats
6W - 8L
1,406 SR
Queue Stats
147W - 134L
1,614 Elo+
Party 1
Set
Set
PikaWhoo
Set
Level 157
God Stats
2W - 4L
1,466 SR
Queue Stats
364W - 353L
1,615 Elo+
Party 1
Team Averages
Level 117
1,475 SR
1,594 Elo+

VS

Team Averages
Level 52
1,608 SR
1,529 Elo+
Izanami
Izanami
Colefever
Izanami
Level 47
God Stats
4W - 5L
1,515 SR
Queue Stats
218W - 237L
1,481 Elo+
Solo
Zeus
Zeus
Padley99-_-
Zeus
Level 49
God Stats
24W - 29L
1,601 SR
Queue Stats
309W - 388L
1,500 Elo+
Solo
Hercules
Hercules
xxJustin97xx
Hercules
Level 60
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 1L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MoroSenpao
Discordia
11
0 / 3 / 2
7,071
544
3,445
4,560
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
PaleDarkOne
Cerberus
10
1 / 5 / 1
7,382
568
7,115
15,293
11,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 7 / 1
7,969
613
6,844
13,035
4,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Colefever
Izanami
13
2 / 1 / 10
9,006
693
4,329
7,126
2,169
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 2 / 7
9,213
709
9,645
6,430
2,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
xxJustin97xx
Hercules
14
9 / 0 / 4
9,699
746
14,583
11,179
7,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
3
Kills
15
15
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Colefever
Izanami
2
1
10
7
L
Discordia
MoroSenpao
Discordia
0
3
2
0.33
W
4
2
7
3.75
L
Cerberus
PaleDarkOne
Cerberus
1
5
1
0.3
L
2
7
1
0.36
W
Hercules
xxJustin97xx
Hercules
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,404
Damage
28,557
32,888
Taken
24,735
17,514
Mitigated
11,188
4,015
Healing
8,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Colefever
Izanami
4,329
2,569
0
1,879
7,126
2,169
1,577
2,256
4,870
0
36,434
L
Discordia
MoroSenpao
Discordia
3,445
212
0
250
4,560
1,179
0
906
3,403
13,847
0
W
9,645
1,938
0
1,092
6,430
2,007
174
1,553
4,877
29,933
0
L
Cerberus
PaleDarkOne
Cerberus
7,115
776
0
2,561
15,293
11,560
0
3,977
10,634
14,712
0
L
6,844
2,435
0
1,204
13,035
4,775
324
4,600
7,911
0
33,296
W
Hercules
xxJustin97xx
Hercules
14,583
4,641
0
5,594
11,179
7,012
275
7,238
3,941
0
32,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,422
Gold Earned
27,918
111
Minions Killed
157
3
Camps Cleared
9
695,962
Distance Traveled
744,259
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,006
693
65
5
3
229,993
2
L
Discordia
7,071
544
21
2
0
240,485
0
W
Zeus
9,213
709
60
5
5
241,804
4
L
Cerberus
7,382
568
24
2
0
219,251
6
L
Set
7,969
613
66
5
3
236,226
5
W
Hercules
9,699
746
32
2
1
272,462
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role