Player Matchup

Ymir
Ymir
Arcanjo08
Ymir
Level 65
God Stats
5W - 2L
1,584 SR
Queue Stats
14W - 19L
1,457 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cichini
Morgan Le Fay
Level 50
God Stats
15W - 6L
1,861 SR
Queue Stats
111W - 129L
1,507 Elo+
Solo
Bastet
Bastet
Lauta984
Bastet
Level 102
God Stats
6W - 5L
1,493 SR
Queue Stats
97W - 83L
1,423 Elo+
Party 2
Bacchus
Bacchus
denilsonkw
Bacchus
Level 128
God Stats
17W - 17L
1,502 SR
Queue Stats
1,017W - 1,120L
1,373 Elo+
Solo
Danzaburou
Danzaburou
luchi889
Danzaburou
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 63L
1,538 Elo+
Party 2
Team Averages
Level 92
1,588 SR
1,460 Elo+

VS

Team Averages
Level 79
1,477 SR
1,414 Elo+
Artemis
Artemis
arunam
Artemis
Level 103
God Stats
4W - 8L
1,533 SR
Queue Stats
70W - 91L
1,419 Elo+
Solo
Hel
Hel
livre_paisagem-t
Hel
Level 60
God Stats
21W - 23L
1,480 SR
Queue Stats
146W - 184L
1,318 Elo+
Party 1
Chronos
Chronos
maxmathias
Chronos
Level 88
God Stats
1W - 3L
1,424 SR
Queue Stats
362W - 470L
1,355 Elo+
Party 1
Achilles
Achilles
sonfelipe12345
Achilles
Level 85
God Stats
8W - 5L
1,518 SR
Queue Stats
199W - 187L
1,534 Elo+
Solo
Kali
Kali
zero_sakura01
Kali
Level 57
God Stats
14W - 13L
1,429 SR
Queue Stats
74W - 87L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
1 / 0 / 17
12,058
524
4,857
15,485
25,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Cichini
Morgan Le Fay
17
3 / 5 / 6
12,017
522
10,907
15,504
7,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Lauta984
Bastet
20
9 / 1 / 4
13,556
589
25,033
19,340
8,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
denilsonkw
Bacchus
16
1 / 7 / 8
11,273
490
11,395
17,955
27,008
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
luchi889
Danzaburou
20
14 / 1 / 6
15,681
682
28,480
17,456
10,150
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
arunam
Artemis
14
0 / 8 / 1
8,941
389
9,082
14,730
3,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 7 / 1
9,888
430
5,337
19,504
4,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
maxmathias
Chronos
16
2 / 6 / 3
10,557
459
12,992
24,158
8,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
18
4 / 4 / 7
11,766
512
16,526
20,520
24,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 4 / 1
10,517
457
10,034
23,452
8,896
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
28
Kills
14
14
Deaths
29
41
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
17
9.5
W
Morgan Le Fay
Cichini
Morgan Le Fay
3
5
6
1.2
W
Bastet
Lauta984
Bastet
9
1
4
11
L
Artemis
arunam
Artemis
0
8
1
0.06
W
Bacchus
denilsonkw
Bacchus
1
7
8
0.71
L
2
7
1
0.36
W
Danzaburou
luchi889
Danzaburou
14
1
6
17
L
Chronos
maxmathias
Chronos
2
6
3
0.58
L
Achilles
4
4
7
1.88
L
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,672
Damage
53,971
85,740
Taken
102,364
79,144
Mitigated
50,480
30,349
Healing
30,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,857
468
0
2,303
15,485
25,945
932
3,091
12,394
23,071
0
W
Morgan Le Fay
Cichini
Morgan Le Fay
10,907
830
0
3,767
15,504
7,059
1,289
6,329
9,175
72,570
0
W
Bastet
Lauta984
Bastet
25,033
5,365
0
11,715
19,340
8,982
1,658
4,459
14,881
0
108,237
L
Artemis
arunam
Artemis
9,082
4,087
0
1,616
14,730
3,514
0
2,477
12,253
0
49,085
W
Bacchus
denilsonkw
Bacchus
11,395
1,969
0
3,764
17,955
27,008
98
3,263
14,692
41,773
0
L
5,337
253
3,971
6,585
19,504
4,660
0
2,369
17,135
48,829
0
W
Danzaburou
luchi889
Danzaburou
28,480
16,118
0
8,800
17,456
10,150
15,226
2,211
15,245
0
152,951
L
Chronos
maxmathias
Chronos
12,992
2,540
0
5,004
24,158
8,549
754
5,157
19,001
70,188
0
L
Achilles
16,526
4,595
0
5,511
20,520
24,861
66
9,918
10,602
1,472
80,305
L
10,034
5,180
0
7,898
23,452
8,896
152
7,472
15,980
103
54,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,585
Gold Earned
51,669
595
Minions Killed
547
0
Camps Cleared
0
2,207,142
Distance Traveled
2,088,308
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,058
524
36
2
0
442,599
6
W
Morgan Le Fay
12,017
522
142
6
0
418,976
3
W
Bastet
13,556
589
140
6
0
544,810
0
L
Artemis
8,941
389
84
4
0
401,004
8
W
Bacchus
11,273
490
57
2
0
363,096
0
L
Hel
9,888
430
73
3
0
406,840
1
W
Danzaburou
15,681
682
220
10
0
437,661
2
L
Chronos
10,557
459
125
5
0
409,184
4
L
Achilles
11,766
512
163
7
0
428,163
3
L
Kali
10,517
457
102
4
0
443,117
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role