Player Matchup

Odin
Odin
Allfect
Odin
Level 27
God Stats
1W - 0L
1,252 SR
Queue Stats
56W - 49L
1,501 Elo+
Party 1
Charybdis
Charybdis
I spooder I
Charybdis
Level 17
God Stats
10W - 7L
1,480 SR
Queue Stats
42W - 49L
1,501 Elo+
Party 1
Zeus
Zeus
JedaiOG
Zeus
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
Regueros
Gilgamesh
Level 22
God Stats
8W - 3L
1,642 SR
Queue Stats
98W - 76L
1,564 Elo+
Solo
Geb
Geb
cdomer
Geb
Level 29
God Stats
10W - 2L
1,926 SR
Queue Stats
67W - 55L
1,505 Elo+
Solo
Team Averages
Level 20
1,560 SR
1,528 Elo+

VS

Team Averages
Level 21
1,495 SR
1,459 Elo+
Bastet
Bastet
PotatoSpud2891
Bastet
Level 27
God Stats
10W - 19L
1,628 SR
Queue Stats
54W - 68L
1,411 Elo+
Solo
Khepri
Khepri
SCREAMING_RICK
Khepri
Level 13
God Stats
2W - 3L
1,634 SR
Queue Stats
2W - 6L
1,459 Elo+
Solo
Neith
Neith
SlickSolar
Neith
Level 23
God Stats
3W - 6L
1,291 SR
Queue Stats
64W - 77L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
Level 24
God Stats
30W - 19L
1,486 SR
Queue Stats
65W - 80L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
esquina_social1
Sun Wukong
Level 18
God Stats
4W - 9L
1,435 SR
Queue Stats
33W - 39L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Allfect
Odin
15
3 / 3 / 4
10,376
451
7,637
14,533
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
I spooder I
Charybdis
17
1 / 7 / 0
10,880
473
6,300
19,935
6,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
JedaiOG
Zeus
14
3 / 10 / 9
9,884
430
9,837
12,572
3,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Regueros
Gilgamesh
20
23 / 1 / 9
14,604
635
29,464
17,708
10,339
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
cdomer
Geb
17
5 / 3 / 20
12,295
535
11,630
17,404
25,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 7 / 3
11,759
511
16,797
22,601
11,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 7
9,022
392
3,570
14,206
15,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
14
2 / 7 / 2
9,260
403
7,483
15,426
4,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
14
7 / 11 / 2
10,439
454
12,392
16,455
5,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
esquina_social1
Sun Wukong
14
4 / 7 / 2
9,050
393
6,932
16,912
9,045
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
35
Kills
24
24
Deaths
35
42
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
Allfect
Odin
3
3
4
1.67
W
Charybdis
I spooder I
Charybdis
1
7
0
0.14
W
Zeus
JedaiOG
Zeus
3
10
9
0.75
L
11
7
3
1.79
W
Gilgamesh
Regueros
Gilgamesh
23
1
9
27.5
L
0
3
7
1.17
L
Neith
2
7
2
0.43
L
Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
7
11
2
0.73
W
Geb
cdomer
Geb
5
3
20
5
L
Sun Wukong
esquina_social1
Sun Wukong
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,868
Damage
47,174
82,152
Taken
85,600
58,524
Mitigated
45,451
14,939
Healing
13,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Allfect
Odin
7,637
1,529
0
2,986
14,533
12,614
1,521
1,187
13,294
16,125
27,110
W
Charybdis
I spooder I
Charybdis
6,300
3,896
0
6,252
19,935
6,752
3,708
2,475
17,386
0
98,405
W
Zeus
JedaiOG
Zeus
9,837
847
81
1,019
12,572
3,815
462
2,279
10,119
31,188
0
L
16,797
5,545
0
7,766
22,601
11,199
0
6,545
15,246
0
69,761
W
Gilgamesh
Regueros
Gilgamesh
29,464
7,568
0
3,315
17,708
10,339
5,215
5,070
12,266
0
115,579
L
3,570
280
0
287
14,206
15,707
0
2,835
11,067
27,649
0
L
Neith
7,483
1,842
0
3,128
15,426
4,480
1,160
1,780
13,416
0
52,296
L
Morgan Le Fay
XxRedEnderXx
Morgan Le Fay
12,392
2,345
0
1,304
16,455
5,020
0
4,070
12,179
45,484
0
W
Geb
cdomer
Geb
11,630
953
0
1,286
17,404
25,004
384
4,044
13,048
38,349
0
L
Sun Wukong
esquina_social1
Sun Wukong
6,932
1,781
0
1,466
16,912
9,045
678
6,723
9,450
0
30,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,039
Gold Earned
49,530
470
Minions Killed
352
0
Camps Cleared
0
2,096,433
Distance Traveled
2,081,835
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,376
451
80
3
0
435,020
0
W
Charybdis
10,880
473
141
6
0
363,613
2
W
Zeus
9,884
430
49
2
0
380,479
1
L
Bastet
11,759
511
89
4
0
439,555
0
W
Gilgamesh
14,604
635
148
6
0
465,164
3
L
Khepri
9,022
392
49
2
0
401,739
0
L
Neith
9,260
403
105
5
0
395,957
1
L
Morgan Le Fay
10,439
454
67
3
0
410,284
5
W
Geb
12,295
535
52
2
0
452,157
1
L
Sun Wukong
9,050
393
42
2
0
434,300
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role