Player Matchup

Mercury
Mercury
 
Mercury
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BRITAMERICA900
Vulcan
Level 65
God Stats
1W - 2L
1,322 SR
Queue Stats
18W - 25L
1,330 Elo+
Solo
Neith
Neith
IchJude
Neith
Level 63
God Stats
4W - 0L
1,792 SR
Queue Stats
185W - 183L
1,394 Elo+
Solo
Sylvanus
Sylvanus
Lunatheya
Sylvanus
Level 121
God Stats
9W - 4L
1,754 SR
Queue Stats
404W - 432L
1,370 Elo+
Solo
Nu Wa
Nu Wa
king_abi44
Nu Wa
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 51L
1,394 Elo+
Solo
Team Averages
Level 87
1,574 SR
1,398 Elo+

VS

Team Averages
Level 88
1,507 SR
1,380 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Antsword1
Amaterasu
Level 87
God Stats
2W - 2L
1,496 SR
Queue Stats
65W - 75L
1,328 Elo+
Party 1
Sylvanus
Sylvanus
Godsmist21
Sylvanus
Level 129
God Stats
3W - 3L
1,854 SR
Queue Stats
397W - 403L
1,367 Elo+
Party 1
Odin
Odin
KaTaKuRi2691
Odin
Level 36
God Stats
0W - 3L
1,184 SR
Queue Stats
66W - 106L
1,346 Elo+
Solo
Gilgamesh
Gilgamesh
dockeenan
Gilgamesh
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 172L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
6 / 4 / 10
10,881
725
10,524
12,401
5,918
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 4 / 20
12,065
804
34,788
17,360
10,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

Neith
IchJude
Neith
19
7 / 3 / 19
11,591
773
23,369
15,190
8,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Lunatheya
Sylvanus
18
4 / 5 / 22
11,443
763
9,773
22,344
28,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
19
5 / 3 / 20
10,973
732
16,403
11,478
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
5 / 5 / 12
12,217
814
14,255
32,945
50,530
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amaterasu
Antsword1
Amaterasu
18
5 / 5 / 9
10,234
682
7,614
21,586
16,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Godsmist21
Sylvanus
18
2 / 3 / 11
10,044
670
16,374
24,696
25,542
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 9 / 10
10,157
677
9,060
19,034
12,695
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
dockeenan
Gilgamesh
16
5 / 7 / 7
10,550
703
16,520
18,263
9,375
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
68
29
Kills
19
19
Deaths
29
91
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
4
10
2.75
L
Kuzenbo
 
Kuzenbo
5
5
12
2.2
L
Amaterasu
Antsword1
Amaterasu
5
5
9
1.9
W
7
4
20
4.25
L
Sylvanus
Godsmist21
Sylvanus
2
3
11
2.5
W
Neith
IchJude
Neith
7
3
19
5.5
L
2
9
10
0.78
W
Sylvanus
Lunatheya
Sylvanus
4
5
22
3
L
Gilgamesh
dockeenan
Gilgamesh
5
7
7
1.21
W
Nu Wa
5
3
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,857
Damage
63,823
78,773
Taken
116,524
59,224
Mitigated
114,194
35,440
Healing
41,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,524
6,168
651
1,971
12,401
5,918
2,060
5,538
5,855
0
15,945
L
Kuzenbo
 
Kuzenbo
14,255
3,819
1,800
5,874
32,945
50,530
908
13,589
19,356
31,441
0
L
Amaterasu
Antsword1
Amaterasu
7,614
1,838
4,419
3,462
21,586
16,052
671
12,684
8,902
187
21,003
W
34,788
16,929
474
3,781
17,360
10,050
429
7,322
10,038
58,918
0
L
Sylvanus
Godsmist21
Sylvanus
16,374
1,239
12,005
9,429
24,696
25,542
1,048
15,619
9,077
27,816
0
W
Neith
IchJude
Neith
23,369
13,419
2,435
4,389
15,190
8,845
2,301
6,581
8,609
0
51,532
L
9,060
2,014
1,133
643
19,034
12,695
198
9,578
9,456
0
25,716
W
Sylvanus
Lunatheya
Sylvanus
9,773
2,781
10,627
8,052
22,344
28,223
278
7,110
15,234
14,846
0
L
Gilgamesh
dockeenan
Gilgamesh
16,520
4,517
1,512
1,144
18,263
9,375
0
9,494
8,769
0
36,672
W
Nu Wa
16,403
5,920
1,714
1,346
11,478
6,188
276
4,265
7,213
30,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,953
Gold Earned
53,202
170
Minions Killed
164
0
Camps Cleared
0
1,314,260
Distance Traveled
1,281,983
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,881
725
15
1
0
285,808
2
L
Kuzenbo
12,217
814
18
1
0
270,662
1
L
Amaterasu
10,234
682
37
2
0
273,080
0
W
Vulcan
12,065
804
65
4
0
281,480
0
L
Sylvanus
10,044
670
23
2
0
251,117
0
W
Neith
11,591
773
45
3
0
239,886
1
L
Odin
10,157
677
40
3
0
243,907
0
W
Sylvanus
11,443
763
17
1
0
232,214
1
L
Gilgamesh
10,550
703
46
3
0
243,217
0
W
Nu Wa
10,973
732
28
2
0
274,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role