Player Matchup

Zhong Kui
Zhong Kui
Lrd-Brando
Zhong Kui
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Osiris
Osiris
Luck13_13
Osiris
Level 18
God Stats
7W - 7L
1,454 SR
Queue Stats
33W - 46L
1,290 Elo+
Solo
Danzaburou
Danzaburou
chubnasty5
Danzaburou
Level 23
God Stats
11W - 23L
1,424 SR
Queue Stats
62W - 108L
1,253 Elo+
Party 2
Mercury
Mercury
chubnasty5000
Mercury
Level 29
God Stats
8W - 13L
1,724 SR
Queue Stats
67W - 125L
1,226 Elo+
Party 2
Tiamat
Tiamat
stink14
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,064 Elo+
Solo
Team Averages
Level 15
1,520 SR
1,266 Elo+

VS

Team Averages
Level 20
1,444 SR
1,336 Elo+
The Morrigan
The Morrigan
AbhorentGhost
The Morrigan
Level 18
God Stats
3W - 1L
1,437 SR
Queue Stats
7W - 13L
1,191 Elo+
Solo
Mercury
Mercury
AzureGoldfish66
Mercury
Level 46
God Stats
7W - 5L
1,554 SR
Queue Stats
10W - 12L
1,285 Elo+
Party 1
Izanami
Izanami
SideriticOhio2
Izanami
Level 23
God Stats
7W - 5L
1,447 SR
Queue Stats
11W - 12L
1,316 Elo+
Party 1
Merlin
Merlin
SnoopiestSauce
Merlin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TurnupCRob35
Cthulhu
Level 12
God Stats
6W - 3L
1,283 SR
Queue Stats
9W - 6L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lrd-Brando
Zhong Kui
17
12 / 12 / 0
11,427
497
23,707
25,600
21,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Luck13_13
Osiris
16
1 / 8 / 1
10,213
444
4,689
21,764
18,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
chubnasty5
Danzaburou
15
1 / 13 / 0
9,666
420
11,232
20,892
7,282
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
11
1 / 16 / 2
8,040
350
7,826
20,799
7,419
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
stink14
Tiamat
3
0 / 2 / 0
6,281
273
81
1,582
371

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AbhorentGhost
The Morrigan
15
2 / 7 / 7
10,151
441
4,955
12,356
4,826
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
25 / 1 / 3
14,224
618
25,686
19,096
7,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
19 / 0 / 9
13,356
581
27,851
13,573
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 7 / 5
10,620
462
3,337
12,687
3,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
TurnupCRob35
Cthulhu
16
4 / 0 / 21
11,299
491
9,241
21,895
11,453
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
95
15
Kills
50
51
Deaths
15
3
Assists
45
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
AbhorentGhost
The Morrigan
2
7
7
0.79
W
25
1
3
26.5
L
Zhong Kui
Lrd-Brando
Zhong Kui
12
12
0
1
L
Osiris
Luck13_13
Osiris
1
8
1
0.19
W
19
0
9
23.5
W
0
7
5
0.36
W
Cthulhu
TurnupCRob35
Cthulhu
4
0
21
14.5
L
Danzaburou
chubnasty5
Danzaburou
1
13
0
0.08
L
Mercury
1
16
2
0.13
L
Tiamat
stink14
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,535
Damage
71,070
90,637
Taken
79,607
55,509
Mitigated
33,392
10,526
Healing
18,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
AbhorentGhost
The Morrigan
4,955
1,861
81
0
12,356
4,826
1,037
7,995
3,823
33,707
1,053
W
25,686
17,544
0
3,902
19,096
7,908
397
4,529
14,278
0
91,496
L
Zhong Kui
Lrd-Brando
Zhong Kui
23,707
2,914
0
4,420
25,600
21,971
2,675
6,671
17,822
69,665
0
L
Osiris
Luck13_13
Osiris
4,689
3,935
0
3,532
21,764
18,466
0
1,746
20,018
0
64,602
W
27,851
24,663
0
4,187
13,573
5,311
7,161
1,511
11,996
0
104,545
W
3,337
781
99
1,161
12,687
3,894
793
6,676
5,590
50,469
0
W
Cthulhu
TurnupCRob35
Cthulhu
9,241
1,125
484
8,936
21,895
11,453
403
1,786
19,750
36,581
0
L
Danzaburou
chubnasty5
Danzaburou
11,232
5,192
0
2,478
20,892
7,282
449
4,417
16,475
0
61,626
L
Mercury
7,826
4,435
0
0
20,799
7,419
307
3,126
17,665
0
29,354
L
Tiamat
stink14
Tiamat
81
81
0
96
1,582
371
0
275
1,264
673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,627
Gold Earned
59,650
336
Minions Killed
469
0
Camps Cleared
0
1,495,402
Distance Traveled
2,113,641
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,151
441
50
2
0
331,575
2
W
Mercury
14,224
618
126
5
0
587,823
0
L
Zhong Kui
11,427
497
94
4
0
336,230
1
L
Osiris
10,213
444
115
5
0
309,257
0
W
Izanami
13,356
581
134
6
0
427,403
1
W
Merlin
10,620
462
116
5
0
351,524
0
W
Cthulhu
11,299
491
43
2
0
415,316
0
L
Danzaburou
9,666
420
75
3
0
348,920
0
L
Mercury
8,040
350
51
2
0
414,112
1
L
Tiamat
6,281
273
1
0
0
86,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role