Player Matchup

Fenrir
Fenrir
ChefBoyarDMO
Fenrir
Level 125
God Stats
2W - 0L
1,837 SR
Queue Stats
17W - 11L
1,675 Elo+
Party 1
Scylla
Scylla
Duder420
Scylla
Level 28
God Stats
1W - 0L
1,298 SR
Queue Stats
3W - 0L
1,793 Elo+
Party 1
Raijin
Raijin
Floppyjointz420
Raijin
Level 147
God Stats
1W - 0L
1,711 SR
Queue Stats
17W - 11L
1,675 Elo+
Party 1
Mulan
Mulan
ShartyBarty
Mulan
Level 129
God Stats
7W - 0L
1,794 SR
Queue Stats
17W - 11L
1,675 Elo+
Party 1
Sun Wukong
Sun Wukong
dillybilly33
Sun Wukong
Level 124
God Stats
1W - 1L
1,825 SR
Queue Stats
17W - 11L
1,675 Elo+
Party 1
Team Averages
Level 111
1,693 SR
1,699 Elo+

VS

Team Averages
Level 66
1,515 SR
1,384 Elo+
Sobek
Sobek
 
Sobek
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoRRuPt SnD
Neith
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
30W - 35L
1,393 Elo+
Solo
Kukulkan
Kukulkan
KrzyKhalifa
Kukulkan
Level 109
God Stats
2W - 5L
1,350 SR
Queue Stats
129W - 207L
1,387 Elo+
Solo
Nemesis
Nemesis
Sharpazbro661
Nemesis
Level 24
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 3L
1,151 Elo+
Solo
Cu Chulainn
Cu Chulainn
granitesalmon
Cu Chulainn
Level 28
God Stats
0W - 1L
1,518 SR
Queue Stats
2W - 2L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 1 / 11
7,992
799
5,223
7,420
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Duder420
Scylla
12
1 / 5 / 4
6,628
663
3,313
5,767
1,796
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 1 / 8
8,642
864
10,360
5,978
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 7
9,479
948
8,394
9,134
8,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
dillybilly33
Sun Wukong
15
2 / 1 / 11
8,255
826
6,753
9,969
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 4 / 0
7,433
743
6,993
13,759
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 6 / 2
7,337
734
3,879
8,319
2,882
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
KrzyKhalifa
Kukulkan
15
2 / 2 / 3
7,976
798
10,642
4,673
2,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
12
0 / 1 / 2
6,185
619
887
5,738
2,454
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
granitesalmon
Cu Chulainn
12
1 / 4 / 4
6,743
674
5,300
9,383
6,451
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
19
17
Kills
8
9
Deaths
17
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
0
0.5
W
Fenrir
3
1
11
8.5
L
3
6
2
0.67
W
Scylla
Duder420
Scylla
1
5
4
0.6
W
4
1
8
8
L
Kukulkan
KrzyKhalifa
Kukulkan
2
2
3
1.75
L
Nemesis
0
1
2
1
W
7
1
7
10.5
W
Sun Wukong
dillybilly33
Sun Wukong
2
1
11
7.5
L
Cu Chulainn
granitesalmon
Cu Chulainn
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,043
Damage
27,701
38,268
Taken
41,872
24,881
Mitigated
25,976
7,564
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,993
310
0
3,982
13,759
12,111
1
4,409
8,138
17,851
0
W
Fenrir
5,223
443
0
2,491
7,420
4,615
0
3,682
3,546
0
10,645
L
3,879
1,315
0
1,333
8,319
2,882
0
2,741
5,072
0
16,899
W
Scylla
Duder420
Scylla
3,313
851
0
525
5,767
1,796
354
2,567
3,052
12,362
0
W
10,360
850
0
125
5,978
2,147
360
2,855
3,076
32,158
0
L
Kukulkan
KrzyKhalifa
Kukulkan
10,642
473
48
778
4,673
2,078
0
1,170
3,104
42,524
0
L
Nemesis
887
95
226
1,850
5,738
2,454
36
2,228
3,230
0
7,784
W
8,394
852
0
2,191
9,134
8,296
728
3,515
5,459
0
21,640
W
Sun Wukong
dillybilly33
Sun Wukong
6,753
1,356
0
2,232
9,969
8,027
488
4,539
5,168
0
26,969
L
Cu Chulainn
granitesalmon
Cu Chulainn
5,300
387
0
226
9,383
6,451
1
2,773
6,201
1,370
15,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,996
Gold Earned
35,674
197
Minions Killed
201
7
Camps Cleared
6
942,990
Distance Traveled
915,493
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,433
743
25
3
3
186,063
2
W
Fenrir
7,992
799
14
1
0
209,944
1
L
Neith
7,337
734
39
4
3
158,317
0
W
Scylla
6,628
663
24
2
2
160,094
0
W
Raijin
8,642
864
78
8
2
189,519
0
L
Kukulkan
7,976
798
97
10
0
173,047
1
L
Nemesis
6,185
619
14
1
0
205,434
0
W
Mulan
9,479
948
37
4
2
192,122
1
W
Sun Wukong
8,255
826
44
4
1
191,311
0
L
Cu Chulainn
6,743
674
26
3
0
192,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role