Player Matchup

Thanatos
Thanatos
Horrordaily
Thanatos
Level 75
God Stats
0W - 1L
1,521 SR
Queue Stats
3W - 6L
1,489 Elo+
Party 1
Chiron
Chiron
Raynac224
Chiron
Level 87
God Stats
1W - 2L
1,498 SR
Queue Stats
22W - 12L
1,663 Elo+
Party 1
Nu Wa
Nu Wa
UserAvailable
Nu Wa
Level 109
God Stats
1W - 2L
1,454 SR
Queue Stats
32W - 24L
1,622 Elo+
Party 1
Yemoja
Yemoja
Viterbi
Yemoja
Level 146
God Stats
0W - 1L
1,672 SR
Queue Stats
30W - 24L
1,629 Elo+
Party 1
Team Averages
Level 104
1,536 SR
1,601 Elo+

VS

Team Averages
Level 100
1,642 SR
1,533 Elo+
Janus
Janus
 
Janus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BelialsKey
Kuzenbo
Level 89
God Stats
2W - 4L
1,711 SR
Queue Stats
16W - 19L
1,485 Elo+
Solo
Izanami
Izanami
VERCOTA
Izanami
Level 82
God Stats
13W - 9L
1,719 SR
Queue Stats
106W - 98L
1,567 Elo+
Solo
Loki
Loki
vFiiggy-
Loki
Level 140
God Stats
18W - 12L
1,639 SR
Queue Stats
64W - 66L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Horrordaily
Thanatos
15
2 / 4 / 1
9,258
661
2,728
9,584
3,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chiron
Raynac224
Chiron
15
2 / 5 / 3
9,652
689
11,532
9,735
3,981
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 3 / 4
9,085
649
8,128
7,680
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Viterbi
Yemoja
16
2 / 2 / 4
10,000
714
5,838
9,729
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 3 / 3
10,790
771
6,608
8,149
2,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
BelialsKey
Kuzenbo
17
1 / 0 / 8
11,284
806
6,136
11,326
16,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
VERCOTA
Izanami
17
9 / 3 / 0
11,651
832
12,560
11,048
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
17
2 / 1 / 2
11,011
787
6,052
7,007
2,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
27
7
Kills
14
14
Deaths
7
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
3
3
1.17
W
Kuzenbo
BelialsKey
Kuzenbo
1
0
8
5
L
Thanatos
Horrordaily
Thanatos
2
4
1
0.63
L
Chiron
Raynac224
Chiron
2
5
3
0.7
L
1
3
4
1
W
Izanami
VERCOTA
Izanami
9
3
0
3
L
Yemoja
Viterbi
Yemoja
2
2
4
2
W
Loki
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,226
Damage
31,356
36,728
Taken
37,530
15,944
Mitigated
25,820
9,422
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,608
41
0
1,049
8,149
2,407
2,778
3,677
4,176
44,805
0
W
Kuzenbo
BelialsKey
Kuzenbo
6,136
1,947
438
1,899
11,326
16,898
744
3,939
6,829
30,427
0
L
Thanatos
Horrordaily
Thanatos
2,728
252
0
3,316
9,584
3,892
85
3,476
6,108
0
17,183
L
Chiron
Raynac224
Chiron
11,532
2,482
866
696
9,735
3,981
0
2,640
7,085
0
40,400
L
8,128
2,046
0
368
7,680
3,219
0
3,689
3,991
38,458
0
W
Izanami
VERCOTA
Izanami
12,560
8,930
0
1,075
11,048
3,863
1,837
2,929
7,712
0
52,581
L
Yemoja
Viterbi
Yemoja
5,838
279
2,340
1,836
9,729
4,852
25
3,636
6,093
28,835
0
W
Loki
6,052
1,385
0
235
7,007
2,652
1,196
2,543
4,283
0
44,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
44,736
219
Minions Killed
292
7
Camps Cleared
17
891,227
Distance Traveled
1,042,738
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,790
771
83
6
4
259,635
3
W
Kuzenbo
11,284
806
30
2
2
250,792
4
L
Thanatos
9,258
661
31
2
2
233,141
1
L
Chiron
9,652
689
76
5
2
215,255
5
L
Nu Wa
9,085
649
58
4
2
212,362
4
W
Izanami
11,651
832
78
6
3
240,782
3
L
Yemoja
10,000
714
54
4
1
230,469
2
W
Loki
11,011
787
101
7
8
291,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role