Player Matchup

Zhong Kui
Zhong Kui
Blanketc69
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,586 Elo+
Party 1
Anubis
Anubis
Bman9927
Anubis
Level 5
God Stats
3W - 1L
1,802 SR
Queue Stats
4W - 5L
1,625 Elo+
Solo
Skadi
Skadi
DiabloGamekeep
Skadi
Level 16
God Stats
5W - 0L
1,504 SR
Queue Stats
26W - 23L
1,586 Elo+
Party 1
Achilles
Achilles
Hubert lnoir
Achilles
Level 23
God Stats
6W - 5L
1,522 SR
Queue Stats
72W - 62L
1,583 Elo+
Solo
Ra
Ra
Nooraa28
Ra
Level 17
God Stats
20W - 20L
1,669 SR
Queue Stats
79W - 86L
1,581 Elo+
Solo
Team Averages
Level 15
1,599 SR
1,592 Elo+

VS

Team Averages
Level 14
1,448 SR
1,577 Elo+
Ullr
Ullr
AlexP985
Ullr
Level 15
God Stats
3W - 2L
1,730 SR
Queue Stats
43W - 26L
1,574 Elo+
Solo
Heimdallr
Heimdallr
FlatGebSociety
Heimdallr
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 87L
1,727 Elo+
Solo
Nike
Nike
Isshinshi
Nike
Level 7
God Stats
1W - 7L
1,251 SR
Queue Stats
10W - 12L
1,594 Elo+
Solo
Ra
Ra
Karlosx3
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,433 Elo+
Solo
Ravana
Ravana
pansita0911
Ravana
Level 20
God Stats
0W - 2L
1,259 SR
Queue Stats
38W - 38L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Blanketc69
Zhong Kui
14
3 / 3 / 4
8,865
493
5,698
9,592
4,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Bman9927
Anubis
10
0 / 7 / 3
7,099
394
2,046
8,451
2,469
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
4 / 4 / 3
9,635
535
8,937
9,820
1,808
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Hubert lnoir
Achilles
16
3 / 3 / 5
9,663
537
9,857
12,107
9,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
14 / 0 / 3
12,290
683
13,722
10,264
9,378
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
4 / 3 / 1
9,469
526
6,716
10,626
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
FlatGebSociety
Heimdallr
16
7 / 2 / 4
10,151
564
11,441
15,210
5,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
11
0 / 7 / 2
7,480
416
4,239
12,404
7,817
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 10 / 2
7,695
428
2,866
10,205
3,052
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
13
3 / 3 / 1
8,452
470
5,521
11,510
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
24
Kills
16
17
Deaths
25
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
4
3
1
1.5
W
Zhong Kui
Blanketc69
Zhong Kui
3
3
4
1.67
W
Anubis
Bman9927
Anubis
0
7
3
0.21
W
4
4
3
1.38
L
Heimdallr
FlatGebSociety
Heimdallr
7
2
4
4.5
W
Achilles
Hubert lnoir
Achilles
3
3
5
1.83
L
Nike
0
7
2
0.14
L
2
10
2
0.3
W
14
0
3
15.5
L
Ravana
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,260
Damage
30,783
50,234
Taken
59,955
28,299
Mitigated
25,356
20,236
Healing
15,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,716
3,483
0
1,896
10,626
4,152
544
4,205
6,381
0
57,555
W
Zhong Kui
Blanketc69
Zhong Kui
5,698
322
0
3,289
9,592
4,978
738
363
9,229
50,013
0
W
Anubis
Bman9927
Anubis
2,046
468
0
1,486
8,451
2,469
81
986
7,465
21,762
0
W
8,937
3,265
89
900
9,820
1,808
1,701
293
9,527
0
64,745
L
Heimdallr
FlatGebSociety
Heimdallr
11,441
5,491
0
7,496
15,210
5,700
2,436
3,402
11,696
0
73,402
W
Achilles
Hubert lnoir
Achilles
9,857
1,675
0
5,391
12,107
9,666
0
655
11,452
14,566
44,243
L
Nike
4,239
795
351
886
12,404
7,817
849
7,209
5,135
0
31,785
L
2,866
476
0
1,053
10,205
3,052
408
3,815
6,270
32,035
0
W
13,722
1,004
1,167
7,914
10,264
9,378
1,563
569
9,695
76,637
0
L
Ravana
5,521
1,828
0
3,994
11,510
4,635
0
4,879
6,546
0
60,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,552
Gold Earned
43,247
484
Minions Killed
458
0
Camps Cleared
0
1,873,529
Distance Traveled
1,537,715
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,469
526
118
7
0
274,486
0
W
Zhong Kui
8,865
493
85
5
0
337,564
3
W
Anubis
7,099
394
40
2
0
297,401
0
W
Skadi
9,635
535
99
6
0
409,117
4
L
Heimdallr
10,151
564
124
7
0
306,964
0
W
Achilles
9,663
537
102
6
0
384,468
3
L
Nike
7,480
416
69
4
0
334,604
3
L
Ra
7,695
428
51
3
0
259,165
0
W
Ra
12,290
683
158
9
0
444,979
4
L
Ravana
8,452
470
96
5
0
362,496
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role