Player Matchup

Ah Puch
Ah Puch
OpperSatan
Ah Puch
Level 149
God Stats
10W - 4L
1,724 SR
Queue Stats
921W - 599L
1,817 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SolisPrimus
Ah Muzen Cab
Level 127
God Stats
2W - 1L
1,273 SR
Queue Stats
139W - 96L
1,671 Elo+
Party 1
Cabrakan
Cabrakan
Stellarus
Cabrakan
Level 108
God Stats
1W - 0L
1,439 SR
Queue Stats
28W - 28L
1,665 Elo+
Party 1
Team Averages
Level 128
1,479 SR
1,717 Elo+

VS

Team Averages
Level 129
1,487 SR
1,538 Elo+
Discordia
Discordia
Drinken
Discordia
Level 119
God Stats
32W - 33L
1,556 SR
Queue Stats
223W - 226L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PtrikPsn
Ah Muzen Cab
Level 138
God Stats
1W - 2L
1,531 SR
Queue Stats
80W - 80L
1,539 Elo+
Party 2
Chaac
Chaac
koromača
Chaac
Level 129
God Stats
1W - 3L
1,373 SR
Queue Stats
138W - 132L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
OpperSatan
Ah Puch
15
4 / 1 / 9
10,999
687
14,928
10,319
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
SolisPrimus
Ah Muzen Cab
15
8 / 3 / 5
11,369
711
20,655
18,650
9,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cabrakan
Stellarus
Cabrakan
15
3 / 1 / 11
11,568
723
8,171
13,320
20,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Drinken
Discordia
12
1 / 6 / 2
8,900
556
10,334
10,835
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
PtrikPsn
Ah Muzen Cab
13
1 / 5 / 3
9,276
580
6,136
11,335
4,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
koromača
Chaac
14
3 / 4 / 2
9,712
607
16,630
27,867
24,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
5
5
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Drinken
Discordia
1
6
2
0.33
W
Ah Puch
OpperSatan
Ah Puch
4
1
9
8.5
L
Ah Muzen Cab
PtrikPsn
Ah Muzen Cab
1
5
3
0.5
W
Ah Muzen Cab
SolisPrimus
Ah Muzen Cab
8
3
5
3.5
W
Cabrakan
Stellarus
Cabrakan
3
1
11
8.5
L
Chaac
koromača
Chaac
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,754
Damage
33,100
42,289
Taken
50,037
35,467
Mitigated
32,357
13,845
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Drinken
Discordia
10,334
124
0
533
10,835
3,569
0
5,751
4,442
29,093
0
W
Ah Puch
OpperSatan
Ah Puch
14,928
788
0
3,846
10,319
5,552
358
3,111
6,817
55,144
0
L
Ah Muzen Cab
PtrikPsn
Ah Muzen Cab
6,136
2,155
0
3,520
11,335
4,289
0
5,029
5,297
0
36,329
W
Ah Muzen Cab
SolisPrimus
Ah Muzen Cab
20,655
8,814
0
8,288
18,650
9,833
2,189
4,384
13,715
0
56,377
W
Cabrakan
Stellarus
Cabrakan
8,171
1,308
0
1,711
13,320
20,082
23
3,445
9,212
18,903
0
L
Chaac
koromača
Chaac
16,630
3,399
48
10,416
27,867
24,499
0
11,033
14,906
0
39,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,936
Gold Earned
27,888
239
Minions Killed
223
7
Camps Cleared
7
907,173
Distance Traveled
841,343
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,900
556
46
3
2
251,254
5
W
Ah Puch
10,999
687
138
9
3
291,022
1
L
Ah Muzen Cab
9,276
580
99
6
3
289,626
2
W
Ah Muzen Cab
11,369
711
71
4
2
312,141
0
W
Cabrakan
11,568
723
30
2
2
304,010
4
L
Chaac
9,712
607
78
5
2
300,463
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role