Player Matchup

Loki
Loki
RBX_Renato59
Loki
Level 5
God Stats
1W - 1L
1,701 SR
Queue Stats
1W - 4L
1,372 Elo+
Party 3
Nemesis
Nemesis
SharKoss591
Nemesis
Level 15
God Stats
0W - 3L
1,012 SR
Queue Stats
6W - 13L
1,237 Elo+
Party 3
Mulan
Mulan
The_ArboOfficiel
Mulan
Level 16
God Stats
1W - 2L
1,701 SR
Queue Stats
7W - 14L
1,247 Elo+
Party 3
Merlin
Merlin
jxrxh_321
Merlin
Level 5
God Stats
0W - 2L
1,225 SR
Queue Stats
0W - 4L
1,097 Elo+
Party 1
Kukulkan
Kukulkan
minioooonnn
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 1
Team Averages
Level 9
1,428 SR
1,226 Elo+

VS

Team Averages
Level 26
1,301 SR
1,368 Elo+
Medusa
Medusa
JuiceCantShoot
Medusa
Level 20
God Stats
2W - 1L
1,198 SR
Queue Stats
44W - 69L
1,399 Elo+
Party 2
Neith
Neith
PretzelCantShoot
Neith
Level 6
God Stats
2W - 3L
1,275 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Mulan
Mulan
Tomas_BM23
Mulan
Level 26
God Stats
15W - 21L
1,191 SR
Queue Stats
82W - 119L
1,257 Elo+
Solo
Amaterasu
Amaterasu
gia_thegiant
Amaterasu
Level 47
God Stats
2W - 2L
1,243 SR
Queue Stats
108W - 152L
1,414 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xkxkxsh-1
Morgan Le Fay
Level 29
God Stats
3W - 4L
1,599 SR
Queue Stats
20W - 31L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 16 / 3
8,756
461
5,018
15,597
3,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
SharKoss591
Nemesis
15
5 / 11 / 4
9,620
506
6,247
19,910
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
12 / 5 / 1
10,845
571
11,607
18,738
8,269
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
jxrxh_321
Merlin
12
1 / 12 / 4
8,046
423
4,695
13,362
3,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Kukulkan
minioooonnn
Kukulkan
12
1 / 11 / 2
7,888
415
5,561
11,834
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
18 / 3 / 6
11,951
629
16,366
12,635
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
11 / 5 / 9
11,246
592
12,116
8,549
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
17
4 / 4 / 1
10,784
568
5,226
11,055
6,363
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
gia_thegiant
Amaterasu
16
4 / 4 / 9
10,762
566
6,860
13,433
5,930
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morgan Le Fay
xkxkxsh-1
Morgan Le Fay
16
16 / 7 / 8
12,292
647
16,967
14,507
6,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
86
22
Kills
53
55
Deaths
23
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
18
3
6
7
W
11
5
9
3.1
L
3
16
3
0.28
L
Nemesis
SharKoss591
Nemesis
5
11
4
0.64
L
12
5
1
2.5
W
Mulan
4
4
1
1.13
W
Amaterasu
gia_thegiant
Amaterasu
4
4
9
2.13
L
Merlin
jxrxh_321
Merlin
1
12
4
0.25
L
Kukulkan
minioooonnn
Kukulkan
1
11
2
0.18
W
Morgan Le Fay
xkxkxsh-1
Morgan Le Fay
16
7
8
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,128
Damage
57,535
79,441
Taken
60,179
26,786
Mitigated
27,783
9,533
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,366
7,869
0
2,420
12,635
5,339
3,896
4,398
8,149
0
57,850
W
12,116
4,919
0
1,417
8,549
3,900
3,043
1,403
7,098
0
47,582
L
5,018
1,013
0
211
15,597
3,953
127
3,733
11,680
0
18,421
L
Nemesis
SharKoss591
Nemesis
6,247
2,399
0
3,027
19,910
7,092
0
3,299
16,426
0
44,305
L
11,607
2,814
0
6,295
18,738
8,269
0
5,368
13,032
0
34,139
W
Mulan
5,226
963
0
2,074
11,055
6,363
2,144
1,301
9,694
0
50,585
W
Amaterasu
gia_thegiant
Amaterasu
6,860
4,842
0
3,783
13,433
5,930
1,349
705
12,718
0
48,657
L
Merlin
jxrxh_321
Merlin
4,695
724
0
0
13,362
3,617
0
2,517
10,673
25,432
0
L
Kukulkan
minioooonnn
Kukulkan
5,561
1,420
0
0
11,834
3,855
335
2,126
9,610
28,450
0
W
Morgan Le Fay
xkxkxsh-1
Morgan Le Fay
16,967
2,031
615
3,055
14,507
6,251
3,731
2,430
12,001
52,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,155
Gold Earned
57,035
240
Minions Killed
454
0
Camps Cleared
0
1,590,444
Distance Traveled
1,641,832
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,951
629
85
4
0
332,681
0
W
Neith
11,246
592
62
3
0
356,060
0
L
Loki
8,756
461
25
1
0
332,201
0
L
Nemesis
9,620
506
78
4
0
335,068
0
L
Mulan
10,845
571
52
3
0
333,751
0
W
Mulan
10,784
568
115
6
0
303,922
0
W
Amaterasu
10,762
566
95
5
0
329,455
0
L
Merlin
8,046
423
41
2
0
299,305
0
L
Kukulkan
7,888
415
44
2
0
290,119
0
W
Morgan Le Fay
12,292
647
97
5
0
319,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role