Player Matchup

Sol
Sol
Hiden009
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,371 Elo+
Party 1
Thanatos
Thanatos
MUSOBETII
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 11L
1,210 Elo+
Party 1
Erlang Shen
Erlang Shen
kimli124
Erlang Shen
Level 23
God Stats
1W - 3L
1,448 SR
Queue Stats
21W - 23L
1,451 Elo+
Party 1
Team Averages
Level 19
1,483 SR
1,344 Elo+

VS

Team Averages
Level 76
1,601 SR
1,497 Elo+
He Bo
He Bo
PolyaGagarina
He Bo
Level 111
God Stats
5W - 12L
1,414 SR
Queue Stats
67W - 81L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
bytors
Gilgamesh
Level 22
God Stats
10W - 1L
1,889 SR
Queue Stats
62W - 30L
1,680 Elo+
Solo
Bakasura
Bakasura
rouskovVR
Bakasura
Level 95
God Stats
3W - 2L
1,500 SR
Queue Stats
120W - 176L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 7
11,656
729
14,710
13,593
4,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MUSOBETII
Thanatos
13
3 / 10 / 9
10,725
670
4,430
12,311
4,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
kimli124
Erlang Shen
16
6 / 8 / 8
11,507
719
14,401
18,900
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 15
12,241
765
16,396
11,528
3,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
bytors
Gilgamesh
15
12 / 3 / 11
12,407
775
14,571
18,830
12,222
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
rouskovVR
Bakasura
15
5 / 6 / 15
11,699
731
8,137
14,636
5,724
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
16
Kills
24
24
Deaths
16
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
7
6
7
1.75
L
Thanatos
MUSOBETII
Thanatos
3
10
9
0.75
W
7
7
15
2.07
W
Gilgamesh
bytors
Gilgamesh
12
3
11
5.83
L
Erlang Shen
kimli124
Erlang Shen
6
8
8
1.25
W
Bakasura
rouskovVR
Bakasura
5
6
15
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,541
Damage
39,104
44,804
Taken
44,994
18,158
Mitigated
21,082
8,351
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,710
4,371
0
1,678
13,593
4,724
952
5,167
8,346
46,796
1,554
L
Thanatos
MUSOBETII
Thanatos
4,430
2,072
0
2,621
12,311
4,184
0
3,540
8,706
0
11,145
W
16,396
1,465
337
748
11,528
3,136
870
1,985
9,543
42,429
0
W
Gilgamesh
bytors
Gilgamesh
14,571
4,775
0
5,484
18,830
12,222
1,227
6,363
12,467
0
27,777
L
Erlang Shen
kimli124
Erlang Shen
14,401
7,196
0
4,052
18,900
9,250
585
8,498
10,130
0
39,165
W
Bakasura
rouskovVR
Bakasura
8,137
4,954
0
1,450
14,636
5,724
337
6,585
8,051
0
23,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,888
Gold Earned
36,347
146
Minions Killed
122
7
Camps Cleared
7
799,373
Distance Traveled
796,466
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,656
729
91
6
3
279,883
0
L
Thanatos
10,725
670
10
1
1
224,406
0
W
He Bo
12,241
765
51
3
2
251,748
0
W
Gilgamesh
12,407
775
29
2
0
253,422
1
L
Erlang Shen
11,507
719
45
3
3
295,084
1
W
Bakasura
11,699
731
42
3
5
291,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role