Player Matchup

Charybdis
Charybdis
NerdyWaffles06
Charybdis
Level 10
God Stats
0W - 3L
1,693 SR
Queue Stats
9W - 15L
1,071 Elo+
Party 2
Cthulhu
Cthulhu
RebuiltCrayon18
Cthulhu
Level 18
God Stats
2W - 1L
1,702 SR
Queue Stats
26W - 31L
1,319 Elo+
Solo
Sol
Sol
ValleyR0YAL956
Sol
Level 14
God Stats
4W - 5L
1,555 SR
Queue Stats
25W - 22L
1,347 Elo+
Solo
Thor
Thor
beefster132
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Pele
Pele
xxpinkiepie16
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,263 Elo+
Party 2
Team Averages
Level 15
1,590 SR
1,300 Elo+

VS

Team Averages
Level 23
1,398 SR
1,170 Elo+
Hel
Hel
JuanMa0628
Hel
Level 24
God Stats
28W - 32L
1,456 SR
Queue Stats
58W - 69L
1,285 Elo+
Solo
Thanatos
Thanatos
RedReaper730
Thanatos
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,139 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ruiboi06
Cu Chulainn
Level 24
God Stats
2W - 0L
1,276 SR
Queue Stats
4W - 3L
1,201 Elo+
Party 1
Arachne
Arachne
esmm
Arachne
Level 26
God Stats
6W - 4L
1,473 SR
Queue Stats
19W - 37L
1,195 Elo+
Solo
Geb
Geb
olson2block
Geb
Level 17
God Stats
1W - 2L
1,283 SR
Queue Stats
3W - 8L
1,029 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
NerdyWaffles06
Charybdis
15
10 / 5 / 6
10,610
531
18,067
16,118
5,738
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
7 / 2 / 0
9,703
485
8,261
13,372
6,897
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 4 / 3
9,864
493
9,898
14,999
5,868
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 7 / 2
7,298
365
5,252
8,740
2,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

14
3 / 5 / 6
8,846
442
6,954
15,046
4,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 8 / 3
10,761
538
15,745
14,621
4,488
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
RedReaper730
Thanatos
13
5 / 6 / 1
8,892
445
3,914
12,661
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
Ruiboi06
Cu Chulainn
14
2 / 6 / 4
9,374
469
13,690
17,413
13,074
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
esmm
Arachne
16
4 / 4 / 9
10,028
501
7,114
14,196
6,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 0
8,343
417
4,657
23,156
12,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
26
Kills
21
23
Deaths
28
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
10
8
3
1.44
L
Charybdis
NerdyWaffles06
Charybdis
10
5
6
2.6
L
7
2
0
3.5
W
Thanatos
RedReaper730
Thanatos
5
6
1
0.92
W
Cu Chulainn
Ruiboi06
Cu Chulainn
2
6
4
0.67
L
4
4
3
1.38
L
2
7
2
0.43
W
Arachne
esmm
Arachne
4
4
9
2.13
W
0
4
0
0
L
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,432
Damage
45,120
68,275
Taken
82,047
25,521
Mitigated
40,482
18,867
Healing
26,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,745
2,992
525
5,919
14,621
4,488
1,458
159
14,416
61,691
0
L
Charybdis
NerdyWaffles06
Charybdis
18,067
12,049
0
4,075
16,118
5,738
3,336
7,147
8,971
0
62,555
L
8,261
1,332
0
1,579
13,372
6,897
0
4,972
8,400
50,906
0
W
Thanatos
RedReaper730
Thanatos
3,914
1,243
0
6,101
12,661
3,904
686
2,760
9,864
0
38,302
W
Cu Chulainn
Ruiboi06
Cu Chulainn
13,690
1,347
0
2,624
17,413
13,074
394
6,591
10,783
4,500
49,724
L
9,898
5,379
0
8,273
14,999
5,868
950
603
14,396
48,226
4,663
L
5,252
3,049
0
40
8,740
2,560
0
3,622
5,118
0
14,758
W
Arachne
esmm
Arachne
7,114
4,081
0
4,811
14,196
6,458
2,268
253
13,943
0
45,041
W
4,657
1,180
0
6,266
23,156
12,558
1,046
7,709
14,674
39,447
0
L
6,954
942
123
4,777
15,046
4,458
943
4,840
10,206
0
35,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,321
Gold Earned
47,398
386
Minions Killed
412
0
Camps Cleared
0
1,651,551
Distance Traveled
1,811,851
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,761
538
113
6
0
352,168
0
L
Charybdis
10,610
531
111
6
0
330,067
0
L
Cthulhu
9,703
485
84
4
0
338,186
0
W
Thanatos
8,892
445
69
3
0
358,225
0
W
Cu Chulainn
9,374
469
87
4
0
384,170
1
L
Sol
9,864
493
109
5
0
330,870
3
L
Thor
7,298
365
21
1
0
275,433
0
W
Arachne
10,028
501
81
4
0
392,985
0
W
Geb
8,343
417
62
3
0
324,303
0
L
Pele
8,846
442
61
3
0
376,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role