Player Matchup

Athena
Athena
 
Athena
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
 
Cliodhna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Ado770
Charybdis
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
182W - 136L
1,614 Elo+
Solo
Mercury
Mercury
Forcius
Mercury
Level 31
God Stats
30W - 19L
1,624 SR
Queue Stats
107W - 83L
1,621 Elo+
Solo
Janus
Janus
PIRIjunior
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,500 Elo+
Solo
Team Averages
Level 26
1,525 SR
1,547 Elo+

VS

Team Averages
Level 11
1,602 SR
1,635 Elo+
Achilles
Achilles
AimForTheHeel
Achilles
Level 26
God Stats
61W - 35L
1,684 SR
Queue Stats
62W - 35L
1,656 Elo+
Solo
Tsukuyomi
Tsukuyomi
Alogia
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,630 Elo+
Party 1
Ares
Ares
BarkeyS
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,630 Elo+
Party 1
Hades
Hades
Koleni123
Hades
Level 4
God Stats
1W - 1L
1,825 SR
Queue Stats
2W - 3L
1,630 Elo+
Party 1
Erlang Shen
Erlang Shen
Schammy0
Erlang Shen
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
3 / 2 / 14
7,415
618
3,997
8,610
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
 
Cliodhna
12
0 / 3 / 4
6,536
545
5,364
11,477
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Ado770
Charybdis
13
14 / 1 / 3
8,283
690
12,004
8,431
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Forcius
Mercury
11
4 / 3 / 6
6,705
559
5,742
8,924
2,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
11
3 / 3 / 7
6,694
558
5,099
5,738
1,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AimForTheHeel
Achilles
13
5 / 0 / 1
7,964
664
11,263
8,469
10,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Alogia
Tsukuyomi
11
2 / 3 / 2
6,555
546
2,342
7,562
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
BarkeyS
Ares
7
1 / 6 / 1
5,319
443
3,148
10,239
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
Koleni123
Hades
10
4 / 8 / 2
6,517
543
7,090
11,339
4,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Schammy0
Erlang Shen
7
0 / 7 / 2
5,007
417
2,715
6,411
2,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
24
Kills
12
12
Deaths
24
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
14
5
W
Cliodhna
 
Cliodhna
0
3
4
0.67
W
Charybdis
Ado770
Charybdis
14
1
3
15.5
L
Achilles
AimForTheHeel
Achilles
5
0
1
5.5
L
Tsukuyomi
Alogia
Tsukuyomi
2
3
2
1
L
Ares
BarkeyS
Ares
1
6
1
0.25
W
Mercury
Forcius
Mercury
4
3
6
2.33
L
Hades
Koleni123
Hades
4
8
2
0.63
W
Janus
3
3
7
2.17
L
Erlang Shen
Schammy0
Erlang Shen
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,206
Damage
26,558
43,180
Taken
44,020
17,624
Mitigated
26,761
14,139
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,997
1,387
0
2,326
8,610
5,894
0
2,652
5,958
16,173
0
W
Cliodhna
 
Cliodhna
5,364
652
0
4,024
11,477
4,340
0
652
10,825
0
37,285
W
Charybdis
Ado770
Charybdis
12,004
8,687
0
4,572
8,431
2,926
66
2,070
6,361
0
59,733
L
Achilles
AimForTheHeel
Achilles
11,263
3,882
0
2,136
8,469
10,368
324
161
8,302
0
47,880
L
Tsukuyomi
Alogia
Tsukuyomi
2,342
573
0
2,221
7,562
2,337
20
382
7,180
0
29,556
L
Ares
BarkeyS
Ares
3,148
659
0
539
10,239
6,210
0
1,637
8,562
5,589
0
W
Mercury
Forcius
Mercury
5,742
3,109
0
2,411
8,924
2,888
0
2,905
6,019
0
32,041
L
Hades
Koleni123
Hades
7,090
1,887
142
2,023
11,339
4,992
0
5,261
5,712
18,102
0
W
Janus
5,099
460
0
806
5,738
1,576
46
1,959
3,779
32,401
0
L
Erlang Shen
Schammy0
Erlang Shen
2,715
1,165
0
403
6,411
2,854
0
1,221
5,168
0
14,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
31,362
351
Minions Killed
237
0
Camps Cleared
0
1,238,802
Distance Traveled
1,183,993
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,415
618
35
3
0
243,470
3
W
Cliodhna
6,536
545
99
8
0
260,141
3
W
Charybdis
8,283
690
87
7
0
206,090
0
L
Achilles
7,964
664
118
10
0
254,415
6
L
Tsukuyomi
6,555
546
55
5
0
260,908
0
L
Ares
5,319
443
7
1
0
209,170
0
W
Mercury
6,705
559
59
5
0
286,784
2
L
Hades
6,517
543
36
3
0
219,131
1
W
Janus
6,694
558
71
6
0
242,317
0
L
Erlang Shen
5,007
417
21
2
0
240,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role