Player Matchup

Anhur
Anhur
Disguised_Ape
Anhur
Level 42
God Stats
5W - 0L
1,936 SR
Queue Stats
85W - 89L
1,444 Elo+
Party 3
Bellona
Bellona
ItsDexi
Bellona
Level 62
God Stats
76W - 78L
1,566 SR
Queue Stats
253W - 226L
1,469 Elo+
Party 3
Bastet
Bastet
Vomere69
Bastet
Level 88
God Stats
2W - 2L
1,477 SR
Queue Stats
143W - 142L
1,444 Elo+
Party 4
Cthulhu
Cthulhu
XGlitchi
Cthulhu
Level 27
God Stats
3W - 3L
1,404 SR
Queue Stats
14W - 24L
1,344 Elo+
Party 4
Scylla
Scylla
forever_yonung
Scylla
Level 88
God Stats
27W - 29L
1,557 SR
Queue Stats
107W - 95L
1,556 Elo+
Party 4
Team Averages
Level 61
1,588 SR
1,452 Elo+

VS

Team Averages
Level 38
1,490 SR
1,397 Elo+
Discordia
Discordia
Dontaec4
Discordia
Level 48
God Stats
4W - 12L
1,485 SR
Queue Stats
134W - 184L
1,348 Elo+
Party 1
Bellona
Bellona
HermitDeuce
Bellona
Level 48
God Stats
25W - 32L
1,464 SR
Queue Stats
234W - 247L
1,446 Elo+
Solo
Bacchus
Bacchus
IG-904_Jack
Bacchus
Level 38
God Stats
0W - 2L
1,683 SR
Queue Stats
49W - 63L
1,429 Elo+
Party 2
Loki
Loki
Stewby29
Loki
Level 18
God Stats
6W - 12L
1,411 SR
Queue Stats
41W - 70L
1,383 Elo+
Party 1
Xbalanque
Xbalanque
brandaman00
Xbalanque
Level 40
God Stats
16W - 30L
1,406 SR
Queue Stats
43W - 62L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 3
9,735
487
8,570
14,886
5,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
ItsDexi
Bellona
20
10 / 0 / 3
12,386
619
15,213
13,424
12,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
Vomere69
Bastet
14
9 / 1 / 6
9,973
499
7,682
9,949
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
XGlitchi
Cthulhu
15
6 / 2 / 11
9,739
487
13,021
15,976
18,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
10 / 1 / 7
11,066
553
14,809
9,773
3,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dontaec4
Discordia
11
2 / 11 / 2
8,078
404
6,017
13,926
3,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
HermitDeuce
Bellona
12
0 / 9 / 2
7,611
381
7,389
20,907
16,119
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
IG-904_Jack
Bacchus
12
2 / 6 / 4
8,061
403
4,858
14,581
11,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
14
2 / 5 / 2
9,341
467
2,897
12,629
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xbalanque
brandaman00
Xbalanque
12
3 / 12 / 3
8,224
411
12,760
18,131
6,054
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
42
Kills
9
9
Deaths
43
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
5
3
1.7
L
Discordia
Dontaec4
Discordia
2
11
2
0.27
L
Bellona
HermitDeuce
Bellona
0
9
2
0.11
L
Bacchus
IG-904_Jack
Bacchus
2
6
4
0.67
W
Bellona
ItsDexi
Bellona
10
0
3
11.5
L
Loki
2
5
2
0.6
W
Bastet
Vomere69
Bastet
9
1
6
12
W
Cthulhu
XGlitchi
Cthulhu
6
2
11
5.75
L
Xbalanque
brandaman00
Xbalanque
3
12
3
0.38
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,295
Damage
33,921
64,008
Taken
80,174
43,696
Mitigated
41,760
18,368
Healing
5,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,570
4,778
0
4,941
14,886
5,273
1,999
3,918
10,968
0
52,334
L
Discordia
Dontaec4
Discordia
6,017
397
0
737
13,926
3,916
0
5,683
8,023
27,838
0
L
Bellona
HermitDeuce
Bellona
7,389
1,892
0
746
20,907
16,119
118
6,148
14,493
0
36,241
L
Bacchus
IG-904_Jack
Bacchus
4,858
561
0
376
14,581
11,551
0
7,002
6,690
20,898
0
W
Bellona
ItsDexi
Bellona
15,213
3,293
14
5,888
13,424
12,860
2,171
576
12,848
7,894
89,580
L
Loki
2,897
296
0
2,851
12,629
4,120
0
2,788
9,759
0
45,783
W
Bastet
Vomere69
Bastet
7,682
2,100
0
2,756
9,949
3,624
648
2,264
7,685
0
41,909
W
Cthulhu
XGlitchi
Cthulhu
13,021
342
120
1,878
15,976
18,176
282
2,229
13,747
43,315
0
L
Xbalanque
brandaman00
Xbalanque
12,760
7,640
0
1,239
18,131
6,054
0
5,950
11,464
0
46,469
W
14,809
936
0
2,771
9,773
3,763
872
2,302
7,471
64,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,899
Gold Earned
41,315
503
Minions Killed
307
0
Camps Cleared
0
1,918,758
Distance Traveled
1,671,918
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,735
487
85
4
0
329,803
4
L
Discordia
8,078
404
50
3
0
318,619
0
L
Bellona
7,611
381
65
3
0
332,557
6
L
Bacchus
8,061
403
35
2
0
346,177
0
W
Bellona
12,386
619
191
10
0
416,926
5
L
Loki
9,341
467
90
5
0
359,071
0
W
Bastet
9,973
499
78
4
0
385,304
1
W
Cthulhu
9,739
487
49
2
0
395,850
2
L
Xbalanque
8,224
411
67
3
0
315,494
1
W
Scylla
11,066
553
100
5
0
390,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role