Player Matchup

Scylla
Scylla
BIG_L_V
Scylla
Level 114
God Stats
118W - 127L
1,499 SR
Queue Stats
209W - 242L
1,461 Elo+
Solo
Merlin
Merlin
Kaoskyh
Merlin
Level 148
God Stats
11W - 10L
1,537 SR
Queue Stats
84W - 82L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OnigaX
Ah Muzen Cab
Level 119
God Stats
2W - 3L
1,295 SR
Queue Stats
24W - 28L
1,489 Elo+
Solo
Gilgamesh
Gilgamesh
ShardZ15
Gilgamesh
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 85L
1,480 Elo+
Solo
Bastet
Bastet
freshprince200
Bastet
Level 159
God Stats
14W - 5L
1,686 SR
Queue Stats
717W - 608L
1,518 Elo+
Solo
Team Averages
Level 125
1,503 SR
1,496 Elo+

VS

Team Averages
Level 126
1,491 SR
1,523 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
A_Bad_Gaymer
Bastet
Level 156
God Stats
18W - 18L
1,544 SR
Queue Stats
711W - 574L
1,550 Elo+
Solo
Amaterasu
Amaterasu
Aztid
Amaterasu
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 58L
1,568 Elo+
Solo
Nu Wa
Nu Wa
RRaYaNN88108
Nu Wa
Level 108
God Stats
7W - 6L
1,567 SR
Queue Stats
428W - 409L
1,517 Elo+
Solo
Zeus
Zeus
kasettisoitin
Zeus
Level 140
God Stats
1W - 7L
1,345 SR
Queue Stats
36W - 50L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIG_L_V
Scylla
16
2 / 0 / 6
9,750
975
10,472
4,844
1,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Kaoskyh
Merlin
16
2 / 2 / 5
9,792
979
4,210
8,941
2,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
OnigaX
Ah Muzen Cab
17
3 / 1 / 9
10,745
1,075
16,795
10,087
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ShardZ15
Gilgamesh
16
1 / 2 / 9
9,730
973
7,614
12,650
9,976
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
5 / 1 / 8
10,893
1,089
16,807
13,165
4,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
0 / 3 / 3
9,075
908
3,546
15,556
5,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
16
2 / 0 / 4
9,703
970
17,063
8,803
2,983
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Aztid
Amaterasu
16
1 / 3 / 5
9,449
945
6,715
17,652
14,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 4
9,225
923
9,766
9,085
2,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
2 / 5 / 2
9,734
973
10,755
7,956
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
13
Kills
6
6
Deaths
13
37
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
3
0.5
L
Bastet
2
0
4
4
L
Amaterasu
Aztid
Amaterasu
1
3
5
1.17
W
Scylla
BIG_L_V
Scylla
2
0
6
5
W
Merlin
Kaoskyh
Merlin
2
2
5
2.25
W
Ah Muzen Cab
OnigaX
Ah Muzen Cab
3
1
9
7.5
L
1
2
4
1.5
W
Gilgamesh
ShardZ15
Gilgamesh
1
2
9
2.75
W
5
1
8
9
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,898
Damage
47,845
49,687
Taken
59,052
21,545
Mitigated
27,005
6,631
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,546
682
400
2,490
15,556
5,185
0
3,796
11,760
0
27,360
L
Bastet
17,063
1,581
0
3,798
8,803
2,983
0
2,390
6,413
0
29,300
L
Amaterasu
Aztid
Amaterasu
6,715
1,947
0
2,707
17,652
14,115
0
5,066
12,586
5,789
11,826
W
Scylla
BIG_L_V
Scylla
10,472
0
0
0
4,844
1,343
0
2,398
2,248
24,174
0
W
Merlin
Kaoskyh
Merlin
4,210
54
144
1,084
8,941
2,545
0
3,737
5,025
31,374
0
W
Ah Muzen Cab
OnigaX
Ah Muzen Cab
16,795
5,828
0
2,386
10,087
3,464
0
4,354
5,583
0
54,451
L
9,766
1,164
147
1,127
9,085
2,605
0
2,359
6,726
21,771
0
W
Gilgamesh
ShardZ15
Gilgamesh
7,614
1,117
451
667
12,650
9,976
0
6,143
6,291
3,873
20,736
W
16,807
3,452
0
1,899
13,165
4,217
0
4,405
8,484
0
27,950
L
10,755
761
0
314
7,956
2,117
0
2,304
5,652
41,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,910
Gold Earned
47,186
282
Minions Killed
241
10
Camps Cleared
3
1,108,665
Distance Traveled
1,067,740
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,075
908
54
5
1
199,513
0
L
Bastet
9,703
970
45
5
0
243,540
0
L
Amaterasu
9,449
945
26
3
1
244,207
1
W
Scylla
9,750
975
40
4
1
224,774
0
W
Merlin
9,792
979
56
6
2
205,855
1
W
Ah Muzen Cab
10,745
1,075
106
11
1
226,574
0
L
Nu Wa
9,225
923
39
4
0
202,195
1
W
Gilgamesh
9,730
973
52
5
1
219,702
1
W
Bastet
10,893
1,089
28
3
5
231,760
0
L
Zeus
9,734
973
77
8
1
178,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role